Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MLGMATT2
Cthulhu
Level 145
God Stats
2W - 0L
1,531 SR
Queue Stats
31W - 22L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
R00K1181
Cernunnos
Level 49
God Stats
7W - 6L
1,430 SR
Queue Stats
28W - 37L
1,382 Elo+
Solo
Thor
Thor
Sukeby
Thor
Level 160
God Stats
23W - 19L
1,640 SR
Queue Stats
729W - 425L
1,617 Elo+
Party 1
Horus
Horus
jackreaperjr
Horus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,520 SR
1,504 Elo+

VS

Team Averages
Level 55
1,431 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
Animeperson1991
Tsukuyomi
Level 44
God Stats
4W - 4L
1,450 SR
Queue Stats
103W - 130L
1,487 Elo+
Solo
Janus
Janus
V1RG1Nsleepy
Janus
Level 38
God Stats
3W - 10L
1,354 SR
Queue Stats
31W - 46L
1,421 Elo+
Solo
Poseidon
Poseidon
Viryes
Poseidon
Level 47
God Stats
4W - 5L
1,646 SR
Queue Stats
129W - 145L
1,448 Elo+
Solo
Mercury
Mercury
Xana_Lodbrok
Mercury
Level 41
God Stats
0W - 2L
1,240 SR
Queue Stats
23W - 34L
1,431 Elo+
Party 2
Charybdis
Charybdis
ZooTopy
Charybdis
Level 104
God Stats
12W - 12L
1,464 SR
Queue Stats
54W - 61L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 8
7,797
1,300
7,012
2,572
1,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MLGMATT2
Cthulhu
13
1 / 0 / 10
7,441
1,240
10,086
7,637
7,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
R00K1181
Cernunnos
13
4 / 1 / 9
7,710
1,285
8,376
5,392
2,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
Sukeby
Thor
13
7 / 0 / 9
8,688
1,448
16,106
5,886
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 12
7,409
1,235
5,219
5,456
5,041
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

396

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Animeperson1991
Tsukuyomi
11
0 / 1 / 0
6,166
1,028
1,757
1,688
621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 0
7,156
1,193
7,972
13,060
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
Viryes
Poseidon
11
0 / 5 / 1
6,525
1,088
3,031
10,395
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Xana_Lodbrok
Mercury
11
0 / 5 / 0
6,158
1,026
2,720
13,159
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
ZooTopy
Charybdis
11
0 / 2 / 0
6,270
1,045
5,525
10,388
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
17
Kills
1
1
Deaths
17
48
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
8
8
L
Tsukuyomi
Animeperson1991
Tsukuyomi
0
1
0
0
W
Cthulhu
MLGMATT2
Cthulhu
1
0
10
6
W
Cernunnos
R00K1181
Cernunnos
4
1
9
8.5
W
Thor
Sukeby
Thor
7
0
9
11.5
L
1
4
0
0.25
L
Poseidon
Viryes
Poseidon
0
5
1
0.1
L
Mercury
Xana_Lodbrok
Mercury
0
5
0
0
L
Charybdis
ZooTopy
Charybdis
0
2
0
0
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,799
Damage
21,005
26,943
Taken
48,690
19,667
Mitigated
17,704
7,789
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,012
2,218
0
749
2,572
1,289
0
1,002
1,570
0
17,986
L
Tsukuyomi
Animeperson1991
Tsukuyomi
1,757
174
0
12
1,688
621
0
467
1,221
0
5,431
W
Cthulhu
MLGMATT2
Cthulhu
10,086
494
1,654
861
7,637
7,595
0
2,262
5,375
19,046
0
W
Cernunnos
R00K1181
Cernunnos
8,376
4,446
0
625
5,392
2,548
0
2,463
2,929
44
16,675
W
Thor
Sukeby
Thor
16,106
5,863
0
367
5,886
3,194
0
2,873
3,013
45
26,300
L
7,972
184
0
742
13,060
4,255
0
2,129
10,931
25,476
0
L
Poseidon
Viryes
Poseidon
3,031
562
0
0
10,395
2,934
0
1,646
8,749
9,006
0
L
Mercury
Xana_Lodbrok
Mercury
2,720
1,541
165
225
13,159
5,841
0
2,949
10,210
0
6,618
L
Charybdis
ZooTopy
Charybdis
5,525
1,693
0
578
10,388
4,053
0
3,033
7,355
0
12,800
W
5,219
2,641
1,818
1,715
5,456
5,041
0
2,403
3,053
49
8,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
32,275
111
Minions Killed
94
5
Camps Cleared
5
639,827
Distance Traveled
451,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,797
1,300
34
6
0
105,114
0
L
Tsukuyomi
6,166
1,028
12
2
0
28,535
0
W
Cthulhu
7,441
1,240
22
4
0
135,668
0
W
Cernunnos
7,710
1,285
20
3
1
113,524
0
W
Thor
8,688
1,448
19
3
3
134,700
0
L
Janus
7,156
1,193
39
7
1
104,537
0
L
Poseidon
6,525
1,088
15
3
3
105,596
0
L
Mercury
6,158
1,026
11
2
0
119,551
0
L
Charybdis
6,270
1,045
17
3
1
93,716
0
W
Horus
7,409
1,235
16
3
1
150,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role