Player Matchup

Fenrir
Fenrir
elgilberto
Fenrir
Level 25
God Stats
2W - 7L
1,263 SR
Queue Stats
80W - 58L
1,569 Elo+
Party 2
Raijin
Raijin
f0revxrr
Raijin
Level 62
God Stats
5W - 4L
1,696 SR
Queue Stats
165W - 109L
1,630 Elo+
Party 2
Apollo
Apollo
spunkyy
Apollo
Level 17
God Stats
1W - 1L
1,773 SR
Queue Stats
33W - 24L
1,561 Elo+
Party 2
Team Averages
Level 35
1,577 SR
1,587 Elo+

VS

Team Averages
Level 133
1,627 SR
1,681 Elo+
Bastet
Bastet
Atromerr
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,563 Elo+
Party 1
Shiva
Shiva
LoDiddy222
Shiva
Level 128
God Stats
3W - 1L
1,728 SR
Queue Stats
12W - 5L
1,668 Elo+
Party 1
Vulcan
Vulcan
SilentxTRiiXS
Vulcan
Level 148
God Stats
7W - 7L
1,654 SR
Queue Stats
811W - 485L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
elgilberto
Fenrir
15
3 / 13 / 6
13,625
592
20,308
37,838
40,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
f0revxrr
Raijin
19
3 / 8 / 10
15,471
673
30,488
28,981
13,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
spunkyy
Apollo
20
9 / 6 / 4
16,200
704
23,283
25,013
9,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Atromerr
Bastet
20
13 / 5 / 9
17,810
774
33,288
27,563
13,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
20
7 / 4 / 13
16,601
722
28,200
35,966
43,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
7 / 6 / 8
15,607
679
24,498
27,000
12,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
15
Kills
27
27
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
Atromerr
Bastet
13
5
9
3.5
W
Shiva
7
4
13
3.38
W
7
6
8
1.83
L
Fenrir
elgilberto
Fenrir
3
13
6
0.46
L
Raijin
f0revxrr
Raijin
3
8
10
1
L
Apollo
spunkyy
Apollo
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,079
Damage
85,986
91,832
Taken
90,529
63,610
Mitigated
70,369
9,072
Healing
30,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Atromerr
Bastet
33,288
10,927
0
7,840
27,563
13,893
1,888
7,784
18,950
50
70,792
W
Shiva
28,200
6,635
759
11,649
35,966
43,549
572
9,613
24,507
231
64,138
W
24,498
8,842
161
9,629
27,000
12,927
1,024
12,184
13,824
94,657
0
L
Fenrir
elgilberto
Fenrir
20,308
3,002
0
4,229
37,838
40,732
363
13,104
23,774
0
39,059
L
Raijin
f0revxrr
Raijin
30,488
3,985
0
1,520
28,981
13,446
943
7,179
21,218
82,961
0
L
Apollo
spunkyy
Apollo
23,283
12,784
0
3,323
25,013
9,432
1,444
4,901
19,517
0
58,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
50,018
262
Minions Killed
241
8
Camps Cleared
10
1,091,226
Distance Traveled
1,277,324
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,810
774
62
3
5
440,923
3
W
Shiva
16,601
722
56
2
2
416,418
6
W
Vulcan
15,607
679
123
5
3
419,983
0
L
Fenrir
13,625
592
31
1
1
356,585
0
L
Raijin
15,471
673
129
6
3
343,736
5
L
Apollo
16,200
704
102
4
4
390,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role