Player Matchup

Shiva
Shiva
Agent Joey3296
Shiva
Level 68
God Stats
1W - 1L
1,672 SR
Queue Stats
73W - 81L
1,406 Elo+
Solo
Terra
Terra
OTM_BADASS
Terra
Level 69
God Stats
11W - 5L
1,254 SR
Queue Stats
63W - 92L
1,278 Elo+
Party 2
Ullr
Ullr
RENOK_oneTooMany
Ullr
Level 103
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 61L
1,284 Elo+
Party 2
Gilgamesh
Gilgamesh
ThickVirus490
Gilgamesh
Level 29
God Stats
7W - 9L
1,430 SR
Queue Stats
36W - 44L
1,273 Elo+
Party 3
Merlin
Merlin
shamarhitman
Merlin
Level 64
God Stats
0W - 1L
1,347 SR
Queue Stats
37W - 57L
1,231 Elo+
Party 3
Team Averages
Level 67
1,441 SR
1,294 Elo+

VS

Team Averages
Level 113
1,588 SR
1,459 Elo+
Hun Batz
Hun Batz
CitrusRacoon
Hun Batz
Level 160
God Stats
8W - 2L
1,695 SR
Queue Stats
246W - 212L
1,588 Elo+
Party 1
Geb
Geb
ClownPaintFaygo
Geb
Level 73
God Stats
17W - 17L
1,548 SR
Queue Stats
127W - 163L
1,354 Elo+
Solo
Apollo
Apollo
N8VEWARRIOR91
Apollo
Level 160
God Stats
5W - 3L
1,507 SR
Queue Stats
188W - 153L
1,592 Elo+
Party 1
Chaac
Chaac
SeerOfAnubis
Chaac
Level 158
God Stats
2W - 2L
1,693 SR
Queue Stats
280W - 232L
1,677 Elo+
Party 1
Janus
Janus
UnsungFungus961
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,085 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,544
454
2,358
9,008
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
7
0 / 3 / 0
4,681
468
1,543
9,759
4,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 3 / 0
4,433
443
2,431
6,408
2,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Gilgamesh
ThickVirus490
Gilgamesh
8
0 / 0 / 0
4,580
458
851
5,305
2,901
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
9
0 / 1 / 0
5,320
532
2,184
2,992
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CitrusRacoon
Hun Batz
11
5 / 0 / 1
6,655
666
4,818
6,955
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
0 / 1 / 5
4,953
495
1,480
3,808
2,890
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 0 / 1
5,970
597
5,967
4,975
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 1
6,395
640
4,524
3,468
2,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 2
6,878
688
2,763
2,190
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Hun Batz
CitrusRacoon
Hun Batz
5
0
1
5.5
W
0
1
5
2.5
W
2
0
1
2.5
L
Terra
0
3
0
0
L
1
3
0
0.33
W
1
0
1
1.5
L
Gilgamesh
ThickVirus490
Gilgamesh
0
0
0
0
W
3
0
2
4
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,367
Damage
19,552
33,472
Taken
21,396
14,761
Mitigated
10,736
6,632
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,358
723
137
762
9,008
3,387
0
785
8,223
0
25,354
W
Hun Batz
CitrusRacoon
Hun Batz
4,818
1,756
0
929
6,955
2,415
0
491
6,382
0
49,253
W
1,480
210
175
505
3,808
2,890
66
1,420
2,218
7,839
0
W
5,967
3,754
0
1,831
4,975
1,620
1,055
936
3,823
0
44,082
L
Terra
1,543
397
1,188
3,050
9,759
4,750
0
2,199
7,560
14,304
0
L
2,431
1,604
0
909
6,408
2,578
0
321
6,087
0
16,167
W
4,524
1,010
0
1,498
3,468
2,911
684
0
3,468
0
36,943
L
Gilgamesh
ThickVirus490
Gilgamesh
851
289
0
586
5,305
2,901
0
0
5,305
0
19,966
W
2,763
381
0
250
2,190
900
0
880
1,310
47,197
0
L
Merlin
2,184
37
0
0
2,992
1,145
0
938
2,054
36,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
30,851
207
Minions Killed
350
0
Camps Cleared
0
932,386
Distance Traveled
967,610
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,544
454
43
4
0
189,721
6
W
Hun Batz
6,655
666
98
10
0
232,299
3
W
Geb
4,953
495
10
1
0
173,520
2
W
Apollo
5,970
597
79
8
0
183,925
1
L
Terra
4,681
468
26
3
0
202,735
0
L
Ullr
4,433
443
31
3
0
168,118
0
W
Chaac
6,395
640
75
8
0
163,356
3
L
Gilgamesh
4,580
458
36
4
0
196,346
0
W
Janus
6,878
688
88
9
0
214,510
2
L
Merlin
5,320
532
71
7
0
175,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role