Player Matchup

Raijin
Raijin
CastledQuill353
Raijin
Level 45
God Stats
5W - 5L
1,583 SR
Queue Stats
160W - 197L
1,403 Elo+
Solo
Nu Wa
Nu Wa
RavencroftLady
Nu Wa
Level 29
God Stats
2W - 2L
1,209 SR
Queue Stats
102W - 88L
1,461 Elo+
Party 3
Ganesha
Ganesha
TheBoom1291
Ganesha
Level 118
God Stats
2W - 2L
1,544 SR
Queue Stats
44W - 42L
1,479 Elo+
Party 3
Agni
Agni
WarsmithVex
Agni
Level 78
God Stats
0W - 2L
1,732 SR
Queue Stats
41W - 40L
1,453 Elo+
Party 3
Sylvanus
Sylvanus
demoNew24
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,170 Elo+
Solo
Team Averages
Level 57
1,513 SR
1,393 Elo+

VS

Team Averages
Level 113
1,522 SR
1,461 Elo+
Ra
Ra
Alucard_Arise
Ra
Level 144
God Stats
5W - 1L
1,646 SR
Queue Stats
265W - 261L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
GingerDeathBear
Nu Wa
Level 107
God Stats
7W - 1L
1,364 SR
Queue Stats
86W - 80L
1,446 Elo+
Solo
Poseidon
Poseidon
Muuflu
Poseidon
Level 144
God Stats
3W - 6L
1,599 SR
Queue Stats
174W - 178L
1,503 Elo+
Party 2
Medusa
Medusa
ZienTheWolf
Medusa
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
88W - 111L
1,499 Elo+
Party 2
Vamana
Vamana
oz_man_22
Vamana
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 139L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 5
10,993
687
11,350
15,264
6,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 5 / 7
11,833
740
33,422
14,601
7,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
TheBoom1291
Ganesha
17
0 / 8 / 14
10,480
655
8,233
29,116
44,057
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 10 / 9
10,548
659
19,234
22,015
12,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
demoNew24
Sylvanus
17
1 / 7 / 9
10,663
666
10,321
26,577
27,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 18
13,614
851
15,416
16,785
8,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 5 / 21
11,403
713
16,251
13,206
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Muuflu
Poseidon
20
16 / 4 / 12
14,798
925
34,381
20,661
8,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
17
7 / 5 / 13
11,490
718
21,221
19,990
8,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
oz_man_22
Vamana
19
1 / 3 / 32
12,669
792
13,151
30,520
34,905
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
133
18
Kills
37
37
Deaths
19
44
Assists
96
Player
Kills
Deaths
Assists
KDA
W
9
2
18
9
L
6
7
5
1.21
W
4
5
21
2.9
W
Poseidon
Muuflu
Poseidon
16
4
12
5.5
L
7
5
7
2.1
L
Ganesha
TheBoom1291
Ganesha
0
8
14
0.88
L
4
10
9
0.85
W
Medusa
7
5
13
2.7
L
Sylvanus
demoNew24
Sylvanus
1
7
9
0.79
W
Vamana
oz_man_22
Vamana
1
3
32
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,560
Damage
100,420
107,573
Taken
101,162
99,125
Mitigated
66,369
29,999
Healing
53,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,416
912
13,870
8,322
16,785
8,603
1,550
16,032
753
55,927
0
L
11,350
776
1,693
1,371
15,264
6,875
0
11,033
4,231
27,730
0
W
16,251
4,713
1,788
1,659
13,206
5,256
3,177
12,660
546
31,909
0
W
Poseidon
Muuflu
Poseidon
34,381
5,514
2,590
4,606
20,661
8,878
57
16,789
3,872
77,071
0
L
33,422
5,589
96
799
14,601
7,879
0
9,273
5,328
73,118
0
L
Ganesha
TheBoom1291
Ganesha
8,233
560
789
2,363
29,116
44,057
0
14,472
14,644
20,969
0
L
19,234
2,558
963
4,449
22,015
12,352
0
14,147
7,868
50,407
0
W
Medusa
21,221
9,604
1,220
3,560
19,990
8,727
3,377
16,063
3,927
0
41,889
L
Sylvanus
demoNew24
Sylvanus
10,321
1,819
9,277
8,199
26,577
27,962
0
17,643
8,934
14,466
0
W
Vamana
oz_man_22
Vamana
13,151
6,513
4,617
10,861
30,520
34,905
1,430
21,016
9,504
2,178
28,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,517
Gold Earned
63,974
186
Minions Killed
272
0
Camps Cleared
0
1,170,579
Distance Traveled
1,532,929
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,614
851
78
5
0
339,036
1
L
Raijin
10,993
687
38
2
0
203,707
5
W
Nu Wa
11,403
713
31
2
0
255,460
0
W
Poseidon
14,798
925
100
6
0
301,658
2
L
Nu Wa
11,833
740
76
5
0
278,311
8
L
Ganesha
10,480
655
0
0
0
247,598
0
L
Agni
10,548
659
67
4
0
198,969
0
W
Medusa
11,490
718
37
2
0
295,812
0
L
Sylvanus
10,663
666
5
0
0
241,994
0
W
Vamana
12,669
792
26
2
0
340,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role