Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Gekkers
Apollo
Level 116
God Stats
2W - 5L
1,455 SR
Queue Stats
168W - 153L
1,503 Elo+
Party 1
Arachne
Arachne
IStealUrAniBae
Arachne
Level 18
God Stats
4W - 0L
1,811 SR
Queue Stats
22W - 19L
1,652 Elo+
Party 1
Khepri
Khepri
MrLemonhead
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,649 Elo+
Party 1
Amaterasu
Amaterasu
stonerboy07
Amaterasu
Level 127
God Stats
9W - 5L
1,689 SR
Queue Stats
776W - 709L
1,588 Elo+
Party 1
Team Averages
Level 87
1,591 SR
1,578 Elo+

VS

Team Averages
Level 84
1,444 SR
1,431 Elo+
Sol
Sol
Antaur
Sol
Level 152
God Stats
4W - 2L
1,830 SR
Queue Stats
142W - 134L
1,518 Elo+
Solo
Horus
Horus
HiImAaku
Horus
Level 60
God Stats
1W - 2L
1,289 SR
Queue Stats
27W - 21L
1,298 Elo+
Solo
Thor
Thor
Memeshawn
Thor
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 2
Hera
Hera
Pennywisha
Hera
Level 13
God Stats
0W - 2L
1,181 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 2
King Arthur
King Arthur
andrew77777777
King Arthur
Level 83
God Stats
0W - 6L
1,418 SR
Queue Stats
121W - 151L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 1 / 10
7,199
654
6,045
8,535
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Gekkers
Apollo
11
2 / 1 / 0
6,588
599
6,446
5,945
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
9 / 0 / 0
7,296
663
7,703
10,251
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
7
0 / 3 / 2
5,150
468
2,109
10,511
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
stonerboy07
Amaterasu
13
8 / 0 / 0
7,930
721
8,184
5,964
4,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Antaur
Sol
11
5 / 1 / 0
6,362
578
7,729
8,614
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
HiImAaku
Horus
8
0 / 1 / 5
5,419
493
4,067
8,657
5,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
6
0 / 6 / 0
4,569
415
3,227
11,131
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 7 / 2
4,604
419
3,691
7,930
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
andrew77777777
King Arthur
8
0 / 5 / 0
4,576
416
1,955
8,895
4,988
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
5
5
Deaths
20
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
10
6
L
Sol
Antaur
Sol
5
1
0
5
W
Apollo
Gekkers
Apollo
2
1
0
2
L
Horus
HiImAaku
Horus
0
1
5
2.5
W
9
0
0
9
L
Thor
0
6
0
0
W
Khepri
0
3
2
0.33
L
0
7
2
0.14
L
King Arthur
andrew77777777
King Arthur
0
5
0
0
W
Amaterasu
stonerboy07
Amaterasu
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,487
Damage
20,669
41,206
Taken
45,227
19,161
Mitigated
19,151
15,164
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,045
545
1,878
4,887
8,535
3,157
270
2,995
5,540
43,784
0
L
Sol
Antaur
Sol
7,729
4,581
0
3,706
8,614
2,467
0
909
7,705
49,614
0
W
Apollo
Gekkers
Apollo
6,446
4,322
0
1,624
5,945
2,214
1,240
2,013
3,932
0
48,278
L
Horus
HiImAaku
Horus
4,067
2,459
723
3,888
8,657
5,203
0
2,011
6,646
0
11,978
W
7,703
5,611
0
4,092
10,251
3,615
0
1,461
8,790
0
44,306
L
Thor
3,227
1,221
0
1,498
11,131
3,722
0
1,737
9,346
0
19,647
W
Khepri
2,109
592
0
730
10,511
5,756
0
4,824
5,687
13,960
0
L
3,691
1,446
0
120
7,930
2,771
0
3,094
4,743
18,838
0
L
King Arthur
andrew77777777
King Arthur
1,955
259
0
350
8,895
4,988
0
403
7,866
0
20,238
W
Amaterasu
stonerboy07
Amaterasu
8,184
3,723
0
1,953
5,964
4,419
150
127
5,837
0
57,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,163
Gold Earned
25,530
356
Minions Killed
192
0
Camps Cleared
0
1,107,443
Distance Traveled
948,941
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,199
654
72
7
0
229,521
5
L
Sol
6,362
578
76
7
0
177,870
2
W
Apollo
6,588
599
81
7
0
195,735
3
L
Horus
5,419
493
17
2
0
202,704
3
W
Arachne
7,296
663
72
7
0
253,487
4
L
Thor
4,569
415
43
4
0
207,639
0
W
Khepri
5,150
468
22
2
0
194,414
0
L
Hera
4,604
419
36
3
0
182,650
2
L
King Arthur
4,576
416
20
2
0
178,078
0
W
Amaterasu
7,930
721
109
10
0
234,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role