Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DauthiInConquest
Loki
Level 18
God Stats
20W - 5L
1,961 SR
Queue Stats
159W - 29L
1,839 Elo+
Party 1
Bellona
Bellona
PayPepper
Bellona
Level 69
God Stats
45W - 37L
1,528 SR
Queue Stats
273W - 291L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
RealCanadianEh
Hou Yi
Level 102
God Stats
10W - 8L
1,685 SR
Queue Stats
24W - 17L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
SnovyFranz
Sylvanus
Level 132
God Stats
85W - 51L
1,559 SR
Queue Stats
291W - 191L
1,617 Elo+
Party 1
Team Averages
Level 96
1,647 SR
1,599 Elo+

VS

Team Averages
Level 79
1,576 SR
1,426 Elo+
Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
LongDKong
Set
Level 63
God Stats
3W - 2L
1,920 SR
Queue Stats
94W - 117L
1,355 Elo+
Solo
Freya
Freya
Luuuiiigiii
Freya
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 112L
1,493 Elo+
Solo
Vamana
Vamana
Morty233
Vamana
Level 42
God Stats
2W - 5L
1,223 SR
Queue Stats
39W - 43L
1,467 Elo+
Solo
Arachne
Arachne
waisai
Arachne
Level 130
God Stats
6W - 3L
1,737 SR
Queue Stats
254W - 285L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 4
6,557
656
3,228
2,823
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
4 / 0 / 3
5,932
593
3,728
4,970
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
PayPepper
Bellona
10
1 / 0 / 2
6,076
608
6,362
6,707
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 3
6,410
641
5,625
6,924
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
SnovyFranz
Sylvanus
8
5 / 0 / 5
5,704
570
4,718
5,298
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 2 / 0
5,010
501
1,049
4,433
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 6 / 0
4,290
429
3,724
11,436
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
4,444
444
4,044
5,876
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Morty233
Vamana
10
0 / 0 / 0
5,520
552
2,135
7,759
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
waisai
Arachne
7
0 / 4 / 0
4,421
442
858
7,073
1,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
14
Kills
0
0
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
4
4
L
Agni
 
Agni
0
2
0
0
W
4
0
3
5.5
L
0
6
0
0
L
0
2
0
0
L
Vamana
Morty233
Vamana
0
0
0
0
W
Bellona
PayPepper
Bellona
1
0
2
2
W
2
0
3
3.5
W
Sylvanus
SnovyFranz
Sylvanus
5
0
5
7.5
L
Arachne
waisai
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
11,810
26,722
Taken
36,577
14,533
Mitigated
12,977
15,022
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,228
1,037
0
794
2,823
1,059
0
512
2,311
50,018
0
L
Agni
 
Agni
1,049
110
0
480
4,433
1,621
0
1,945
2,488
35,104
0
W
3,728
1,582
0
3,267
4,970
1,464
0
390
4,580
0
35,720
L
3,724
1,965
0
4,348
11,436
3,802
0
3,487
7,949
0
17,976
L
4,044
1,256
0
1,883
5,876
1,843
0
223
5,653
22,459
0
L
Vamana
Morty233
Vamana
2,135
1,295
0
4,248
7,759
3,862
0
575
7,184
0
39,222
W
Bellona
PayPepper
Bellona
6,362
3,629
0
3,662
6,707
5,639
0
127
6,580
51
38,516
W
5,625
2,958
0
3,302
6,924
2,490
140
3,042
3,508
0
43,716
W
Sylvanus
SnovyFranz
Sylvanus
4,718
2,018
1,790
2,207
5,298
3,881
66
1,258
3,958
17,525
12,219
L
Arachne
waisai
Arachne
858
622
0
571
7,073
1,849
0
777
6,296
0
16,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
23,685
377
Minions Killed
258
0
Camps Cleared
0
1,013,209
Distance Traveled
915,031
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,557
656
97
10
0
191,774
2
L
Agni
5,010
501
62
6
0
184,125
2
W
Loki
5,932
593
70
7
0
237,342
2
L
Set
4,290
429
45
5
0
181,226
3
L
Freya
4,444
444
36
4
0
181,799
1
L
Vamana
5,520
552
74
7
0
185,417
0
W
Bellona
6,076
608
80
8
0
211,690
4
W
Hou Yi
6,410
641
89
9
0
187,820
3
W
Sylvanus
5,704
570
41
4
0
184,583
0
L
Arachne
4,421
442
41
4
0
182,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role