Player Matchup

Mulan
Mulan
MrTikku
Mulan
Level 79
God Stats
5W - 3L
1,685 SR
Queue Stats
292W - 306L
1,377 Elo+
Party 1
Chronos
Chronos
RavenJacob
Chronos
Level 135
God Stats
9W - 7L
1,531 SR
Queue Stats
116W - 117L
1,433 Elo+
Solo
Atlas
Atlas
sauhusauli
Atlas
Level 17
God Stats
7W - 8L
1,332 SR
Queue Stats
121W - 130L
1,267 Elo+
Party 1
Sol
Sol
sephidevil
Sol
Level 69
God Stats
4W - 8L
1,206 SR
Queue Stats
207W - 238L
1,389 Elo+
Party 3
Thanatos
Thanatos
totpocik
Thanatos
Level 68
God Stats
17W - 21L
1,560 SR
Queue Stats
162W - 172L
1,449 Elo+
Party 3
Team Averages
Level 74
1,463 SR
1,383 Elo+

VS

Team Averages
Level 74
1,575 SR
1,454 Elo+
Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BeastBRAVEspirit
Ra
Level 129
God Stats
9W - 11L
1,444 SR
Queue Stats
356W - 408L
1,344 Elo+
Party 2
Chaac
Chaac
franllameante
Chaac
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Solo
Fenrir
Fenrir
iGolkis
Fenrir
Level 23
God Stats
4W - 3L
1,743 SR
Queue Stats
102W - 130L
1,388 Elo+
Party 2
Medusa
Medusa
whmistillplayn
Medusa
Level 47
God Stats
10W - 6L
1,689 SR
Queue Stats
161W - 145L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MrTikku
Mulan
9
5 / 1 / 0
5,594
699
5,739
6,122
2,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
RavenJacob
Chronos
5
0 / 1 / 0
3,340
418
1,628
1,741
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
6
1 / 1 / 0
4,164
521
2,119
5,817
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
3,997
500
2,729
3,481
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
totpocik
Thanatos
8
0 / 1 / 2
4,394
549
1,761
6,018
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 2
4,674
584
1,328
2,952
1,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 0 / 2
5,079
635
2,297
3,262
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 4 / 0
4,513
564
2,525
7,025
3,961
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
iGolkis
Fenrir
8
1 / 1 / 0
4,451
556
1,480
5,319
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 1 / 0
4,445
556
5,536
4,689
1,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
6
6
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
2
1
W
1
0
2
2
L
Mulan
MrTikku
Mulan
5
1
0
5
L
Chronos
RavenJacob
Chronos
0
1
0
0
W
1
4
0
0.25
W
Fenrir
iGolkis
Fenrir
1
1
0
1
L
Atlas
1
1
0
1
L
0
2
0
0
L
Thanatos
totpocik
Thanatos
0
1
2
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,976
Damage
13,166
23,179
Taken
23,247
9,070
Mitigated
10,649
6,607
Healing
7,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,328
26
746
2,247
2,952
1,759
312
1,316
1,636
13,064
0
W
2,297
161
75
1,072
3,262
1,218
260
1,531
1,731
26,211
0
L
Mulan
MrTikku
Mulan
5,739
1,433
0
1,640
6,122
2,777
398
0
5,724
0
31,713
L
Chronos
RavenJacob
Chronos
1,628
202
143
186
1,741
361
0
65
1,676
10,470
0
W
2,525
618
0
1,264
7,025
3,961
0
0
7,025
0
18,442
W
Fenrir
iGolkis
Fenrir
1,480
250
0
1,260
5,319
1,998
0
682
4,637
0
23,542
L
Atlas
2,119
896
0
442
5,817
2,701
0
1,003
4,814
11,933
0
L
2,729
1,246
0
564
3,481
1,220
196
1,219
2,074
18,281
3,089
L
Thanatos
totpocik
Thanatos
1,761
610
0
3,632
6,018
2,011
0
1,044
4,868
0
26,307
W
5,536
2,102
0
500
4,689
1,713
827
2,431
2,258
0
28,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,489
Gold Earned
23,162
184
Minions Killed
202
0
Camps Cleared
0
660,517
Distance Traveled
750,135
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,674
584
24
3
0
151,856
0
W
Ra
5,079
635
56
7
0
160,474
3
L
Mulan
5,594
699
58
7
0
147,429
3
L
Chronos
3,340
418
13
2
0
76,980
0
W
Chaac
4,513
564
37
5
0
145,560
1
W
Fenrir
4,451
556
51
6
0
166,068
0
L
Atlas
4,164
521
19
2
0
150,042
3
L
Sol
3,997
500
42
5
0
123,972
2
L
Thanatos
4,394
549
52
7
0
162,094
0
W
Medusa
4,445
556
34
4
0
126,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role