Player Matchup

Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Diamond I
 
Ratatoskr
Diamond I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Apollo
Apollo
Masters
 
Apollo
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
FuelSurfer
Tyr
Masters
Level 160
God Stats
9W - 14L
1,387 SR
Queue Stats
153W - 140L
2,873 MMR
Solo
Atlas
Atlas
Masters
ShXduw
Atlas
Masters
Level 160
God Stats
21W - 20L
1,637 SR
Queue Stats
283W - 270L
2,869 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 125
1,505 SR
2,048 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,618 SR
2,290 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
FleXy
Tsukuyomi
Masters
Level 160
God Stats
23W - 14L
1,804 SR
Queue Stats
68W - 42L
2,845 MMR
Party 2
Ullr
Ullr
Masters
NewPaks
Ullr
Masters
Level 113
God Stats
19W - 27L
1,708 SR
Queue Stats
203W - 182L
2,718 MMR
Party 1
Tiamat
Tiamat
Masters
chargeit
Tiamat
Masters
Level 122
God Stats
2W - 2L
1,578 SR
Queue Stats
139W - 108L
2,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
8 / 0 / 8
11,005
611
10,182
3,873
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
 
Ratatoskr
17
4 / 3 / 13
10,332
574
16,586
17,499
8,035
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
 
Apollo
16
3 / 2 / 8
9,673
537
11,497
14,095
6,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 1
11,066
615
9,738
19,466
20,137
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
ShXduw
Atlas
14
4 / 0 / 12
9,677
538
6,733
15,410
15,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
HadesGebSusanoAo Kuang

VS

Bans
Ah Muzen CabDa JiKaliYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 2 / 0
9,447
525
9,774
15,865
15,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
 
Baron Samedi
12
0 / 4 / 4
7,529
418
7,997
14,901
15,037
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
FleXy
Tsukuyomi
15
2 / 6 / 3
8,900
494
5,520
16,098
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
NewPaks
Ullr
15
1 / 6 / 2
8,983
499
10,628
14,803
5,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
chargeit
Tiamat
14
1 / 5 / 2
8,798
489
8,331
12,653
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
23
Kills
6
6
Deaths
23
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
0
8
12
W
Ratatoskr
 
Ratatoskr
4
3
13
3.5
W
Apollo
 
Apollo
3
2
8
3.5
L
Achilles
 
Achilles
2
2
0
1
L
Baron Samedi
 
Baron Samedi
0
4
4
0.5
L
Tsukuyomi
FleXy
Tsukuyomi
2
6
3
0.58
W
4
1
1
4.5
L
Ullr
NewPaks
Ullr
1
6
2
0.33
W
Atlas
ShXduw
Atlas
4
0
12
10
L
Tiamat
chargeit
Tiamat
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,736
Damage
42,250
70,343
Taken
74,320
51,907
Mitigated
48,522
24,462
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,182
170
0
342
3,873
1,796
0
1,647
2,226
100,506
0
W
Ratatoskr
 
Ratatoskr
16,586
5,596
0
4,042
17,499
8,035
0
4,541
12,958
28
94,120
W
Apollo
 
Apollo
11,497
6,843
0
3,602
14,095
6,083
0
3,548
10,547
0
86,338
L
Achilles
 
Achilles
9,774
1,715
0
4,999
15,865
15,176
0
1,089
14,776
0
81,370
L
Baron Samedi
 
Baron Samedi
7,997
1,186
720
5,552
14,901
15,037
0
5,825
9,076
26,720
0
L
Tsukuyomi
FleXy
Tsukuyomi
5,520
1,368
0
5,828
16,098
6,313
0
3,747
12,351
0
79,105
W
9,738
1,081
0
9,520
19,466
20,137
0
3,648
15,818
175
98,486
L
Ullr
NewPaks
Ullr
10,628
3,035
0
2,577
14,803
5,301
0
2,348
12,455
0
74,232
W
Atlas
ShXduw
Atlas
6,733
2,262
3,693
3,263
15,410
15,856
87
4,342
11,068
28,196
4,423
L
Tiamat
chargeit
Tiamat
8,331
859
0
1,840
12,653
6,695
0
3,434
9,219
74,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
43,657
662
Minions Killed
579
0
Camps Cleared
0
1,905,024
Distance Traveled
1,727,876
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,005
611
181
10
0
373,902
3
W
Ratatoskr
10,332
574
141
8
0
399,567
4
W
Apollo
9,673
537
125
7
0
365,951
2
L
Achilles
9,447
525
149
8
0
357,102
4
L
Baron Samedi
7,529
418
21
1
0
325,769
1
L
Tsukuyomi
8,900
494
117
7
0
394,087
2
W
Tyr
11,066
615
180
10
0
407,067
2
L
Ullr
8,983
499
142
8
0
310,111
8
W
Atlas
9,677
538
35
2
0
358,537
16
L
Tiamat
8,798
489
150
8
0
340,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role