Player Matchup

Fenrir
Fenrir
AmaterasusHips
Fenrir
Level 127
God Stats
4W - 3L
1,626 SR
Queue Stats
227W - 225L
1,533 Elo+
Party 1
Thoth
Thoth
Dr_GlouGlou
Thoth
Level 127
God Stats
15W - 16L
1,616 SR
Queue Stats
158W - 80L
1,766 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Farouk_Officiel
Cu Chulainn
Level 152
God Stats
23W - 18L
1,587 SR
Queue Stats
287W - 155L
1,708 Elo+
Party 2
Athena
Athena
Le-RoiSinge
Athena
Level 28
God Stats
37W - 6L
1,863 SR
Queue Stats
104W - 20L
1,855 Elo+
Party 2
Danzaburou
Danzaburou
mrgamingwolf4
Danzaburou
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
7W - 12L
1,438 Elo+
Party 1
Team Averages
Level 90
1,688 SR
1,660 Elo+

VS

Team Averages
Level 57
1,599 SR
1,689 Elo+
Ra
Ra
Potrako
Ra
Level 25
God Stats
4W - 4L
1,575 SR
Queue Stats
228W - 93L
1,706 Elo+
Party 3
Da Ji
Da Ji
ReanimatedJoker
Da Ji
Level 133
God Stats
1W - 2L
1,588 SR
Queue Stats
135W - 53L
1,749 Elo+
Party 4
Shiva
Shiva
Thors4Skin
Shiva
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 52L
1,708 Elo+
Party 4
Cthulhu
Cthulhu
toro2
Cthulhu
Level 27
God Stats
2W - 0L
1,515 SR
Queue Stats
15W - 4L
1,596 Elo+
Party 3
Izanami
Izanami
wTrueno
Izanami
Level 65
God Stats
2W - 0L
1,817 SR
Queue Stats
49W - 22L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
10,087
480
8,614
19,485
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 0
9,129
435
12,445
14,204
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Farouk_Officiel
Cu Chulainn
16
1 / 3 / 2
10,056
479
14,719
18,869
19,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
13
1 / 5 / 2
8,518
406
4,433
24,231
26,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
mrgamingwolf4
Danzaburou
8
0 / 4 / 0
6,506
310
2,488
9,290
2,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
13,584
647
16,908
17,098
8,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 5
11,476
546
10,608
17,959
11,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
20
3 / 2 / 3
12,823
611
13,833
21,193
9,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
toro2
Cthulhu
15
0 / 0 / 8
10,884
518
6,781
15,583
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
wTrueno
Izanami
20
10 / 2 / 1
13,458
641
21,546
17,632
6,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
25
25
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
1
7
0
0.14
L
Cu Chulainn
Farouk_Officiel
Cu Chulainn
1
3
2
0.67
L
Athena
1
5
2
0.4
W
8
0
5
10.5
W
4
2
5
3.25
W
Shiva
3
2
3
2.25
L
Danzaburou
mrgamingwolf4
Danzaburou
0
4
0
0
W
Cthulhu
toro2
Cthulhu
0
0
8
4
W
Izanami
wTrueno
Izanami
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,699
Damage
69,676
86,079
Taken
89,465
61,433
Mitigated
57,044
13,343
Healing
37,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,614
2,271
0
5,115
19,485
8,170
0
4,847
14,638
0
52,978
L
12,445
379
0
792
14,204
5,387
0
5,432
8,772
83,769
0
L
Cu Chulainn
Farouk_Officiel
Cu Chulainn
14,719
864
0
2,773
18,869
19,393
0
3,098
15,771
0
96,729
L
Athena
4,433
1,173
148
3,026
24,231
26,175
0
9,309
14,922
27,315
0
W
16,908
2,163
4,235
10,837
17,098
8,408
5,013
6,005
11,093
155,990
0
W
10,608
3,343
0
3,678
17,959
11,993
0
1,649
16,310
0
101,746
W
Shiva
13,833
3,894
0
7,964
21,193
9,314
5,448
2,884
18,309
0
116,953
L
Danzaburou
mrgamingwolf4
Danzaburou
2,488
985
0
1,489
9,290
2,308
0
809
8,481
0
20,923
W
Cthulhu
toro2
Cthulhu
6,781
1,297
370
4,451
15,583
20,391
692
3,498
12,085
37,610
4,876
W
Izanami
wTrueno
Izanami
21,546
13,562
0
5,481
17,632
6,938
7,747
5,823
11,809
0
127,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
62,225
474
Minions Killed
807
0
Camps Cleared
0
1,686,828
Distance Traveled
2,068,211
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,087
480
102
5
0
378,812
3
L
Thoth
9,129
435
146
7
0
314,144
3
L
Cu Chulainn
10,056
479
147
7
0
400,219
2
L
Athena
8,518
406
45
2
0
392,586
3
W
Ra
13,584
647
221
11
0
472,339
6
W
Da Ji
11,476
546
119
6
0
398,581
2
W
Shiva
12,823
611
202
10
0
425,231
0
L
Danzaburou
6,506
310
34
2
0
201,067
0
W
Cthulhu
10,884
518
60
3
0
408,210
2
W
Izanami
13,458
641
205
10
0
363,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role