Player Matchup

Bakasura
Bakasura
Masters
ArimaMVP-
Bakasura
Masters
Level 155
God Stats
5W - 4L
1,705 SR
Queue Stats
227W - 241L
2,855 MMR
Solo
Shiva
Shiva
Masters
Concify
Shiva
Masters
Level 136
God Stats
11W - 10L
1,717 SR
Queue Stats
355W - 351L
2,989 MMR
Solo
Agni
Agni
Diamond I
PaypalMe
Agni
Diamond I
Level 99
God Stats
0W - 2L
1,363 SR
Queue Stats
160W - 112L
2,779 MMR
Solo
Sobek
Sobek
Platinum II
šwíng
Sobek
Platinum II
Level 48
God Stats
2W - 2L
2,278 SR
Queue Stats
34W - 14L
2,203 MMR
Party 1
Ullr
Ullr
Platinum II
ΙmMoto
Ullr
Platinum II
Level 85
God Stats
0W - 2L
1,442 SR
Queue Stats
27W - 13L
2,162 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 105
1,701 SR
2,598 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,762 SR
2,599 MMR
Thoth
Thoth
Grandmaster
Christοpher
Thoth
Grandmaster
Level 160
God Stats
308W - 204L
1,767 SR
Queue Stats
599W - 487L
3,292 MMR
Solo
Thor
Thor
Diamond I
StatikFlash
Thor
Diamond I
Level 158
God Stats
9W - 5L
1,675 SR
Queue Stats
140W - 116L
2,413 MMR
Solo
Xbalanque
Xbalanque
Masters
SupremexFB
Xbalanque
Masters
Level 146
God Stats
16W - 9L
1,744 SR
Queue Stats
184W - 157L
2,604 MMR
Solo
Da Ji
Da Ji
Platinum III
Yumi Tsuji
Da Ji
Platinum III
Level 39
God Stats
4W - 4L
2,058 SR
Queue Stats
126W - 75L
2,045 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
demonicwizard04
Cu Chulainn
Masters
Level 160
God Stats
4W - 5L
1,564 SR
Queue Stats
289W - 255L
2,644 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArimaMVP-
Bakasura
20
5 / 6 / 5
13,634
524
17,286
28,854
18,247
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Concify
Shiva
19
2 / 4 / 6
13,023
501
25,430
30,611
40,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
19
7 / 7 / 6
12,946
498
20,135
17,851
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
šwíng
Sobek
16
3 / 3 / 13
11,822
455
10,115
29,354
45,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
ΙmMoto
Ullr
20
8 / 5 / 5
13,814
531
21,410
22,204
11,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
LokiLancelotRatatoskr

VS

Bans
AtlasYu HuangCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 15
13,875
534
22,558
17,115
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 8 / 9
13,369
514
11,358
28,870
13,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
SupremexFB
Xbalanque
20
7 / 2 / 7
15,355
591
23,550
18,689
9,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
20
6 / 7 / 12
14,412
554
12,487
36,155
38,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
demonicwizard04
Cu Chulainn
20
5 / 2 / 5
15,187
584
23,735
33,866
45,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
73
25
Kills
25
25
Deaths
25
35
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ArimaMVP-
Bakasura
5
6
5
1.25
W
3
6
15
1.75
L
Shiva
Concify
Shiva
2
4
6
1.25
L
Agni
7
7
6
1.43
W
4
8
9
1.06
W
Xbalanque
SupremexFB
Xbalanque
7
2
7
5.25
W
Da Ji
6
7
12
1.71
W
Cu Chulainn
demonicwizard04
Cu Chulainn
5
2
5
3.75
L
Sobek
šwíng
Sobek
3
3
13
3.17
L
Ullr
ΙmMoto
Ullr
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,376
Damage
93,688
128,874
Taken
134,695
122,852
Mitigated
114,737
34,276
Healing
34,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ArimaMVP-
Bakasura
17,286
10,743
0
8,065
28,854
18,247
30
5,538
23,316
0
144,901
W
22,558
993
0
2,729
17,115
7,624
1,308
7,514
9,156
120,058
0
L
Shiva
Concify
Shiva
25,430
5,268
990
12,109
30,611
40,219
0
3,588
27,023
0
110,893
L
Agni
20,135
1,385
0
1,443
17,851
7,704
75
5,211
12,640
106,418
0
W
11,358
2,175
0
6,612
28,870
13,223
1,428
6,376
22,079
0
95,284
W
Xbalanque
SupremexFB
Xbalanque
23,550
9,207
0
7,714
18,689
9,458
5,287
4,881
13,458
0
161,359
W
Da Ji
12,487
2,681
118
10,639
36,155
38,728
276
9,347
25,713
66
54,193
W
Cu Chulainn
demonicwizard04
Cu Chulainn
23,735
2,285
0
6,299
33,866
45,704
2,031
4,475
27,998
502
131,407
L
Sobek
šwíng
Sobek
10,115
742
0
8,578
29,354
45,141
0
6,910
22,444
27,114
0
L
Ullr
ΙmMoto
Ullr
21,410
10,795
0
3,091
22,204
11,541
561
4,139
18,065
0
138,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,239
Gold Earned
72,198
723
Minions Killed
761
0
Camps Cleared
0
2,557,457
Distance Traveled
2,472,123
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,634
524
200
8
0
571,397
0
W
Thoth
13,875
534
171
7
0
481,921
12
L
Shiva
13,023
501
154
6
0
484,462
2
L
Agni
12,946
498
164
6
0
471,035
8
W
Thor
13,369
514
114
4
0
457,268
5
W
Xbalanque
15,355
591
206
8
0
494,469
6
W
Da Ji
14,412
554
55
2
0
512,635
4
W
Cu Chulainn
15,187
584
215
8
0
525,830
5
L
Sobek
11,822
455
16
1
0
537,309
5
L
Ullr
13,814
531
189
7
0
493,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role