Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GreenGiller
Lancelot
Level 160
God Stats
9W - 1L
2,054 SR
Queue Stats
370W - 118L
1,914 Elo+
Party 2
Cupid
Cupid
WombatsFriend
Cupid
Level 26
God Stats
2W - 0L
1,764 SR
Queue Stats
8W - 0L
2,045 Elo+
Party 2
Team Averages
Level 111
1,773 SR
1,820 Elo+

VS

Team Averages
Level 104
1,521 SR
1,636 Elo+
Ishtar
Ishtar
 
Ishtar
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CircusAnimal
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
379W - 158L
1,685 Elo+
Party 1
Artio
Artio
Hunter10026
Artio
Level 154
God Stats
2W - 5L
1,564 SR
Queue Stats
97W - 64L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 2 / 9
8,533
853
11,826
8,453
5,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
GreenGiller
Lancelot
13
4 / 1 / 8
8,052
805
12,081
11,816
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
5 / 1 / 8
8,492
849
11,111
6,935
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 5 / 2
6,771
677
9,766
12,829
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
10
0 / 7 / 1
6,139
614
5,091
12,122
6,148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 2
6,903
690
4,080
16,392
15,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
4
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
9
4.25
L
Ishtar
 
Ishtar
2
5
2
0.6
L
Anubis
0
7
1
0.07
W
Lancelot
GreenGiller
Lancelot
4
1
8
8
L
2
1
2
3
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,018
Damage
18,937
27,204
Taken
41,343
16,284
Mitigated
26,415
11,476
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,826
1,163
0
3,020
8,453
5,370
610
3,057
5,260
28,741
0
L
Ishtar
 
Ishtar
9,766
6,339
0
2,232
12,829
4,889
0
3,642
8,374
0
21,134
L
Anubis
5,091
285
0
1,663
12,122
6,148
0
3,156
8,422
19,705
0
W
Lancelot
GreenGiller
Lancelot
12,081
2,118
0
3,933
11,816
8,612
841
4,397
7,419
0
26,851
L
4,080
277
1,372
4,112
16,392
15,378
0
4,618
11,227
18,385
0
W
11,111
5,910
1,602
2,921
6,935
2,302
847
1,972
4,963
0
44,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
19,813
140
Minions Killed
94
6
Camps Cleared
3
630,337
Distance Traveled
513,694
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,533
853
54
5
4
179,584
4
L
Ishtar
6,771
677
37
4
1
170,170
0
L
Anubis
6,139
614
39
4
0
141,470
0
W
Lancelot
8,052
805
26
3
1
245,012
5
L
Artio
6,903
690
18
2
2
202,054
3
W
Cupid
8,492
849
60
6
1
205,741
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role