Player Matchup

Nox
Nox
Cause_Of_Death87
Nox
Level 148
God Stats
2W - 1L
1,259 SR
Queue Stats
23W - 34L
1,377 Elo+
Party 1
Atlas
Atlas
guasabara1
Atlas
Level 129
God Stats
21W - 13L
1,786 SR
Queue Stats
72W - 59L
1,298 Elo+
Party 1
Loki
Loki
okboomer77
Loki
Level 40
God Stats
1W - 4L
1,402 SR
Queue Stats
28W - 34L
1,482 Elo+
Solo
Team Averages
Level 106
1,482 SR
1,386 Elo+

VS

Team Averages
Level 95
1,504 SR
1,391 Elo+
Anubis
Anubis
CHELIOXS
Anubis
Level 40
God Stats
5W - 5L
1,553 SR
Queue Stats
5W - 5L
1,536 Elo+
Party 2
Lancelot
Lancelot
Guluu69
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,153 Elo+
Party 2
Loki
Loki
MonkeyDHaytham
Loki
Level 160
God Stats
8W - 11L
1,461 SR
Queue Stats
475W - 471L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
8,444
844
5,380
8,090
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
13
4 / 3 / 11
9,221
922
6,306
11,133
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
11 / 3 / 3
9,252
925
10,154
10,012
3,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHELIOXS
Anubis
12
2 / 8 / 4
7,810
781
9,688
10,944
4,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Guluu69
Lancelot
12
0 / 2 / 6
7,301
730
3,502
7,387
3,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 8 / 1
8,900
890
10,638
10,795
4,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
9
9
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
CHELIOXS
Anubis
2
8
4
0.5
W
3
3
12
3
L
Lancelot
Guluu69
Lancelot
0
2
6
1.5
L
7
8
1
0.94
W
Atlas
4
3
11
3.17
W
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,840
Damage
23,828
29,235
Taken
29,126
17,078
Mitigated
12,639
1,975
Healing
3,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CHELIOXS
Anubis
9,688
540
0
2,037
10,944
4,988
0
3,524
7,420
25,816
0
W
5,380
439
0
390
8,090
3,065
532
2,432
5,658
20,314
0
L
Lancelot
Guluu69
Lancelot
3,502
639
17
688
7,387
3,076
0
3,430
3,957
0
13,045
L
10,638
4,003
0
685
10,795
4,575
19
5,034
5,761
0
19,951
W
Atlas
6,306
2,570
0
1,585
11,133
10,535
160
5,778
5,355
16,205
0
W
10,154
3,170
0
0
10,012
3,478
540
1,754
8,258
0
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
24,011
103
Minions Killed
75
6
Camps Cleared
3
555,433
Distance Traveled
504,365
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,810
781
42
4
1
148,677
1
W
Nox
8,444
844
44
4
0
192,805
3
L
Lancelot
7,301
730
20
2
1
196,369
0
L
Loki
8,900
890
13
1
1
159,319
3
W
Atlas
9,221
922
17
2
0
187,186
5
W
Loki
9,252
925
42
4
6
175,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role