Player Matchup

Anubis
Anubis
Azention
Anubis
Level 126
God Stats
2W - 1L
1,486 SR
Queue Stats
74W - 60L
1,602 Elo+
Solo
Yu Huang
Yu Huang
GreenGiller
Yu Huang
Level 160
God Stats
20W - 9L
1,847 SR
Queue Stats
446W - 229L
1,874 Elo+
Party 1
Bacchus
Bacchus
RABID PANDA9180
Bacchus
Level 67
God Stats
4W - 6L
1,506 SR
Queue Stats
17W - 33L
1,317 Elo+
Party 2
Cernunnos
Cernunnos
RABlD MONTANA
Cernunnos
Level 95
God Stats
1W - 0L
1,278 SR
Queue Stats
26W - 35L
1,380 Elo+
Party 2
Neith
Neith
WombatsFriend
Neith
Level 26
God Stats
3W - 0L
1,723 SR
Queue Stats
7W - 0L
1,781 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,591 Elo+

VS

Team Averages
Level 136
1,605 SR
1,510 Elo+
Discordia
Discordia
AGUIRRE96546
Discordia
Level 129
God Stats
3W - 1L
1,905 SR
Queue Stats
151W - 133L
1,654 Elo+
Solo
Ares
Ares
Koggelram
Ares
Level 125
God Stats
60W - 37L
1,576 SR
Queue Stats
138W - 133L
1,512 Elo+
Solo
Horus
Horus
Lonsephine
Horus
Level 160
God Stats
1W - 2L
1,293 SR
Queue Stats
511W - 513L
1,536 Elo+
Solo
Ravana
Ravana
SRT Viper ACR X
Ravana
Level 104
God Stats
0W - 1L
1,765 SR
Queue Stats
28W - 58L
1,358 Elo+
Solo
Ishtar
Ishtar
ag3nt0fcha0z
Ishtar
Level 160
God Stats
2W - 3L
1,489 SR
Queue Stats
126W - 143L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azention
Anubis
17
1 / 2 / 9
10,772
673
16,230
12,733
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
GreenGiller
Yu Huang
20
8 / 0 / 1
13,195
825
27,153
7,444
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 2 / 8
11,347
709
6,678
15,659
22,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
RABlD MONTANA
Cernunnos
18
2 / 6 / 5
10,749
672
11,416
16,471
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 2 / 2
11,646
728
21,524
16,475
7,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AGUIRRE96546
Discordia
20
3 / 2 / 4
11,454
716
14,415
14,986
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
16
2 / 3 / 5
10,653
666
9,271
22,698
30,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
17
4 / 3 / 5
10,355
647
20,685
25,435
21,761
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 2 / 4
11,028
689
8,880
21,089
12,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
17
1 / 5 / 2
10,165
635
4,952
17,708
7,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
15
Kills
12
12
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
AGUIRRE96546
Discordia
3
2
4
2.5
W
Anubis
Azention
Anubis
1
2
9
2.75
W
Yu Huang
GreenGiller
Yu Huang
8
0
1
8.5
L
Ares
2
3
5
1.5
L
Horus
4
3
5
2.17
W
1
2
8
2.5
W
Cernunnos
RABlD MONTANA
Cernunnos
2
6
5
0.75
L
2
2
4
2
W
3
2
2
2
L
Ishtar
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,001
Damage
58,203
68,782
Taken
101,916
47,596
Mitigated
78,710
17,138
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AGUIRRE96546
Discordia
14,415
1,096
0
2,468
14,986
6,506
43
6,506
8,308
66,564
0
W
Anubis
Azention
Anubis
16,230
286
0
4,333
12,733
6,247
0
4,738
7,995
43,922
0
W
Yu Huang
GreenGiller
Yu Huang
27,153
2,401
0
125
7,444
3,932
1,434
2,253
5,191
76,389
0
L
Ares
9,271
96
0
3,670
22,698
30,784
0
10,260
12,148
19,198
0
L
Horus
20,685
6,911
3,122
4,070
25,435
21,761
69
11,773
13,396
147
29,975
W
6,678
214
1,219
4,912
15,659
22,816
274
5,048
10,611
15,230
0
W
Cernunnos
RABlD MONTANA
Cernunnos
11,416
6,049
0
2,183
16,471
6,994
264
6,721
9,750
0
44,528
L
8,880
2,847
1,937
5,361
21,089
12,395
0
10,300
10,642
0
34,940
W
21,524
10,667
0
4,366
16,475
7,607
2,340
5,073
11,402
0
69,775
L
Ishtar
4,952
2,752
0
1,051
17,708
7,264
29
9,881
7,361
0
36,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,709
Gold Earned
53,655
382
Minions Killed
272
0
Camps Cleared
0
1,578,122
Distance Traveled
1,548,316
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,454
716
109
7
0
293,991
3
W
Anubis
10,772
673
67
4
0
300,063
1
W
Yu Huang
13,195
825
138
9
0
354,512
5
L
Ares
10,653
666
10
1
0
328,808
3
L
Horus
10,355
647
14
1
0
338,414
1
W
Bacchus
11,347
709
18
1
0
321,708
0
W
Cernunnos
10,749
672
53
3
0
271,490
1
L
Ravana
11,028
689
63
4
0
317,078
9
W
Neith
11,646
728
106
7
0
330,349
5
L
Ishtar
10,165
635
76
5
0
270,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role