Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AngryMelonz
Ymir
Level 157
God Stats
4W - 0L
1,961 SR
Queue Stats
78W - 45L
1,698 Elo+
Party 1
Zeus
Zeus
Chefjjs
Zeus
Level 159
God Stats
2W - 1L
1,694 SR
Queue Stats
44W - 21L
1,773 Elo+
Solo
Awilix
Awilix
IdeaI
Awilix
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,792 Elo+
Party 1
Heimdallr
Heimdallr
Niizz
Heimdallr
Level 103
God Stats
10W - 7L
1,716 SR
Queue Stats
317W - 313L
1,504 Elo+
Solo
Team Averages
Level 126
1,674 SR
1,653 Elo+

VS

Team Averages
Level 103
1,597 SR
1,554 Elo+
Danzaburou
Danzaburou
Bleurghs
Danzaburou
Level 52
God Stats
31W - 37L
1,403 SR
Queue Stats
201W - 213L
1,518 Elo+
Solo
Nike
Nike
Celimasmin
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 11L
1,740 Elo+
Solo
Kukulkan
Kukulkan
Loydenton
Kukulkan
Level 142
God Stats
2W - 1L
1,830 SR
Queue Stats
95W - 93L
1,294 Elo+
Party 2
He Bo
He Bo
Swampalite
He Bo
Level 142
God Stats
1W - 1L
1,457 SR
Queue Stats
160W - 119L
1,720 Elo+
Party 2
Atlas
Atlas
englishbreakfast
Atlas
Level 120
God Stats
3W - 4L
1,794 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 3 / 3
6,990
499
3,307
8,042
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 7
6,907
493
5,865
14,308
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Chefjjs
Zeus
15
1 / 2 / 4
8,706
622
8,856
8,081
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
IdeaI
Awilix
15
14 / 0 / 4
9,544
682
15,560
11,991
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Niizz
Heimdallr
14
4 / 1 / 4
8,125
580
9,011
9,640
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bleurghs
Danzaburou
10
0 / 6 / 0
5,999
429
7,231
10,846
3,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 1
7,064
505
5,992
14,463
12,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Loydenton
Kukulkan
13
2 / 2 / 1
7,542
539
4,708
6,765
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
11
1 / 6 / 4
6,681
477
6,851
10,054
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 3
6,398
457
4,720
12,101
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
7
7
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
3
3
0.5
W
1
1
7
4.5
L
Danzaburou
Bleurghs
Danzaburou
0
6
0
0
L
3
3
1
1.17
W
Zeus
Chefjjs
Zeus
1
2
4
1.5
W
Awilix
IdeaI
Awilix
14
0
4
16
L
Kukulkan
Loydenton
Kukulkan
2
2
1
1.25
W
Heimdallr
Niizz
Heimdallr
4
1
4
6
L
He Bo
1
6
4
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,599
Damage
29,502
52,062
Taken
54,229
25,632
Mitigated
32,864
13,681
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,307
205
0
775
8,042
2,953
0
3,961
4,081
40,352
0
W
5,865
1,042
136
2,363
14,308
10,681
0
3,761
10,464
23,322
5,260
L
Danzaburou
Bleurghs
Danzaburou
7,231
2,348
0
2,083
10,846
3,736
0
1,591
9,255
0
42,079
L
5,992
458
0
4,061
14,463
12,599
0
7,551
6,912
0
45,370
W
Zeus
Chefjjs
Zeus
8,856
1,785
0
2,367
8,081
2,970
81
1,656
5,837
66,213
0
W
Awilix
IdeaI
Awilix
15,560
7,207
0
5,301
11,991
4,869
0
4,342
7,512
34
69,429
L
Kukulkan
Loydenton
Kukulkan
4,708
536
0
587
6,765
3,297
0
2,921
3,844
58,271
0
W
Heimdallr
Niizz
Heimdallr
9,011
3,272
0
2,739
9,640
4,159
0
2,926
6,714
0
67,771
L
He Bo
6,851
580
0
2,094
10,054
3,305
0
2,501
7,553
52,872
0
L
4,720
1,667
0
975
12,101
9,927
0
2,895
9,206
19,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,272
Gold Earned
33,684
439
Minions Killed
378
0
Camps Cleared
0
1,373,512
Distance Traveled
1,350,392
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,990
499
65
5
0
251,514
8
W
Ymir
6,907
493
28
2
0
260,103
0
L
Danzaburou
5,999
429
78
6
0
271,281
3
L
Nike
7,064
505
84
6
0
245,974
3
W
Zeus
8,706
622
130
9
0
264,725
2
W
Awilix
9,544
682
104
7
0
352,881
3
L
Kukulkan
7,542
539
116
8
0
246,779
2
W
Heimdallr
8,125
580
112
8
0
244,289
3
L
He Bo
6,681
477
83
6
0
282,452
0
L
Atlas
6,398
457
17
1
0
303,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role