Player Matchup

Scylla
Scylla
Gold IV
Ephavyy
Scylla
Gold IV
Level 127
God Stats
8W - 12L
1,357 SR
Queue Stats
237W - 221L
1,369 MMR
Solo
Atlas
Atlas
Platinum V
Lehre_des_Wambos
Atlas
Platinum V
Level 146
God Stats
19W - 19L
1,594 SR
Queue Stats
120W - 146L
1,878 MMR
Party 1
Achilles
Achilles
Platinum IV
T-H-H-
Achilles
Platinum IV
Level 127
God Stats
32W - 25L
1,653 SR
Queue Stats
179W - 215L
1,671 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,534 SR
1,640 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,562 SR
1,431 MMR
Hera
Hera
Silver I
 
Hera
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
jaime1098
Hercules
Bronze III
Level 107
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
kevi-46
Vamana
Gold IV
Level 129
God Stats
18W - 38L
1,450 SR
Queue Stats
57W - 83L
1,293 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ephavyy
Scylla
14
3 / 1 / 8
9,826
702
10,384
7,784
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 11
10,726
766
9,132
13,827
15,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
T-H-H-
Achilles
15
8 / 0 / 5
10,634
760
16,651
13,586
18,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ShivaBastetIshtarHou YiAh Muzen Cab

VS

Bans
AresGebYu HuangGuan YuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 3 / 1
8,709
622
7,156
9,514
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
jaime1098
Hercules
14
1 / 4 / 0
8,514
608
9,136
17,481
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
kevi-46
Vamana
13
0 / 6 / 1
8,149
582
5,309
15,677
6,775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
13
Kills
2
2
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
1
0.5
W
Scylla
Ephavyy
Scylla
3
1
8
7
W
2
1
11
7.5
W
Achilles
T-H-H-
Achilles
8
0
5
10.5
L
Hercules
jaime1098
Hercules
1
4
0
0.25
L
Vamana
kevi-46
Vamana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,167
Damage
21,601
35,197
Taken
42,672
36,871
Mitigated
23,194
8,920
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,156
1,717
0
1,348
9,514
3,546
360
4,147
5,007
29,809
0
W
Scylla
Ephavyy
Scylla
10,384
1,215
0
1,160
7,784
3,437
1,264
2,110
5,543
43,045
0
W
9,132
2,942
0
4,854
13,827
15,256
395
2,842
10,562
22,046
0
W
Achilles
T-H-H-
Achilles
16,651
3,262
0
2,906
13,586
18,178
613
2,853
10,271
0
37,417
L
Hercules
jaime1098
Hercules
9,136
2,890
0
4,536
17,481
12,873
105
8,578
8,240
0
22,330
L
Vamana
kevi-46
Vamana
5,309
1,407
0
1,967
15,677
6,775
0
7,209
8,055
0
27,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
25,372
140
Minions Killed
132
7
Camps Cleared
4
868,413
Distance Traveled
792,336
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,709
622
55
4
2
268,088
2
W
Scylla
9,826
702
84
6
4
268,770
4
W
Atlas
10,726
766
13
1
1
279,305
3
W
Achilles
10,634
760
43
3
2
320,338
3
L
Hercules
8,514
608
34
2
0
260,560
3
L
Vamana
8,149
582
43
3
2
263,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role