Player Matchup

Ymir
Ymir
 
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Darthscape
Discordia
Level 95
God Stats
4W - 3L
1,288 SR
Queue Stats
217W - 224L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
OhmyLegacy
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,211 Elo+
Party 1
Jing Wei
Jing Wei
Tyrzon19
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,681 Elo+
Solo
Skadi
Skadi
godlike009
Skadi
Level 139
God Stats
18W - 5L
1,637 SR
Queue Stats
393W - 405L
1,460 Elo+
Solo
Team Averages
Level 57
1,485 SR
1,461 Elo+

VS

Team Averages
Level 50
1,417 SR
1,432 Elo+
Merlin
Merlin
DemonicLovexx
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,370 Elo+
Solo
Tiamat
Tiamat
EV1445
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,376 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gabriel_Kyosuke
Ah Muzen Cab
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 30L
1,406 Elo+
Solo
King Arthur
King Arthur
alphadingo
King Arthur
Level 160
God Stats
2W - 3L
1,427 SR
Queue Stats
368W - 416L
1,472 Elo+
Solo
Anubis
Anubis
blacksabre09
Anubis
Level 24
God Stats
0W - 3L
1,156 SR
Queue Stats
118W - 142L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 2 / 14
9,729
811
4,670
15,888
17,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Darthscape
Discordia
17
9 / 1 / 15
10,611
884
19,687
6,317
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
OhmyLegacy
Ah Puch
17
8 / 1 / 10
10,581
882
10,944
9,359
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
Tyrzon19
Jing Wei
15
3 / 5 / 9
9,022
752
4,980
13,002
5,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
17
7 / 1 / 11
10,141
845
11,710
7,393
3,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
7,668
639
5,967
9,865
3,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiamat
EV1445
Tiamat
13
1 / 6 / 4
7,258
605
5,783
10,863
4,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Gabriel_Kyosuke
Ah Muzen Cab
14
1 / 5 / 6
7,537
628
6,306
10,650
3,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
alphadingo
King Arthur
12
1 / 6 / 5
7,826
652
4,764
12,227
12,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
17
6 / 4 / 4
9,330
778
13,621
10,876
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
27
Kills
10
10
Deaths
27
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
14
3.5
W
Discordia
Darthscape
Discordia
9
1
15
16.5
L
1
6
6
0.67
L
Tiamat
EV1445
Tiamat
1
6
4
0.5
L
Ah Muzen Cab
Gabriel_Kyosuke
Ah Muzen Cab
1
5
6
0.8
W
Ah Puch
OhmyLegacy
Ah Puch
8
1
10
13
W
Jing Wei
Tyrzon19
Jing Wei
3
5
9
1.5
L
King Arthur
alphadingo
King Arthur
1
6
5
0.58
L
Anubis
6
4
4
2
W
Skadi
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,991
Damage
36,441
51,959
Taken
54,481
33,552
Mitigated
29,769
17,488
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,670
757
1,398
3,494
15,888
17,025
422
6,423
9,465
11,914
0
W
Discordia
Darthscape
Discordia
19,687
773
2,287
1,665
6,317
2,938
941
2,444
3,873
29,854
0
L
5,967
97
0
1,268
9,865
3,507
0
6,457
3,408
15,816
0
L
Tiamat
EV1445
Tiamat
5,783
625
291
1,502
10,863
4,351
0
8,081
2,782
10,011
0
L
Ah Muzen Cab
Gabriel_Kyosuke
Ah Muzen Cab
6,306
2,004
0
932
10,650
3,839
0
7,429
3,221
0
11,494
W
Ah Puch
OhmyLegacy
Ah Puch
10,944
1,223
932
2,114
9,359
4,368
1,070
6,152
3,207
23,788
0
W
Jing Wei
Tyrzon19
Jing Wei
4,980
2,566
359
1,762
13,002
5,730
2,491
7,563
5,439
0
13,416
L
King Arthur
alphadingo
King Arthur
4,764
331
453
1,299
12,227
12,197
0
6,836
5,391
0
7,791
L
Anubis
13,621
181
211
3,787
10,876
5,875
0
6,498
4,378
32,471
0
W
Skadi
11,710
3,048
1,711
1,766
7,393
3,491
2,797
2,789
4,604
0
36,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,084
Gold Earned
39,619
155
Minions Killed
155
0
Camps Cleared
0
1,148,555
Distance Traveled
881,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,729
811
18
2
0
212,297
0
W
Discordia
10,611
884
30
3
0
259,142
0
L
Merlin
7,668
639
33
3
0
194,428
0
L
Tiamat
7,258
605
25
2
0
193,899
0
L
Ah Muzen Cab
7,537
628
25
2
0
198,642
0
W
Ah Puch
10,581
882
36
3
0
228,568
1
W
Jing Wei
9,022
752
17
1
0
215,203
0
L
King Arthur
7,826
652
9
1
0
139,639
0
L
Anubis
9,330
778
63
5
0
154,993
0
W
Skadi
10,141
845
54
5
0
233,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role