Player Matchup

Fafnir
Fafnir
Atromerr
Fafnir
Level 123
God Stats
1W - 0L
1,745 SR
Queue Stats
32W - 28L
1,587 Elo+
Party 1
Izanami
Izanami
LoDiddy222
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,696 Elo+
Party 1
Freya
Freya
SilentxTRiiXS
Freya
Level 148
God Stats
6W - 7L
1,557 SR
Queue Stats
811W - 485L
1,819 Elo+
Party 1
Team Averages
Level 133
1,601 SR
1,701 Elo+

VS

Team Averages
Level 108
1,544 SR
1,546 Elo+
Atlas
Atlas
Nirroir
Atlas
Level 103
God Stats
133W - 121L
1,627 SR
Queue Stats
174W - 178L
1,599 Elo+
Party 2
Ullr
Ullr
WinsplayVZ
Ullr
Level 147
God Stats
0W - 4L
1,245 SR
Queue Stats
46W - 77L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Wulf1292
Jing Wei
Level 75
God Stats
10W - 10L
1,760 SR
Queue Stats
278W - 290L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Atromerr
Fafnir
14
1 / 2 / 10
11,079
791
8,482
14,667
17,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LoDiddy222
Izanami
16
4 / 3 / 4
10,547
753
18,243
13,110
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 5 / 3
10,516
751
11,949
16,209
6,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Nirroir
Atlas
15
5 / 2 / 5
10,985
785
8,957
18,475
26,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 8
8,982
642
12,301
12,520
6,073
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Wulf1292
Jing Wei
14
4 / 6 / 5
9,801
700
14,017
14,846
7,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
28
11
Kills
10
10
Deaths
11
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Atromerr
Fafnir
1
2
10
3
W
Izanami
LoDiddy222
Izanami
4
3
4
2
L
Atlas
Nirroir
Atlas
5
2
5
3.75
W
6
5
3
1.5
L
1
3
8
1.67
L
Jing Wei
Wulf1292
Jing Wei
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
35,275
43,986
Taken
45,841
29,435
Mitigated
39,854
15,920
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Atromerr
Fafnir
8,482
2,438
0
4,821
14,667
17,088
377
2,683
11,984
17,244
0
W
Izanami
LoDiddy222
Izanami
18,243
11,364
0
4,914
13,110
5,507
2,399
3,005
10,105
0
58,054
L
Atlas
Nirroir
Atlas
8,957
3,424
164
3,740
18,475
26,550
296
8,883
9,235
22,997
0
W
11,949
3,580
0
6,185
16,209
6,840
0
3,779
12,430
38,102
0
L
12,301
4,027
0
681
12,520
6,073
758
4,738
7,632
0
38,630
L
Jing Wei
Wulf1292
Jing Wei
14,017
9,821
0
2,184
14,846
7,231
633
6,730
7,753
26
35,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
29,768
162
Minions Killed
138
5
Camps Cleared
6
733,935
Distance Traveled
767,080
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,079
791
14
1
0
259,199
3
W
Izanami
10,547
753
89
6
2
223,774
4
L
Atlas
10,985
785
23
2
2
260,585
5
W
Freya
10,516
751
59
4
3
250,962
1
L
Ullr
8,982
642
74
5
2
254,111
3
L
Jing Wei
9,801
700
41
3
2
252,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role