Player Matchup

Skadi
Skadi
ExplosiveAnimal
Skadi
Level 116
God Stats
0W - 1L
1,556 SR
Queue Stats
3W - 5L
1,243 Elo+
Party 1
Eset
Eset
TopUltraGreed
Eset
Level 88
God Stats
1W - 1L
1,599 SR
Queue Stats
12W - 13L
1,390 Elo+
Party 1
Horus
Horus
standingstrong2
Horus
Level 48
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 11L
1,331 Elo+
Party 1
Team Averages
Level 84
1,614 SR
1,321 Elo+

VS

Team Averages
Level 72
1,558 SR
1,522 Elo+
Lancelot
Lancelot
DankKangs
Lancelot
Level 41
God Stats
5W - 2L
1,604 SR
Queue Stats
44W - 36L
1,598 Elo+
Solo
Artio
Artio
OctopusDaddy668
Artio
Level 158
God Stats
11W - 11L
1,502 SR
Queue Stats
333W - 326L
1,512 Elo+
Party 2
Neith
Neith
TTVxoroseyxx
Neith
Level 18
God Stats
8W - 4L
1,567 SR
Queue Stats
10W - 9L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
9,343
623
19,036
10,323
4,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 2
9,545
636
12,580
9,068
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 3
9,041
603
2,851
10,053
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DankKangs
Lancelot
16
3 / 0 / 4
10,274
685
10,100
11,226
5,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 4
10,332
689
6,126
20,469
25,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 5
9,988
666
8,417
11,639
5,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
7
7
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DankKangs
Lancelot
3
0
4
5
L
2
2
2
1.5
W
2
3
4
1.33
W
2
1
5
4.5
L
2
3
2
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,467
Damage
24,643
29,444
Taken
43,334
20,975
Mitigated
37,666
8,089
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DankKangs
Lancelot
10,100
1,727
0
250
11,226
5,941
415
3,030
8,196
0
43,689
L
19,036
11,681
0
952
10,323
4,268
0
2,388
7,935
132
42,182
W
6,126
213
720
5,362
20,469
25,944
180
6,173
14,296
23,555
0
W
8,417
4,756
0
4,784
11,639
5,781
2,051
4,244
7,395
0
36,235
L
12,580
1,104
403
1,702
9,068
3,435
51
1,910
7,158
43,048
0
L
2,851
1,405
2,103
2,929
10,053
13,272
0
2,372
7,681
0
4,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,929
Gold Earned
30,594
139
Minions Killed
159
4
Camps Cleared
9
760,592
Distance Traveled
803,715
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,274
685
66
4
5
314,300
4
L
Skadi
9,343
623
59
4
2
249,734
3
W
Artio
10,332
689
32
2
3
267,963
4
W
Neith
9,988
666
61
4
1
221,452
0
L
Eset
9,545
636
75
5
2
274,051
4
L
Horus
9,041
603
5
0
0
236,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role