Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IIzSnupiSleepzII
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,328 SR
Queue Stats
220W - 226L
1,488 Elo+
Solo
Thor
Thor
Malixciii
Thor
Level 62
God Stats
7W - 8L
1,327 SR
Queue Stats
152W - 179L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
WobboRobbo
Kuzenbo
Level 77
God Stats
42W - 36L
1,452 SR
Queue Stats
585W - 638L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
Z3u5-North
Erlang Shen
Level 122
God Stats
4W - 3L
1,203 SR
Queue Stats
218W - 210L
1,453 Elo+
Solo
Team Averages
Level 99
1,362 SR
1,437 Elo+

VS

Team Averages
Level 88
1,366 SR
1,410 Elo+
Neith
Neith
KingPizza97
Neith
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,414 Elo+
Party 1
Anubis
Anubis
SmurfyChris
Anubis
Level 102
God Stats
22W - 22L
1,164 SR
Queue Stats
457W - 453L
1,456 Elo+
Party 2
Mulan
Mulan
The_S0rrEl
Mulan
Level 109
God Stats
2W - 5L
1,335 SR
Queue Stats
16W - 23L
1,411 Elo+
Party 1
Bakasura
Bakasura
XxTostBroT89xX
Bakasura
Level 64
God Stats
13W - 12L
1,449 SR
Queue Stats
149W - 209L
1,293 Elo+
Solo
Hera
Hera
glennebassen66
Hera
Level 75
God Stats
6W - 6L
1,380 SR
Queue Stats
168W - 182L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 5
8,663
541
7,476
9,080
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
IIzSnupiSleepzII
Ah Muzen Cab
15
6 / 1 / 2
9,606
600
10,341
10,772
3,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
14
5 / 1 / 4
8,526
533
3,017
9,990
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
WobboRobbo
Kuzenbo
14
1 / 0 / 1
8,048
503
8,095
9,795
6,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Z3u5-North
Erlang Shen
12
2 / 0 / 5
8,184
512
7,061
17,131
11,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,536
471
5,991
12,761
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
1 / 3 / 3
7,927
495
9,461
13,695
7,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
14
0 / 1 / 1
8,454
528
6,822
13,710
9,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
10
0 / 3 / 0
6,635
415
1,928
12,022
4,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 5 / 2
6,550
409
7,516
7,879
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
4
4
Deaths
15
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
5
1.75
W
Ah Muzen Cab
IIzSnupiSleepzII
Ah Muzen Cab
6
1
2
7
L
2
3
1
0.83
W
Thor
5
1
4
7
L
Anubis
1
3
3
0.83
L
Mulan
0
1
1
0.5
W
Kuzenbo
WobboRobbo
Kuzenbo
1
0
1
1.5
L
Bakasura
0
3
0
0
W
Erlang Shen
Z3u5-North
Erlang Shen
2
0
5
4.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
31,718
56,768
Taken
60,067
28,600
Mitigated
28,530
23,488
Healing
25,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,476
615
1,637
2,883
9,080
3,240
38
6,215
2,865
76,012
0
W
Ah Muzen Cab
IIzSnupiSleepzII
Ah Muzen Cab
10,341
4,084
0
3,535
10,772
3,702
2,976
2,739
8,033
0
84,382
L
5,991
1,118
0
5,968
12,761
4,262
464
128
12,633
0
47,224
W
Thor
3,017
476
0
4,184
9,990
3,993
807
2,117
7,781
0
46,714
L
Anubis
9,461
1,005
0
7,465
13,695
7,089
0
2,826
10,645
71,413
3,043
L
Mulan
6,822
1,169
0
10,736
13,710
9,521
0
6,810
6,203
0
77,620
W
Kuzenbo
WobboRobbo
Kuzenbo
8,095
2,535
0
2,250
9,795
6,087
0
0
9,194
48,661
0
L
Bakasura
1,928
1,719
0
827
12,022
4,622
0
1,160
10,784
0
42,981
W
Erlang Shen
Z3u5-North
Erlang Shen
7,061
2,659
2,540
6,459
17,131
11,578
0
6,304
10,452
254
26,152
L
7,516
2,784
0
500
7,879
3,036
0
3,788
3,977
37,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
37,102
485
Minions Killed
497
0
Camps Cleared
0
1,521,596
Distance Traveled
1,240,933
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,663
541
136
9
0
307,748
4
W
Ah Muzen Cab
9,606
600
131
8
0
305,299
1
L
Neith
7,536
471
76
5
0
253,491
2
W
Thor
8,526
533
84
5
0
289,154
2
L
Anubis
7,927
495
131
8
0
270,581
3
L
Mulan
8,454
528
156
10
0
256,494
3
W
Kuzenbo
8,048
503
102
6
0
290,196
3
L
Bakasura
6,635
415
84
5
0
252,667
0
W
Erlang Shen
8,184
512
32
2
0
329,199
6
L
Hera
6,550
409
50
3
0
207,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role