Player Matchup

Serqet
Serqet
HugeWilly
Serqet
Level 13
God Stats
4W - 3L
1,376 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 2
Hel
Hel
LukV
Hel
Level 45
God Stats
17W - 17L
1,499 SR
Queue Stats
117W - 118L
1,476 Elo+
Solo
Ishtar
Ishtar
Mukdor
Ishtar
Level 38
God Stats
1W - 7L
1,075 SR
Queue Stats
13W - 15L
1,239 Elo+
Party 2
Yu Huang
Yu Huang
Mystiqpheonix
Yu Huang
Level 159
God Stats
1W - 3L
1,404 SR
Queue Stats
45W - 55L
1,459 Elo+
Solo
Hercules
Hercules
byskilla
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 68L
1,398 Elo+
Solo
Team Averages
Level 59
1,371 SR
1,398 Elo+

VS

Team Averages
Level 84
1,559 SR
1,523 Elo+
Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ChessIsTheBest
Zhong Kui
Level 159
God Stats
489W - 300L
1,697 SR
Queue Stats
1,939W - 1,140L
1,754 Elo+
Party 1
Cernunnos
Cernunnos
Drimstar
Cernunnos
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 45L
1,195 Elo+
Solo
Loki
Loki
Khezify
Loki
Level 160
God Stats
3W - 0L
1,707 SR
Queue Stats
652W - 199L
1,785 Elo+
Party 1
Kuzenbo
Kuzenbo
NK52
Kuzenbo
Level 37
God Stats
26W - 23L
1,393 SR
Queue Stats
41W - 41L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
HugeWilly
Serqet
17
3 / 13 / 4
11,690
974
10,919
25,989
9,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
LukV
Hel
17
0 / 10 / 6
10,762
897
11,432
26,172
9,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Mukdor
Ishtar
17
1 / 2 / 6
11,279
940
17,743
16,545
4,215
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Mystiqpheonix
Yu Huang
17
2 / 8 / 3
11,513
959
12,094
19,255
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
byskilla
Hercules
17
1 / 7 / 6
11,217
935
15,211
41,837
41,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
11 / 0 / 18
14,217
1,185
29,466
19,253
22,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
ChessIsTheBest
Zhong Kui
20
13 / 1 / 19
15,184
1,265
32,657
15,664
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Drimstar
Cernunnos
19
3 / 4 / 15
12,249
1,021
17,813
13,639
7,356
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Khezify
Loki
20
12 / 1 / 21
14,524
1,210
32,349
10,753
7,070
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
NK52
Kuzenbo
20
1 / 1 / 28
13,164
1,097
12,670
14,126
25,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
141
7
Kills
40
40
Deaths
7
25
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
0
18
20
W
Zhong Kui
ChessIsTheBest
Zhong Kui
13
1
19
22.5
W
Cernunnos
Drimstar
Cernunnos
3
4
15
2.63
L
Serqet
HugeWilly
Serqet
3
13
4
0.38
W
Loki
Khezify
Loki
12
1
21
22.5
L
Hel
LukV
Hel
0
10
6
0.3
L
Ishtar
Mukdor
Ishtar
1
2
6
2
L
Yu Huang
Mystiqpheonix
Yu Huang
2
8
3
0.44
W
Kuzenbo
NK52
Kuzenbo
1
1
28
15
L
Hercules
byskilla
Hercules
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,399
Damage
124,955
129,798
Taken
73,435
69,460
Mitigated
78,705
20,529
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
29,466
3,192
900
9,701
19,253
22,307
0
5,479
13,292
53,840
0
W
Zhong Kui
ChessIsTheBest
Zhong Kui
32,657
2,372
0
3,309
15,664
16,135
0
5,300
10,054
41,671
0
W
Cernunnos
Drimstar
Cernunnos
17,813
8,811
0
1,478
13,639
7,356
0
4,686
8,415
0
40,572
L
Serqet
HugeWilly
Serqet
10,919
1,885
0
139
25,989
9,980
0
15,726
10,263
0
16,264
W
Loki
Khezify
Loki
32,349
10,187
0
230
10,753
7,070
0
3,140
6,978
42
55,823
L
Hel
LukV
Hel
11,432
867
4,650
4,480
26,172
9,327
0
16,628
9,544
33,137
0
L
Ishtar
Mukdor
Ishtar
17,743
13,913
0
1,692
16,545
4,215
0
11,325
5,220
0
39,673
L
Yu Huang
Mystiqpheonix
Yu Huang
12,094
1,806
0
1,182
19,255
4,281
0
9,576
9,679
39,744
0
W
Kuzenbo
NK52
Kuzenbo
12,670
3,236
0
1,805
14,126
25,837
0
4,921
8,694
25,915
0
L
Hercules
byskilla
Hercules
15,211
4,513
0
8,386
41,837
41,657
0
21,580
20,257
0
32,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,461
Gold Earned
69,338
202
Minions Killed
193
6
Camps Cleared
12
1,054,509
Distance Traveled
1,193,373
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,217
1,185
40
3
5
247,335
2
W
Zhong Kui
15,184
1,265
25
2
0
248,698
4
W
Cernunnos
12,249
1,021
57
5
0
206,553
0
L
Serqet
11,690
974
16
1
1
212,851
0
W
Loki
14,524
1,210
43
4
6
247,206
0
L
Hel
10,762
897
46
4
0
198,882
1
L
Ishtar
11,279
940
29
2
3
237,011
0
L
Yu Huang
11,513
959
68
6
0
181,457
0
W
Kuzenbo
13,164
1,097
28
2
1
243,581
1
L
Hercules
11,217
935
43
4
2
224,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role