Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FelipeL_Vzla
Ne Zha
Level 49
God Stats
5W - 8L
1,368 SR
Queue Stats
88W - 118L
1,352 Elo+
Party 1
Vamana
Vamana
General_Ghost330
Vamana
Level 128
God Stats
3W - 5L
1,566 SR
Queue Stats
206W - 246L
1,366 Elo+
Solo
Ishtar
Ishtar
GlockQueen 187
Ishtar
Level 118
God Stats
24W - 29L
1,420 SR
Queue Stats
232W - 242L
1,316 Elo+
Solo
Artemis
Artemis
segredoadlino
Artemis
Level 62
God Stats
3W - 6L
1,412 SR
Queue Stats
110W - 120L
1,389 Elo+
Party 1
Team Averages
Level 99
1,453 SR
1,385 Elo+

VS

Team Averages
Level 66
1,510 SR
1,409 Elo+
Cupid
Cupid
BBCSwangin
Cupid
Level 154
God Stats
4W - 3L
1,797 SR
Queue Stats
344W - 292L
1,516 Elo+
Solo
Ymir
Ymir
DemonlyIsane
Ymir
Level 59
God Stats
28W - 24L
1,493 SR
Queue Stats
192W - 228L
1,306 Elo+
Solo
Hercules
Hercules
MIA Irish
Hercules
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,364 Elo+
Solo
Chang'e
Chang'e
janny7990
Chang'e
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Thanatos
Thanatos
toxic venom1996
Thanatos
Level 62
God Stats
3W - 3L
1,259 SR
Queue Stats
56W - 55L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 3
6,220
622
3,676
4,308
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
9
3 / 0 / 0
5,861
586
3,765
5,920
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
4,087
409
440
1,423
503
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,143
514
5,948
6,629
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
9
2 / 2 / 1
5,533
553
6,978
5,762
2,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
2 / 3 / 2
5,158
516
4,389
7,066
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 4
5,277
528
2,327
9,378
5,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MIA Irish
Hercules
9
0 / 1 / 1
5,055
506
566
4,416
2,085
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
janny7990
Chang'e
11
1 / 0 / 0
6,071
607
2,378
5,291
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
3 / 3 / 1
5,755
576
3,270
9,145
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
7
7
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
3
2.5
W
Cupid
2
3
2
1
W
1
1
4
3
L
Ne Zha
3
0
0
3
L
0
1
0
0
L
1
3
1
0.5
W
Hercules
MIA Irish
Hercules
0
1
1
0.5
W
Chang'e
janny7990
Chang'e
1
0
0
1
L
Artemis
2
2
1
1.25
W
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
12,930
24,042
Taken
35,296
8,496
Mitigated
14,776
6,946
Healing
16,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,676
1,226
0
345
4,308
1,473
0
1,933
2,375
39,693
0
W
Cupid
4,389
2,821
56
2,113
7,066
1,843
320
102
6,954
0
33,344
W
2,327
659
563
3,259
9,378
5,067
0
174
9,160
14,532
0
L
Ne Zha
3,765
1,149
0
3,091
5,920
1,932
0
445
5,475
0
28,778
L
440
106
0
0
1,423
503
0
0
1,423
0
5,500
L
5,948
3,244
0
981
6,629
2,513
536
667
5,962
0
22,200
W
Hercules
MIA Irish
Hercules
566
224
0
906
4,416
2,085
0
157
4,215
0
18,524
W
Chang'e
janny7990
Chang'e
2,378
256
243
2,250
5,291
1,765
0
1,902
3,189
54,721
0
L
Artemis
6,978
3,408
0
2,529
5,762
2,075
1,104
1,660
4,102
0
33,692
W
Thanatos
3,270
829
0
6,702
9,145
4,016
0
965
8,102
0
38,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
27,316
234
Minions Killed
279
0
Camps Cleared
0
805,561
Distance Traveled
996,731
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,220
622
78
8
0
190,039
3
W
Cupid
5,158
516
60
6
0
168,427
0
W
Ymir
5,277
528
19
2
0
190,628
0
L
Ne Zha
5,861
586
61
6
0
211,645
1
L
Vamana
4,087
409
6
1
0
59,119
0
L
Ishtar
5,143
514
41
4
0
184,173
0
W
Hercules
5,055
506
24
2
0
225,477
4
W
Chang'e
6,071
607
103
10
0
204,247
4
L
Artemis
5,533
553
48
5
0
160,585
2
W
Thanatos
5,755
576
73
7
0
207,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role