Player Matchup

Nemesis
Nemesis
Envidius-step
Nemesis
Level 89
God Stats
11W - 17L
1,210 SR
Queue Stats
253W - 280L
1,340 Elo+
Solo
Hera
Hera
GiUsEpPe06780
Hera
Level 39
God Stats
2W - 3L
1,088 SR
Queue Stats
24W - 55L
1,135 Elo+
Party 2
Ullr
Ullr
WWT_Titan
Ullr
Level 69
God Stats
1W - 2L
1,256 SR
Queue Stats
6W - 10L
1,386 Elo+
Party 1
Osiris
Osiris
Whimzi--
Osiris
Level 128
God Stats
0W - 2L
1,132 SR
Queue Stats
33W - 46L
1,470 Elo+
Party 1
Ishtar
Ishtar
forteUA-1
Ishtar
Level 49
God Stats
0W - 2L
1,273 SR
Queue Stats
30W - 75L
1,120 Elo+
Party 2
Team Averages
Level 75
1,192 SR
1,290 Elo+

VS

Team Averages
Level 86
1,437 SR
1,387 Elo+
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ramgechuu
Artemis
Level 28
God Stats
7W - 7L
1,513 SR
Queue Stats
47W - 73L
1,349 Elo+
Party 3
Ra
Ra
SypherBane13
Ra
Level 61
God Stats
4W - 5L
1,359 SR
Queue Stats
104W - 144L
1,358 Elo+
Party 3
Zeus
Zeus
UROCKCANCELDAT_
Zeus
Level 160
God Stats
2W - 1L
1,478 SR
Queue Stats
129W - 117L
1,442 Elo+
Solo
Bellona
Bellona
chyno2gg
Bellona
Level 59
God Stats
15W - 16L
1,335 SR
Queue Stats
99W - 133L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
3 / 2 / 0
8,449
497
8,542
13,913
6,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
4,650
274
0
0
0
Ullr
14
0 / 2 / 0
7,545
444
6,893
12,422
5,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Whimzi--
Osiris
12
1 / 4 / 2
7,526
443
6,172
13,023
14,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
forteUA-1
Ishtar
9
0 / 7 / 2
5,799
341
3,532
11,183
4,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 0 / 3
8,841
520
5,969
6,120
6,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Ramgechuu
Artemis
14
1 / 0 / 2
8,223
484
4,872
10,217
3,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 0
8,794
517
5,514
7,941
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 3
10,660
627
11,560
14,632
6,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
chyno2gg
Bellona
13
4 / 2 / 1
8,291
488
3,966
10,925
7,811
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
15
15
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
3
3.5
L
Nemesis
3
2
0
1.5
L
0
0
0
0
W
Artemis
Ramgechuu
Artemis
1
0
2
2
W
3
0
0
3
W
5
2
3
3.25
L
Ullr
0
2
0
0
L
Osiris
Whimzi--
Osiris
1
4
2
0.5
W
Bellona
chyno2gg
Bellona
4
2
1
2.25
L
Ishtar
forteUA-1
Ishtar
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,139
Damage
31,881
50,541
Taken
49,835
31,439
Mitigated
27,828
3,234
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,969
959
3,894
3,141
6,120
6,715
62
0
6,120
26,990
0
L
Nemesis
8,542
3,051
0
984
13,913
6,468
0
6,148
7,765
0
78,140
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Ramgechuu
Artemis
4,872
2,941
0
3,999
10,217
3,756
2,133
0
10,217
0
51,203
W
5,514
621
336
3,466
7,941
3,376
1,284
0
7,941
65,813
0
W
11,560
1,809
0
8,990
14,632
6,170
2,348
0
14,632
84,411
0
L
Ullr
6,893
3,112
0
1,500
12,422
5,368
1,178
3,182
9,240
0
63,487
L
Osiris
Whimzi--
Osiris
6,172
2,021
0
750
13,023
14,979
167
6,942
6,081
0
43,247
W
Bellona
chyno2gg
Bellona
3,966
1,256
0
330
10,925
7,811
274
0
10,925
0
40,934
L
Ishtar
forteUA-1
Ishtar
3,532
1,352
0
0
11,183
4,624
0
6,771
4,412
0
17,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
44,809
311
Minions Killed
453
0
Camps Cleared
0
1,226,977
Distance Traveled
1,555,839
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,841
520
28
2
0
306,756
2
L
Nemesis
8,449
497
119
7
0
378,488
1
L
Hera
4,650
274
0
0
0
0
0
W
Artemis
8,223
484
81
5
0
301,404
0
W
Ra
8,794
517
125
7
0
358,904
1
W
Zeus
10,660
627
160
9
0
251,614
1
L
Ullr
7,545
444
91
5
0
263,877
0
L
Osiris
7,526
443
77
5
0
285,668
0
W
Bellona
8,291
488
59
3
0
337,161
2
L
Ishtar
5,799
341
24
1
0
298,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role