Player Matchup

Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum V
 
The Morrigan
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Platinum IV
TrenPinner
Kali
Platinum IV
Level 96
God Stats
9W - 7L
1,654 SR
Queue Stats
275W - 281L
1,799 MMR
Party 1
He Bo
He Bo
Diamond IV
Vachiercalisse
He Bo
Diamond IV
Level 156
God Stats
10W - 8L
1,578 SR
Queue Stats
146W - 126L
2,102 MMR
Solo
Hou Yi
Hou Yi
Gold II
iKeffyi
Hou Yi
Gold II
Level 156
God Stats
13W - 10L
1,684 SR
Queue Stats
141W - 132L
1,432 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,583 SR
1,667 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,501 SR
1,602 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Duck23
Bellona
Gold II
Level 109
God Stats
2W - 1L
1,405 SR
Queue Stats
294W - 294L
1,561 MMR
Solo
Guan Yu
Guan Yu
Diamond V
JoeyPastrami
Guan Yu
Diamond V
Level 153
God Stats
6W - 6L
1,500 SR
Queue Stats
192W - 181L
2,028 MMR
Solo
Chiron
Chiron
Gold III
WhiteOK
Chiron
Gold III
Level 109
God Stats
26W - 33L
1,433 SR
Queue Stats
1,178W - 1,161L
1,489 MMR
Solo
Olorun
Olorun
Gold IV
Εvil
Olorun
Gold IV
Level 160
God Stats
5W - 3L
1,668 SR
Queue Stats
40W - 38L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 3
6,068
467
4,194
8,891
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
 
The Morrigan
9
2 / 6 / 0
5,932
456
5,991
7,531
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
6,069
467
2,281
9,401
2,516
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 3 / 2
6,290
484
6,339
8,047
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
iKeffyi
Hou Yi
11
0 / 2 / 0
6,253
481
3,221
9,180
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LancelotCu ChulainnLoki

VS

Bans
Ao KuangHadesNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 0 / 4
8,437
649
9,139
12,951
6,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Duck23
Bellona
11
3 / 1 / 3
6,581
506
4,635
8,881
6,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
JoeyPastrami
Guan Yu
13
1 / 0 / 4
8,248
634
5,791
7,156
5,470
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
WhiteOK
Chiron
11
2 / 2 / 1
6,875
529
4,177
8,957
3,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Εvil
Olorun
14
1 / 0 / 2
7,970
613
6,141
8,100
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
15
15
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
3
1.5
L
The Morrigan
 
The Morrigan
2
6
0
0.33
W
Thanatos
 
Thanatos
8
0
4
10
W
Bellona
Duck23
Bellona
3
1
3
4.5
W
Guan Yu
JoeyPastrami
Guan Yu
1
0
4
3
L
0
3
0
0
L
1
3
2
0.67
W
Chiron
WhiteOK
Chiron
2
2
1
1.25
L
Hou Yi
iKeffyi
Hou Yi
0
2
0
0
W
Olorun
Εvil
Olorun
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
29,883
43,050
Taken
46,045
18,065
Mitigated
26,089
9,777
Healing
28,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,194
480
0
2,362
8,891
7,525
0
1,790
7,101
19,002
0
L
The Morrigan
 
The Morrigan
5,991
2,075
0
952
7,531
2,242
0
0
7,423
28,691
6,478
W
Thanatos
 
Thanatos
9,139
3,508
0
14,207
12,951
6,092
96
4,398
8,464
0
63,878
W
Bellona
Duck23
Bellona
4,635
1,402
254
2,080
8,881
6,870
64
2,500
6,313
0
28,313
W
Guan Yu
JoeyPastrami
Guan Yu
5,791
1,421
268
3,072
7,156
5,470
0
838
6,318
0
56,880
L
2,281
765
0
1,831
9,401
2,516
0
0
9,401
0
44,730
L
6,339
314
0
1,295
8,047
2,363
0
0
8,047
42,860
0
W
Chiron
WhiteOK
Chiron
4,177
1,581
389
3,226
8,957
3,594
1,236
5,364
3,355
0
45,451
L
Hou Yi
iKeffyi
Hou Yi
3,221
1,099
0
3,337
9,180
3,419
0
3,285
5,895
0
49,101
W
Olorun
Εvil
Olorun
6,141
2,392
0
4,873
8,100
4,063
1,352
1,529
6,551
58,532
15,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,612
Gold Earned
38,111
336
Minions Killed
453
0
Camps Cleared
0
1,230,510
Distance Traveled
1,424,681
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,068
467
2
0
0
246,714
5
L
The Morrigan
5,932
456
58
4
0
233,010
3
W
Thanatos
8,437
649
104
8
0
339,342
3
W
Bellona
6,581
506
35
3
0
286,747
4
W
Guan Yu
8,248
634
112
9
0
294,648
3
L
Kali
6,069
467
91
7
0
290,900
3
L
He Bo
6,290
484
89
7
0
232,143
3
W
Chiron
6,875
529
71
5
0
253,929
2
L
Hou Yi
6,253
481
96
7
0
227,743
2
W
Olorun
7,970
613
131
10
0
250,015
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role