Player Matchup

Baron Samedi
Baron Samedi
BigRaisins
Baron Samedi
Level 126
God Stats
9W - 2L
1,714 SR
Queue Stats
310W - 209L
1,554 Elo+
Party 1
Ymir
Ymir
Gotthatdigbick
Ymir
Level 92
God Stats
2W - 1L
1,476 SR
Queue Stats
9W - 5L
1,562 Elo+
Party 1
Chiron
Chiron
SlimBoiiThicc
Chiron
Level 158
God Stats
63W - 38L
1,574 SR
Queue Stats
398W - 334L
1,528 Elo+
Party 1
Team Averages
Level 125
1,588 SR
1,548 Elo+

VS

Team Averages
Level 93
1,470 SR
1,398 Elo+
Baron Samedi
Baron Samedi
BipolarRabbit44
Baron Samedi
Level 70
God Stats
25W - 36L
1,540 SR
Queue Stats
243W - 304L
1,442 Elo+
Solo
Loki
Loki
ChaseNimmo
Loki
Level 62
God Stats
4W - 4L
1,370 SR
Queue Stats
233W - 321L
1,347 Elo+
Solo
Janus
Janus
Gonaplidia
Janus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigRaisins
Baron Samedi
16
5 / 3 / 13
10,493
807
12,703
13,233
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 14
9,478
729
6,016
18,313
24,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
13 / 2 / 7
11,736
903
16,730
13,631
6,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BipolarRabbit44
Baron Samedi
12
3 / 11 / 2
9,282
714
9,399
14,882
7,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 6 / 2
8,457
651
7,099
13,645
5,679
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
14
1 / 4 / 4
9,101
700
10,269
11,550
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
6
7
Deaths
21
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigRaisins
Baron Samedi
5
3
13
3.83
L
Baron Samedi
BipolarRabbit44
Baron Samedi
3
11
2
0.36
L
2
6
2
0.5
L
Janus
1
4
4
0.75
W
3
2
14
5
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,449
Damage
26,767
45,177
Taken
40,077
39,004
Mitigated
18,144
14,573
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigRaisins
Baron Samedi
12,703
681
3,030
5,032
13,233
7,514
585
5,110
7,947
39,753
0
L
Baron Samedi
BipolarRabbit44
Baron Samedi
9,399
396
1,079
2,028
14,882
7,404
144
6,573
8,309
19,038
0
L
7,099
491
0
0
13,645
5,679
1,230
5,985
7,660
0
19,102
L
Janus
10,269
245
0
1,312
11,550
5,061
0
6,461
5,089
34,651
0
W
6,016
1,240
788
904
18,313
24,781
121
8,124
9,754
15,624
0
W
16,730
5,069
1,392
3,427
13,631
6,709
1,896
6,251
7,179
0
51,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
26,840
153
Minions Killed
111
7
Camps Cleared
3
701,993
Distance Traveled
620,729
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,493
807
76
6
1
242,918
5
L
Baron Samedi
9,282
714
20
2
1
175,605
0
L
Loki
8,457
651
14
1
1
238,617
0
L
Janus
9,101
700
77
6
1
206,507
3
W
Ymir
9,478
729
14
1
1
222,600
0
W
Chiron
11,736
903
63
5
5
236,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role