Player Matchup

Chiron
Chiron
Silver III
BUNJUBANTAM
Chiron
Silver III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,314 MMR
Party 2
Sol
Sol
Silver III
F4LL3N POSEIDON
Sol
Silver III
Level 106
God Stats
0W - 4L
1,317 SR
Queue Stats
53W - 107L
1,106 MMR
Party 2
Sobek
Sobek
Silver I
Shellboss390
Sobek
Silver I
Level 84
God Stats
1W - 4L
1,138 SR
Queue Stats
56W - 104L
1,244 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,319 SR
1,221 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,540 SR
1,585 MMR
Chaac
Chaac
Gold I
cejota9211
Chaac
Gold I
Level 156
God Stats
39W - 35L
1,555 SR
Queue Stats
291W - 320L
1,727 MMR
Solo
Atlas
Atlas
Gold III
g2_lar
Atlas
Gold III
Level 125
God Stats
2W - 2L
1,566 SR
Queue Stats
57W - 75L
1,543 MMR
Party 1
Hades
Hades
Gold IV
ilyaponomarev200
Hades
Gold IV
Level 109
God Stats
8W - 7L
1,498 SR
Queue Stats
29W - 40L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
0 / 3 / 3
9,368
551
11,209
16,946
7,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
2 / 2 / 1
10,144
597
17,821
14,995
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 2
10,357
609
8,713
24,721
32,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
GilgameshAh Muzen CabAchillesShivaSet

VS

Bans
FenrirBaron SamediThothMorgan Le FayPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 0 / 4
10,789
635
15,051
17,750
16,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
g2_lar
Atlas
15
2 / 0 / 3
11,549
679
12,400
19,255
25,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 3
10,637
626
20,350
15,190
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
5
5
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
3
3
0.5
L
2
2
1
1.25
L
1
0
2
2
W
Chaac
1
0
4
3
W
Atlas
g2_lar
Atlas
2
0
3
3.5
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,743
Damage
47,801
56,662
Taken
52,195
45,966
Mitigated
51,201
16,219
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
11,209
3,856
909
2,992
16,946
7,068
56
10,447
6,173
0
28,665
L
17,821
6,142
0
6,819
14,995
6,759
227
9,667
5,133
49,229
4,664
L
8,713
744
0
5,499
24,721
32,139
0
12,702
11,077
20,413
0
W
Chaac
15,051
1,136
0
7,997
17,750
16,651
1,439
6,473
11,277
0
54,392
W
Atlas
g2_lar
Atlas
12,400
4,292
130
4,006
19,255
25,986
162
10,588
8,667
29,764
0
W
20,350
1,321
1,503
4,646
15,190
8,564
805
8,607
5,853
58,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
32,975
146
Minions Killed
178
7
Camps Cleared
8
938,647
Distance Traveled
1,003,721
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,368
551
40
2
0
305,856
0
L
Sol
10,144
597
80
5
3
293,413
0
L
Sobek
10,357
609
26
2
4
339,378
3
W
Chaac
10,789
635
73
4
5
354,685
2
W
Atlas
11,549
679
32
2
0
339,394
1
W
Hades
10,637
626
73
4
3
309,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role