Player Matchup

Erlang Shen
Erlang Shen
Akira_6798
Erlang Shen
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 138L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
CommanderSushi1
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,552 Elo+
Solo
Horus
Horus
Kinsys
Horus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 132L
1,550 Elo+
Party 2
Jing Wei
Jing Wei
MixMasterMatt
Jing Wei
Level 144
God Stats
10W - 8L
1,583 SR
Queue Stats
756W - 818L
1,540 Elo+
Solo
Scylla
Scylla
Selta
Scylla
Level 128
God Stats
5W - 3L
1,586 SR
Queue Stats
224W - 151L
1,578 Elo+
Party 2
Team Averages
Level 122
1,534 SR
1,538 Elo+

VS

Team Averages
Level 126
1,565 SR
1,553 Elo+
Zeus
Zeus
CHILLitFoo
Zeus
Level 108
God Stats
2W - 1L
1,550 SR
Queue Stats
118W - 97L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
Jerbie
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
288W - 224L
1,615 Elo+
Solo
Ganesha
Ganesha
grimkxdo
Ganesha
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
337W - 339L
1,508 Elo+
Solo
Lancelot
Lancelot
l-Tonyyy-l
Lancelot
Level 119
God Stats
2W - 0L
1,751 SR
Queue Stats
106W - 91L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lChino_06l
Kumbhakarna
Level 144
God Stats
2W - 1L
1,526 SR
Queue Stats
109W - 95L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Akira_6798
Erlang Shen
14
1 / 4 / 7
8,439
703
12,929
14,406
9,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 3
7,760
647
10,073
18,341
21,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Kinsys
Horus
15
2 / 4 / 2
9,118
760
7,164
18,285
21,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
MixMasterMatt
Jing Wei
14
2 / 6 / 3
8,260
688
14,594
11,813
4,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Selta
Scylla
16
3 / 5 / 5
9,557
796
21,788
12,044
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
9,889
824
21,244
13,762
6,306
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Jerbie
Guan Yu
17
6 / 1 / 13
10,079
840
13,129
19,732
22,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
grimkxdo
Ganesha
16
1 / 2 / 20
9,983
832
9,330
22,767
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
l-Tonyyy-l
Lancelot
17
6 / 2 / 13
9,918
827
13,576
15,480
9,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
lChino_06l
Kumbhakarna
15
4 / 1 / 17
10,140
845
7,134
20,849
25,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
9
Kills
23
23
Deaths
9
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Akira_6798
Erlang Shen
1
4
7
1.13
W
6
3
14
4.33
L
1
4
3
0.63
W
Guan Yu
Jerbie
Guan Yu
6
1
13
12.5
L
Horus
Kinsys
Horus
2
4
2
0.75
L
Jing Wei
MixMasterMatt
Jing Wei
2
6
3
0.58
L
Scylla
Selta
Scylla
3
5
5
1.1
W
Ganesha
grimkxdo
Ganesha
1
2
20
5.5
W
Lancelot
l-Tonyyy-l
Lancelot
6
2
13
6.25
W
Kumbhakarna
lChino_06l
Kumbhakarna
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,548
Damage
64,413
74,889
Taken
92,590
62,638
Mitigated
87,371
23,860
Healing
56,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Akira_6798
Erlang Shen
12,929
4,296
453
4,184
14,406
9,109
156
6,632
7,774
0
17,753
W
21,244
3,494
829
868
13,762
6,306
1,941
6,825
6,718
40,364
0
L
10,073
4,365
1,455
2,496
18,341
21,035
0
8,516
9,825
14,083
0
W
Guan Yu
Jerbie
Guan Yu
13,129
1,052
20,904
11,136
19,732
22,986
1,111
6,149
13,497
96
24,274
L
Horus
Kinsys
Horus
7,164
3,014
6,642
5,486
18,285
21,444
389
8,178
10,107
581
9,205
L
Jing Wei
MixMasterMatt
Jing Wei
14,594
5,928
349
480
11,813
4,719
0
7,654
4,159
0
31,376
L
Scylla
Selta
Scylla
21,788
2,001
1,538
777
12,044
6,331
1,074
6,862
5,182
42,291
0
W
Ganesha
grimkxdo
Ganesha
9,330
1,125
2,246
5,027
22,767
23,176
692
7,051
15,489
24,291
0
W
Lancelot
l-Tonyyy-l
Lancelot
13,576
2,564
1,973
3,387
15,480
9,445
1,076
6,339
9,014
38
27,341
W
Kumbhakarna
lChino_06l
Kumbhakarna
7,134
619
5,443
4,244
20,849
25,458
1,229
6,078
14,207
13,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
50,009
93
Minions Killed
134
0
Camps Cleared
0
1,065,754
Distance Traveled
1,188,000
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,439
703
7
1
0
230,199
0
W
Zeus
9,889
824
55
5
0
189,780
0
L
Kuzenbo
7,760
647
4
0
0
218,544
0
W
Guan Yu
10,079
840
43
4
0
253,641
0
L
Horus
9,118
760
3
0
0
211,412
0
L
Jing Wei
8,260
688
43
4
0
194,106
4
L
Scylla
9,557
796
36
3
0
211,493
0
W
Ganesha
9,983
832
0
0
0
240,486
4
W
Lancelot
9,918
827
21
2
0
259,556
0
W
Kumbhakarna
10,140
845
15
1
0
244,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role