Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
ANGEL2STEEZY
Chronos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
Digiomegamon
Baron Samedi
Level 160
God Stats
23W - 4L
1,953 SR
Queue Stats
1,562W - 1,128L
1,553 Elo+
Party 1
Geb
Geb
MoNsTeRaSSaSIN5
Geb
Level 108
God Stats
5W - 1L
1,582 SR
Queue Stats
347W - 268L
1,554 Elo+
Party 1
Serqet
Serqet
lX Troy XI
Serqet
Level 146
God Stats
5W - 3L
1,593 SR
Queue Stats
452W - 305L
1,606 Elo+
Party 1
Team Averages
Level 118
1,626 SR
1,537 Elo+

VS

Team Averages
Level 89
1,472 SR
1,439 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darthscape
Danzaburou
Level 94
God Stats
1W - 2L
1,304 SR
Queue Stats
217W - 224L
1,474 Elo+
Solo
Raijin
Raijin
Metalsiah
Raijin
Level 28
God Stats
4W - 4L
1,427 SR
Queue Stats
356W - 346L
1,487 Elo+
Solo
Cliodhna
Cliodhna
Schwingerdinger
Cliodhna
Level 158
God Stats
4W - 3L
1,630 SR
Queue Stats
582W - 572L
1,404 Elo+
Solo
Bellona
Bellona
pollobollo
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 6 / 8
11,371
711
18,817
30,838
43,731
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
ANGEL2STEEZY
Chronos
19
3 / 1 / 9
11,413
713
16,460
18,624
11,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Digiomegamon
Baron Samedi
20
6 / 1 / 9
11,835
740
28,410
15,505
10,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 3 / 12
11,191
699
14,604
28,118
36,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
lX Troy XI
Serqet
18
1 / 2 / 14
11,484
718
9,178
24,972
38,387
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 1 / 9
11,272
705
23,665
11,405
7,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Darthscape
Danzaburou
19
5 / 5 / 7
11,416
714
25,792
26,282
16,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Metalsiah
Raijin
18
2 / 3 / 7
10,285
643
18,520
23,013
26,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
15
2 / 2 / 5
9,217
576
14,559
11,611
7,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
pollobollo
Bellona
14
0 / 5 / 5
9,380
586
6,652
22,869
24,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
46
16
Kills
13
13
Deaths
16
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
6
8
1.5
L
Baron Samedi
 
Baron Samedi
4
1
9
8.5
W
Chronos
ANGEL2STEEZY
Chronos
3
1
9
7.5
L
Danzaburou
Darthscape
Danzaburou
5
5
7
1.7
W
Baron Samedi
Digiomegamon
Baron Samedi
6
1
9
10.5
L
Raijin
Metalsiah
Raijin
2
3
7
1.83
W
1
3
12
2.33
L
Cliodhna
2
2
5
2.25
W
Serqet
lX Troy XI
Serqet
1
2
14
4
L
Bellona
pollobollo
Bellona
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,469
Damage
89,188
118,057
Taken
95,180
140,824
Mitigated
81,811
59,002
Healing
37,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
18,817
1,188
1,564
5,456
30,838
43,731
0
10,729
20,109
370
30,749
L
Baron Samedi
 
Baron Samedi
23,665
2,827
12,211
4,200
11,405
7,273
0
7,013
3,996
35,316
0
W
Chronos
ANGEL2STEEZY
Chronos
16,460
3,617
2,664
2,979
18,624
11,627
5,106
7,890
10,734
49,525
0
L
Danzaburou
Darthscape
Danzaburou
25,792
10,283
1,880
6,621
26,282
16,588
315
18,106
7,612
0
46,603
W
Baron Samedi
Digiomegamon
Baron Samedi
28,410
598
21,758
6,779
15,505
10,938
1,023
7,102
8,403
51,898
0
L
Raijin
Metalsiah
Raijin
18,520
1,105
2,269
4,291
23,013
26,305
31
15,432
7,581
41,963
0
W
14,604
667
3,175
4,181
28,118
36,141
269
8,711
19,407
23,183
0
L
Cliodhna
14,559
909
1,487
783
11,611
7,229
248
6,174
5,365
0
25,082
W
Serqet
lX Troy XI
Serqet
9,178
1,425
5,059
5,387
24,972
38,387
608
7,753
17,219
239
12,649
L
Bellona
pollobollo
Bellona
6,652
487
1,966
1,794
22,869
24,416
0
13,358
8,845
0
11,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,294
Gold Earned
51,570
166
Minions Killed
162
0
Camps Cleared
0
1,733,178
Distance Traveled
1,414,396
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,371
711
28
2
0
323,697
0
L
Baron Samedi
11,272
705
34
2
0
284,912
0
W
Chronos
11,413
713
65
4
0
358,674
0
L
Danzaburou
11,416
714
50
3
0
281,382
0
W
Baron Samedi
11,835
740
52
3
0
357,374
0
L
Raijin
10,285
643
53
3
0
275,019
0
W
Geb
11,191
699
13
1
0
340,361
3
L
Cliodhna
9,217
576
19
1
0
265,845
1
W
Serqet
11,484
718
8
1
0
353,072
5
L
Bellona
9,380
586
6
0
0
307,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role