Player Matchup

Serqet
Serqet
FaCeWaTeR
Serqet
Level 68
God Stats
2W - 0L
1,812 SR
Queue Stats
119W - 119L
1,504 Elo+
Solo
Apollo
Apollo
Lasart793
Apollo
Level 51
God Stats
1W - 0L
1,544 SR
Queue Stats
15W - 15L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Murlozet
Morgan Le Fay
Level 77
God Stats
5W - 3L
1,439 SR
Queue Stats
182W - 177L
1,416 Elo+
Solo
Rama
Rama
WaitínOnGameData
Rama
Level 146
God Stats
1W - 0L
1,471 SR
Queue Stats
61W - 36L
1,634 Elo+
Party 1
Eset
Eset
WlmShk
Eset
Level 148
God Stats
12W - 6L
1,636 SR
Queue Stats
1,028W - 1,054L
1,461 Elo+
Solo
Team Averages
Level 98
1,580 SR
1,495 Elo+

VS

Team Averages
Level 108
1,579 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bnz IlI
Ah Muzen Cab
Level 81
God Stats
1W - 1L
1,728 SR
Queue Stats
26W - 35L
1,338 Elo+
Solo
Freya
Freya
Deadterrorist3
Freya
Level 127
God Stats
2W - 5L
1,447 SR
Queue Stats
462W - 496L
1,418 Elo+
Solo
Mercury
Mercury
Pastas
Mercury
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 56L
1,526 Elo+
Solo
Lancelot
Lancelot
StellaGOfficial
Lancelot
Level 114
God Stats
0W - 1L
1,728 SR
Queue Stats
94W - 111L
1,420 Elo+
Solo
Mulan
Mulan
w33dka1ser
Mulan
Level 146
God Stats
3W - 2L
1,494 SR
Queue Stats
198W - 218L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FaCeWaTeR
Serqet
20
3 / 7 / 20
12,365
727
8,358
18,879
33,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Lasart793
Apollo
20
8 / 6 / 21
13,187
776
23,886
24,057
13,314
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Murlozet
Morgan Le Fay
20
7 / 3 / 19
13,101
771
17,846
12,876
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 5 / 16
16,225
954
33,704
22,319
11,878
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
WlmShk
Eset
15
1 / 8 / 21
10,878
640
13,264
15,478
5,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bnz IlI
Ah Muzen Cab
20
8 / 4 / 12
12,814
754
18,245
15,448
7,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 7 / 18
12,688
746
20,199
22,963
11,119
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Pastas
Mercury
17
4 / 9 / 13
11,197
659
9,683
18,275
8,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lancelot
20
7 / 10 / 14
13,011
765
14,516
24,529
13,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mulan
20
4 / 9 / 17
12,426
731
12,080
31,104
34,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
103
38
Kills
29
29
Deaths
39
97
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bnz IlI
Ah Muzen Cab
8
4
12
3.5
L
6
7
18
2.14
W
Serqet
FaCeWaTeR
Serqet
3
7
20
1.86
W
Apollo
Lasart793
Apollo
8
6
21
3.08
W
Morgan Le Fay
Murlozet
Morgan Le Fay
7
3
19
5.5
L
Mercury
Pastas
Mercury
4
9
13
1.17
L
Lancelot
7
10
14
1.4
W
19
5
16
5.4
W
Eset
WlmShk
Eset
1
8
21
1.44
L
Mulan
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,058
Damage
74,723
93,609
Taken
112,319
71,630
Mitigated
75,793
28,857
Healing
26,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bnz IlI
Ah Muzen Cab
18,245
5,221
351
4,059
15,448
7,636
1,159
3,403
12,045
0
46,844
L
20,199
4,978
610
6,512
22,963
11,119
2,537
4,978
17,783
30,964
0
W
Serqet
FaCeWaTeR
Serqet
8,358
1,221
1,392
1,203
18,879
33,692
24
3,719
15,160
0
11,953
W
Apollo
Lasart793
Apollo
23,886
11,496
764
7,788
24,057
13,314
3,247
6,499
17,558
0
47,194
W
Morgan Le Fay
Murlozet
Morgan Le Fay
17,846
1,523
1,184
2,920
12,876
6,775
953
1,945
10,931
35,951
0
L
Mercury
Pastas
Mercury
9,683
4,992
1,270
2,479
18,275
8,471
280
7,684
10,229
0
18,592
L
Lancelot
14,516
3,153
1,110
4,674
24,529
13,682
1,574
6,191
18,152
0
33,961
W
33,704
22,334
1,385
5,859
22,319
11,878
4,483
5,580
16,739
0
69,211
W
Eset
WlmShk
Eset
13,264
767
2,651
3,711
15,478
5,971
0
2,456
13,022
21,355
0
L
Mulan
12,080
1,506
524
4,984
31,104
34,885
114
8,854
21,352
0
24,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,756
Gold Earned
62,136
232
Minions Killed
160
0
Camps Cleared
0
1,445,609
Distance Traveled
1,372,441
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,814
754
57
3
0
320,342
0
L
Freya
12,688
746
25
1
0
211,824
0
W
Serqet
12,365
727
10
1
0
301,594
0
W
Apollo
13,187
776
58
3
0
283,221
1
W
Morgan Le Fay
13,101
771
37
2
0
308,301
0
L
Mercury
11,197
659
21
1
0
319,645
1
L
Lancelot
13,011
765
35
2
0
265,104
1
W
Rama
16,225
954
106
6
0
261,143
1
W
Eset
10,878
640
21
1
0
291,350
1
L
Mulan
12,426
731
22
1
0
255,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role