Player Matchup

Thor
Thor
ATC Viper
Thor
Level 100
God Stats
7W - 10L
1,465 SR
Queue Stats
78W - 96L
1,407 Elo+
Solo
Cernunnos
Cernunnos
AmaterasusHips
Cernunnos
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 225L
1,514 Elo+
Party 1
Yu Huang
Yu Huang
Curliewizze
Yu Huang
Level 88
God Stats
1W - 2L
1,355 SR
Queue Stats
142W - 156L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
mrgamingwolf4
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
thenagatox18
Jormungandr
Level 129
God Stats
1W - 1L
1,794 SR
Queue Stats
28W - 23L
1,472 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,409 Elo+

VS

Team Averages
Level 105
1,542 SR
1,469 Elo+
Vulcan
Vulcan
Adenos__
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,494 Elo+
Solo
Bastet
Bastet
Cayplays98
Bastet
Level 98
God Stats
23W - 15L
1,661 SR
Queue Stats
174W - 169L
1,451 Elo+
Solo
Olorun
Olorun
CelestialMoons
Olorun
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 274L
1,458 Elo+
Solo
Tyr
Tyr
II85I024
Tyr
Level 109
God Stats
26W - 36L
1,452 SR
Queue Stats
847W - 913L
1,443 Elo+
Solo
Mulan
Mulan
ShiroTaida
Mulan
Level 129
God Stats
8W - 8L
1,595 SR
Queue Stats
259W - 262L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 1 / 3
9,849
579
10,423
12,210
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
AmaterasusHips
Cernunnos
17
4 / 2 / 3
10,318
607
14,128
12,458
5,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
Curliewizze
Yu Huang
14
2 / 1 / 6
8,766
516
6,803
10,154
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
mrgamingwolf4
Danzaburou
16
6 / 1 / 2
10,586
623
13,122
10,074
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
thenagatox18
Jormungandr
13
5 / 0 / 8
9,251
544
8,259
13,424
13,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adenos__
Vulcan
13
1 / 3 / 0
7,829
461
5,620
11,030
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Cayplays98
Bastet
11
1 / 4 / 2
7,506
442
6,417
13,567
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 1
6,949
409
5,364
9,432
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 6 / 1
7,063
415
6,427
15,226
10,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
12
2 / 6 / 0
7,741
455
8,482
19,673
14,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
24
Kills
5
5
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
7
1
3
8.5
L
Vulcan
Adenos__
Vulcan
1
3
0
0.33
W
Cernunnos
AmaterasusHips
Cernunnos
4
2
3
2.75
L
Bastet
Cayplays98
Bastet
1
4
2
0.5
L
0
5
1
0.1
W
Yu Huang
Curliewizze
Yu Huang
2
1
6
5
L
1
6
1
0.25
L
Mulan
2
6
0
0.33
W
Danzaburou
mrgamingwolf4
Danzaburou
6
1
2
7
W
Jormungandr
thenagatox18
Jormungandr
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
32,310
58,320
Taken
68,928
33,982
Mitigated
38,346
18,021
Healing
18,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,423
3,187
0
4,777
12,210
5,414
0
1,877
10,333
0
77,728
L
Vulcan
Adenos__
Vulcan
5,620
1,351
0
1,715
11,030
4,603
0
4,934
6,096
65,334
0
W
Cernunnos
AmaterasusHips
Cernunnos
14,128
7,316
0
4,232
12,458
5,919
0
0
12,458
0
84,140
L
Bastet
Cayplays98
Bastet
6,417
2,115
0
4,501
13,567
4,933
0
3,046
10,521
0
42,001
L
5,364
2,196
118
3,139
9,432
3,172
0
1,336
8,096
41,213
902
W
Yu Huang
Curliewizze
Yu Huang
6,803
931
0
500
10,154
4,715
325
3,063
7,035
67,907
0
L
6,427
2,073
82
3,392
15,226
10,912
0
5,406
9,820
0
30,079
L
Mulan
8,482
903
0
5,785
19,673
14,726
0
340
19,333
0
52,169
W
Danzaburou
mrgamingwolf4
Danzaburou
13,122
6,216
0
3,404
10,074
4,736
1,266
2,912
6,842
0
86,759
W
Jormungandr
thenagatox18
Jormungandr
8,259
2,642
2,760
2,348
13,424
13,198
25
2,526
10,690
31,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,770
Gold Earned
37,088
599
Minions Killed
386
0
Camps Cleared
0
1,611,823
Distance Traveled
1,497,331
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,849
579
142
8
0
331,773
6
L
Vulcan
7,829
461
96
6
0
317,937
7
W
Cernunnos
10,318
607
143
8
0
330,857
4
L
Bastet
7,506
442
68
4
0
349,118
2
L
Olorun
6,949
409
85
5
0
255,588
12
W
Yu Huang
8,766
516
132
8
0
312,069
5
L
Tyr
7,063
415
43
3
0
296,430
3
L
Mulan
7,741
455
94
6
0
278,258
8
W
Danzaburou
10,586
623
142
8
0
305,941
2
W
Jormungandr
9,251
544
40
2
0
331,183
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role