Player Matchup

Erlang Shen
Erlang Shen
Illeniumgod
Erlang Shen
Level 17
God Stats
1W - 0L
1,411 SR
Queue Stats
6W - 2L
1,636 Elo+
Party 2
Sol
Sol
SirLlamaIV
Sol
Level 160
God Stats
1W - 0L
1,818 SR
Queue Stats
113W - 75L
1,692 Elo+
Party 2
Fafnir
Fafnir
Zaxiem
Fafnir
Level 129
God Stats
5W - 1L
1,955 SR
Queue Stats
61W - 33L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
sloberknober
Baron Samedi
Level 148
God Stats
4W - 3L
1,568 SR
Queue Stats
156W - 157L
1,666 Elo+
Party 2
Hun Batz
Hun Batz
xYesChefx
Hun Batz
Level 113
God Stats
2W - 0L
1,482 SR
Queue Stats
135W - 101L
1,677 Elo+
Party 2
Team Averages
Level 113
1,647 SR
1,685 Elo+

VS

Team Averages
Level 105
1,410 SR
1,405 Elo+
Sol
Sol
BabyBlues22
Sol
Level 129
God Stats
3W - 8L
1,463 SR
Queue Stats
75W - 92L
1,427 Elo+
Party 1
Bellona
Bellona
FG Phaso
Bellona
Level 51
God Stats
3W - 10L
1,257 SR
Queue Stats
12W - 17L
1,356 Elo+
Solo
Sylvanus
Sylvanus
KissMyAsi
Sylvanus
Level 138
God Stats
1W - 7L
1,357 SR
Queue Stats
90W - 108L
1,419 Elo+
Party 1
Neith
Neith
UPM_Pastro97
Neith
Level 78
God Stats
6W - 8L
1,518 SR
Queue Stats
122W - 119L
1,377 Elo+
Solo
Hun Batz
Hun Batz
xORCxaaron
Hun Batz
Level 128
God Stats
5W - 4L
1,454 SR
Queue Stats
225W - 242L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Illeniumgod
Erlang Shen
13
0 / 3 / 1
7,671
548
4,470
10,720
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 0 / 0
9,194
657
8,695
10,350
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Zaxiem
Fafnir
12
0 / 0 / 7
7,989
571
4,085
12,002
13,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
sloberknober
Baron Samedi
13
6 / 2 / 5
8,505
608
15,094
8,706
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
xYesChefx
Hun Batz
14
7 / 0 / 5
8,677
620
9,419
14,510
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,244
446
4,557
12,413
4,565
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
FG Phaso
Bellona
13
5 / 3 / 0
8,032
574
9,363
14,282
13,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
KissMyAsi
Sylvanus
9
0 / 4 / 1
5,630
402
5,375
13,384
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
6,488
463
3,884
5,772
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
xORCxaaron
Hun Batz
12
0 / 6 / 2
6,752
482
5,054
14,904
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Bellona
FG Phaso
Bellona
5
3
0
1.67
W
Erlang Shen
Illeniumgod
Erlang Shen
0
3
1
0.17
L
Sylvanus
KissMyAsi
Sylvanus
0
4
1
0.13
W
5
0
0
5
L
0
1
1
0.5
W
Fafnir
Zaxiem
Fafnir
0
0
7
3.5
W
Baron Samedi
sloberknober
Baron Samedi
6
2
5
4.25
L
Hun Batz
xORCxaaron
Hun Batz
0
6
2
0.17
W
Hun Batz
xYesChefx
Hun Batz
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
28,233
56,288
Taken
60,755
39,313
Mitigated
35,432
24,650
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,557
1,635
24
3,884
12,413
4,565
0
9,315
3,098
35,494
0
L
Bellona
FG Phaso
Bellona
9,363
4,932
0
4,880
14,282
13,757
0
2,010
12,272
0
47,503
W
Erlang Shen
Illeniumgod
Erlang Shen
4,470
2,918
0
3,776
10,720
9,833
912
0
10,720
0
48,428
L
Sylvanus
KissMyAsi
Sylvanus
5,375
2,062
1,565
2,884
13,384
8,694
0
8,609
4,775
25,384
9,036
W
8,695
6,266
0
6,812
10,350
4,017
3,366
931
9,419
84,298
2,537
L
3,884
971
0
2,051
5,772
2,299
0
4,076
1,696
0
44,890
W
Fafnir
Zaxiem
Fafnir
4,085
492
0
3,942
12,002
13,871
548
3,301
8,701
12,802
2,229
W
Baron Samedi
sloberknober
Baron Samedi
15,094
1,612
1,168
3,094
8,706
5,050
385
3,230
5,476
67,824
0
L
Hun Batz
xORCxaaron
Hun Batz
5,054
1,443
0
4,130
14,904
6,117
0
3,725
11,179
0
54,080
W
Hun Batz
xYesChefx
Hun Batz
9,419
3,461
0
5,858
14,510
6,542
932
1,482
13,028
0
58,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,036
Gold Earned
33,146
477
Minions Killed
386
0
Camps Cleared
0
1,343,116
Distance Traveled
1,255,238
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,244
446
68
5
0
219,287
0
L
Bellona
8,032
574
80
6
0
270,391
2
W
Erlang Shen
7,671
548
92
7
0
266,690
0
L
Sylvanus
5,630
402
64
5
0
223,131
0
W
Sol
9,194
657
149
11
0
237,186
5
L
Neith
6,488
463
80
6
0
268,687
5
W
Fafnir
7,989
571
33
2
0
285,901
7
W
Baron Samedi
8,505
608
110
8
0
243,916
2
L
Hun Batz
6,752
482
94
7
0
273,742
0
W
Hun Batz
8,677
620
93
7
0
309,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role