Player Matchup

Persephone
Persephone
Relm_of_darknes
Persephone
Level 160
God Stats
48W - 28L
1,691 SR
Queue Stats
709W - 474L
1,646 Elo+
Party 1
Shiva
Shiva
Vampire-_-Bats
Shiva
Level 160
God Stats
13W - 21L
1,485 SR
Queue Stats
238W - 273L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
emanems 185
Hun Batz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,499 Elo+
Solo
Team Averages
Level 153
1,559 SR
1,566 Elo+

VS

Team Averages
Level 92
1,585 SR
1,457 Elo+
Achilles
Achilles
BLOODY-KNIGHT_76
Achilles
Level 34
God Stats
1W - 4L
1,548 SR
Queue Stats
178W - 164L
1,484 Elo+
Party 2
Horus
Horus
Pinkme109
Horus
Level 123
God Stats
96W - 117L
1,514 SR
Queue Stats
727W - 813L
1,465 Elo+
Party 2
Scylla
Scylla
Pivity
Scylla
Level 118
God Stats
5W - 2L
1,694 SR
Queue Stats
31W - 29L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Relm_of_darknes
Persephone
20
8 / 4 / 8
16,045
802
31,192
19,834
15,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 3 / 13
16,064
803
20,639
32,566
40,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
emanems 185
Hun Batz
18
6 / 6 / 7
14,371
719
17,831
15,828
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 3
14,646
732
20,043
28,216
15,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Pinkme109
Horus
17
2 / 4 / 8
13,126
656
15,880
31,229
42,407
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Pivity
Scylla
17
2 / 7 / 7
12,513
626
18,643
19,995
9,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
19
Kills
13
13
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
9
8
3
1.31
L
Horus
Pinkme109
Horus
2
4
8
1.5
L
Scylla
Pivity
Scylla
2
7
7
0.79
W
Persephone
Relm_of_darknes
Persephone
8
4
8
3
W
5
3
13
3.83
W
Hun Batz
emanems 185
Hun Batz
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,662
Damage
54,566
68,228
Taken
79,440
62,933
Mitigated
67,336
19,148
Healing
25,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,043
4,846
0
6,351
28,216
15,910
0
10,023
17,616
0
56,120
L
Horus
Pinkme109
Horus
15,880
5,434
4,413
11,160
31,229
42,407
66
9,661
20,367
0
30,844
L
Scylla
Pivity
Scylla
18,643
1,436
0
3,559
19,995
9,019
0
9,652
9,669
58,221
0
W
Persephone
Relm_of_darknes
Persephone
31,192
1,444
0
7,455
19,834
15,424
704
8,478
11,352
89,802
0
W
20,639
4,725
541
10,219
32,566
40,594
103
7,836
24,730
150
52,085
W
Hun Batz
emanems 185
Hun Batz
17,831
3,975
0
933
15,828
6,915
943
2,999
12,829
0
53,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,480
Gold Earned
40,285
236
Minions Killed
201
9
Camps Cleared
8
1,032,901
Distance Traveled
1,027,367
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,646
732
82
4
3
342,774
1
L
Horus
13,126
656
22
1
0
372,365
0
L
Scylla
12,513
626
97
5
5
312,228
2
W
Persephone
16,045
802
120
6
5
352,388
6
W
Shiva
16,064
803
51
3
1
372,094
2
W
Hun Batz
14,371
719
65
3
3
308,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role