Player Matchup

Skadi
Skadi
Ben6669163
Skadi
Level 89
God Stats
96W - 33L
1,772 SR
Queue Stats
420W - 219L
1,724 Elo+
Party 1
Thor
Thor
Marauder oP
Thor
Level 42
God Stats
17W - 2L
1,875 SR
Queue Stats
165W - 38L
1,771 Elo+
Party 1
Kali
Kali
VlllXXlll
Kali
Level 149
God Stats
15W - 3L
1,806 SR
Queue Stats
372W - 232L
1,714 Elo+
Party 1
Atlas
Atlas
jrqsd
Atlas
Level 71
God Stats
5W - 2L
1,667 SR
Queue Stats
52W - 23L
1,665 Elo+
Party 1
Yu Huang
Yu Huang
marine55555
Yu Huang
Level 148
God Stats
5W - 1L
1,224 SR
Queue Stats
403W - 396L
1,551 Elo+
Party 1
Team Averages
Level 100
1,669 SR
1,685 Elo+

VS

Team Averages
Level 80
1,570 SR
1,429 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ItzLowRez
Athena
Level 89
God Stats
29W - 36L
1,446 SR
Queue Stats
462W - 477L
1,411 Elo+
Solo
Chaac
Chaac
LuanKOICHAN
Chaac
Level 17
God Stats
3W - 10L
1,594 SR
Queue Stats
10W - 18L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
Mench1235885
Baron Samedi
Level 67
God Stats
1W - 1L
1,495 SR
Queue Stats
243W - 270L
1,374 Elo+
Solo
Sol
Sol
iTriedCuh
Sol
Level 66
God Stats
8W - 2L
1,812 SR
Queue Stats
101W - 95L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
5 / 1 / 1
8,454
650
9,678
7,969
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 5
8,425
648
4,057
7,421
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kali
13
3 / 0 / 0
8,096
623
6,345
11,633
7,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
jrqsd
Atlas
11
3 / 0 / 2
7,612
586
5,096
10,325
8,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
marine55555
Yu Huang
13
2 / 1 / 2
7,604
585
5,968
5,113
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 3 / 0
6,193
476
2,075
8,539
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ItzLowRez
Athena
7
0 / 4 / 1
5,405
416
2,656
12,169
6,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
5,553
427
4,958
12,112
5,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Mench1235885
Baron Samedi
12
2 / 3 / 0
6,703
516
3,006
8,801
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 1 / 0
4,970
382
1,872
4,512
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
2
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
W
Skadi
5
1
1
5.5
L
Athena
ItzLowRez
Athena
0
4
1
0.13
L
0
4
1
0.13
W
2
0
5
4.5
L
Baron Samedi
Mench1235885
Baron Samedi
2
3
0
0.67
W
Kali
3
0
0
3
L
0
1
0
0
W
Atlas
jrqsd
Atlas
3
0
2
4
W
Yu Huang
marine55555
Yu Huang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
14,567
42,461
Taken
46,133
24,924
Mitigated
20,170
9,757
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,075
1,338
0
520
8,539
3,019
0
90
8,449
0
44,025
W
Skadi
9,678
4,853
0
1,029
7,969
3,139
2,772
1,371
6,598
0
65,815
L
Athena
ItzLowRez
Athena
2,656
982
1,137
2,364
12,169
6,230
0
2,520
9,649
15,350
0
L
4,958
1,527
0
3,409
12,112
5,953
0
1,838
10,274
0
24,212
W
4,057
1,187
0
689
7,421
3,192
402
552
6,869
0
72,914
L
Baron Samedi
Mench1235885
Baron Samedi
3,006
158
101
1,589
8,801
3,991
0
5,960
2,841
40,083
0
W
Kali
6,345
2,943
0
5,553
11,633
7,828
3,042
858
10,775
0
50,302
L
1,872
1,159
129
2,198
4,512
977
0
656
3,856
19,012
0
W
Atlas
jrqsd
Atlas
5,096
2,210
0
1,736
10,325
8,712
0
3,640
6,685
21,069
0
W
Yu Huang
marine55555
Yu Huang
5,968
537
0
750
5,113
2,053
1,414
1,113
4,000
55,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
28,824
445
Minions Killed
275
0
Camps Cleared
0
1,251,199
Distance Traveled
1,068,983
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,193
476
84
6
0
272,517
4
W
Skadi
8,454
650
110
8
0
245,321
3
L
Athena
5,405
416
25
2
0
197,899
0
L
Chaac
5,553
427
40
3
0
210,524
0
W
Thor
8,425
648
136
10
0
311,381
3
L
Baron Samedi
6,703
516
88
7
0
221,440
3
W
Kali
8,096
623
87
7
0
228,964
1
L
Sol
4,970
382
38
3
0
166,603
1
W
Atlas
7,612
586
22
2
0
251,783
1
W
Yu Huang
7,604
585
90
7
0
213,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role