Player Matchup

Nemesis
Nemesis
EspDom_D4N1
Nemesis
Level 145
God Stats
0W - 1L
1,668 SR
Queue Stats
18W - 19L
1,364 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EspDom_KaasKo
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,349 Elo+
Party 1
Nu Wa
Nu Wa
yaizaaortega_
Nu Wa
Level 13
God Stats
17W - 18L
1,428 SR
Queue Stats
17W - 19L
1,364 Elo+
Party 1
Team Averages
Level 79
1,532 SR
1,359 Elo+

VS

Team Averages
Level 45
1,512 SR
1,432 Elo+
Mulan
Mulan
Lsage10
Mulan
Level 44
God Stats
13W - 6L
1,674 SR
Queue Stats
118W - 96L
1,498 Elo+
Party 2
Zeus
Zeus
Mkawach
Zeus
Level 28
God Stats
8W - 5L
1,541 SR
Queue Stats
93W - 76L
1,491 Elo+
Party 2
Hades
Hades
RabidIllusion
Hades
Level 64
God Stats
1W - 0L
1,323 SR
Queue Stats
11W - 16L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EspDom_D4N1
Nemesis
16
3 / 8 / 3
11,025
649
16,907
22,084
10,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
EspDom_KaasKo
Ah Muzen Cab
16
3 / 8 / 2
11,320
666
16,485
18,445
8,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 2
10,383
611
8,216
14,155
5,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Lsage10
Mulan
19
9 / 0 / 10
13,297
782
22,382
21,793
29,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Mkawach
Zeus
17
6 / 5 / 11
12,649
744
13,056
13,912
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 8
12,598
741
12,727
18,763
12,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
21
21
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
EspDom_D4N1
Nemesis
3
8
3
0.56
L
Ah Muzen Cab
EspDom_KaasKo
Ah Muzen Cab
3
8
2
0.5
W
Mulan
Lsage10
Mulan
9
0
10
14
W
Zeus
Mkawach
Zeus
6
5
11
2.3
W
6
2
8
5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,608
Damage
48,165
54,684
Taken
54,468
24,756
Mitigated
47,145
6,256
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
EspDom_D4N1
Nemesis
16,907
9,068
0
4,158
22,084
10,997
0
9,793
11,253
0
49,750
L
Ah Muzen Cab
EspDom_KaasKo
Ah Muzen Cab
16,485
3,985
0
2,058
18,445
8,221
0
8,312
9,172
0
54,232
W
Mulan
Lsage10
Mulan
22,382
2,633
0
7,683
21,793
29,607
670
4,266
17,527
0
51,136
W
Zeus
Mkawach
Zeus
13,056
764
0
1,490
13,912
5,441
584
1,774
12,138
52,461
0
W
12,727
1,798
1,342
6,967
18,763
12,097
1,157
2,961
15,802
51,168
0
L
8,216
1,911
0
40
14,155
5,538
0
6,773
6,645
23,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
38,544
166
Minions Killed
252
5
Camps Cleared
10
842,855
Distance Traveled
923,587
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,025
649
41
2
5
320,553
2
L
Ah Muzen Cab
11,320
666
75
4
0
265,110
1
W
Mulan
13,297
782
59
3
2
338,501
5
W
Zeus
12,649
744
89
5
2
279,068
7
W
Hades
12,598
741
104
6
6
306,018
2
L
Nu Wa
10,383
611
50
3
0
257,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role