Player Matchup

Thanatos
Thanatos
Bronze III
M9VD3R
Thanatos
Bronze III
Level 47
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 2L
1,500 MMR
Party 4
Skadi
Skadi
Silver III
RebornRisk
Skadi
Silver III
Level 103
God Stats
1W - 3L
1,614 SR
Queue Stats
5W - 7L
1,407 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
alohaigroman1337
Nu Wa
Bronze III
Level 41
God Stats
0W - 1L
1,094 SR
Queue Stats
0W - 2L
1,500 MMR
Party 4
Sun Wukong
Sun Wukong
Silver II
pr1smact
Sun Wukong
Silver II
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,407 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
Кrillаch
Cthulhu
Bronze III
Level 64
God Stats
0W - 6L
1,523 SR
Queue Stats
0W - 7L
1,353 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,437 SR
1,434 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,538 SR
1,437 MMR
Atlas
Atlas
Silver I
Drayron
Atlas
Silver I
Level 128
God Stats
3W - 1L
1,702 SR
Queue Stats
43W - 42L
1,496 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze V
Eregon99
Cu Chulainn
Bronze V
Level 143
God Stats
1W - 0L
1,320 SR
Queue Stats
3W - 8L
1,429 MMR
Party 3
Janus
Janus
Silver II
ProCro258
Janus
Silver II
Level 149
God Stats
1W - 0L
1,569 SR
Queue Stats
14W - 14L
1,477 MMR
Party 3
Xbalanque
Xbalanque
Silver II
SwIxXx
Xbalanque
Silver II
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,460 MMR
Party 1
Awilix
Awilix
Silver I
gigelfidel200
Awilix
Silver I
Level 108
God Stats
1W - 1L
1,597 SR
Queue Stats
177W - 189L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
M9VD3R
Thanatos
14
3 / 9 / 2
8,911
446
3,892
18,965
9,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
15
0 / 6 / 0
8,973
449
4,793
11,637
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 9 / 2
7,762
388
6,671
13,778
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
pr1smact
Sun Wukong
18
5 / 0 / 1
11,814
591
10,456
13,556
15,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Кrillаch
Cthulhu
11
0 / 6 / 2
7,064
353
7,922
15,068
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
Baron SamediBakasuraDanzaburouThoth

VS

Bans
AnubisChang'eLancelotNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Drayron
Atlas
16
3 / 3 / 17
11,053
553
9,116
22,848
28,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Eregon99
Cu Chulainn
18
1 / 3 / 3
12,129
606
5,220
16,560
16,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
ProCro258
Janus
20
6 / 0 / 8
13,077
654
15,381
8,793
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
SwIxXx
Xbalanque
18
7 / 0 / 10
11,646
582
13,646
10,408
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
12 / 3 / 9
12,222
611
11,553
15,311
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
8
Kills
29
30
Deaths
9
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Atlas
Drayron
Atlas
3
3
17
3.83
W
Cu Chulainn
Eregon99
Cu Chulainn
1
3
3
0.83
L
Thanatos
M9VD3R
Thanatos
3
9
2
0.44
W
Janus
ProCro258
Janus
6
0
8
10
L
Skadi
0
6
0
0
W
Xbalanque
SwIxXx
Xbalanque
7
0
10
12
L
0
9
2
0.11
W
12
3
9
5.5
L
Sun Wukong
pr1smact
Sun Wukong
5
0
1
5.5
L
Cthulhu
Кrillаch
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
54,916
73,004
Taken
73,920
46,012
Mitigated
61,183
14,953
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Drayron
Atlas
9,116
3,131
0
5,178
22,848
28,445
380
6,285
15,924
33,823
0
W
Cu Chulainn
Eregon99
Cu Chulainn
5,220
587
0
3,287
16,560
16,278
729
1,759
14,725
9
95,487
L
Thanatos
M9VD3R
Thanatos
3,892
251
0
8,682
18,965
9,543
367
3,184
15,641
0
54,364
W
Janus
ProCro258
Janus
15,381
513
314
4,031
8,793
4,314
2,009
2,705
5,860
157,307
0
L
Skadi
4,793
2,668
0
725
11,637
4,231
297
3,114
8,489
0
76,840
W
Xbalanque
SwIxXx
Xbalanque
13,646
7,515
288
5,635
10,408
4,623
5,976
3,413
6,528
34
102,325
L
6,671
1,411
0
78
13,778
5,440
0
8,182
5,436
39,440
0
W
11,553
4,589
0
5,378
15,311
7,523
1,046
3,366
11,620
0
96,319
L
Sun Wukong
pr1smact
Sun Wukong
10,456
1,283
0
4,526
13,556
15,296
0
2,553
10,931
0
92,679
L
Cthulhu
Кrillаch
Cthulhu
7,922
419
220
722
15,068
11,502
0
6,896
7,976
23,286
876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,524
Gold Earned
60,127
511
Minions Killed
719
0
Camps Cleared
0
1,821,463
Distance Traveled
1,984,449
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,053
553
33
2
0
367,157
5
W
Cu Chulainn
12,129
606
177
9
0
370,863
5
L
Thanatos
8,911
446
79
4
0
361,173
5
W
Janus
13,077
654
248
12
0
412,518
6
L
Skadi
8,973
449
154
8
0
373,596
7
W
Xbalanque
11,646
582
131
7
0
418,336
4
L
Nu Wa
7,762
388
66
3
0
320,503
1
W
Awilix
12,222
611
130
7
0
415,575
1
L
Sun Wukong
11,814
591
182
9
0
374,695
4
L
Cthulhu
7,064
353
30
2
0
391,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role