Player Matchup

Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Moxxie410
Atlas
Level 156
God Stats
55W - 30L
1,709 SR
Queue Stats
454W - 401L
1,576 Elo+
Solo
Scylla
Scylla
damianxo
Scylla
Level 141
God Stats
5W - 9L
1,346 SR
Queue Stats
60W - 61L
1,402 Elo+
Solo
Fenrir
Fenrir
leefaucheur
Fenrir
Level 100
God Stats
7W - 9L
1,345 SR
Queue Stats
246W - 224L
1,476 Elo+
Solo
Team Averages
Level 118
1,480 SR
1,491 Elo+

VS

Team Averages
Level 114
1,419 SR
1,389 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bloody-Loki
Janus
Level 124
God Stats
13W - 16L
1,632 SR
Queue Stats
502W - 524L
1,385 Elo+
Solo
Geb
Geb
MawaruGaming
Geb
Level 34
God Stats
2W - 6L
1,213 SR
Queue Stats
12W - 24L
1,082 Elo+
Solo
The Morrigan
The Morrigan
Ronaldo7340
The Morrigan
Level 108
God Stats
0W - 2L
1,249 SR
Queue Stats
137W - 147L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 3 / 0
6,976
537
2,540
6,977
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
11
1 / 2 / 3
6,555
504
4,058
7,655
2,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Moxxie410
Atlas
12
2 / 0 / 6
7,505
577
4,639
8,405
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
damianxo
Scylla
11
3 / 1 / 4
7,349
565
5,443
5,057
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
4 / 3 / 3
7,541
580
2,624
11,171
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
3 / 2 / 1
8,186
630
8,139
9,273
5,139
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
 
Hou Yi
10
1 / 3 / 0
5,888
453
6,971
8,575
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 1
4,871
375
340
2,672
753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
6,269
482
4,215
12,111
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Ronaldo7340
The Morrigan
14
5 / 1 / 1
8,022
617
4,507
6,976
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
10
Kills
9
9
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
3
0
0
W
Anhur
 
Anhur
1
2
3
1.25
L
Ratatoskr
 
Ratatoskr
3
2
1
1.75
L
Hou Yi
 
Hou Yi
1
3
0
0.33
L
0
2
1
0.25
L
0
3
2
0.33
W
Atlas
Moxxie410
Atlas
2
0
6
5
L
The Morrigan
Ronaldo7340
The Morrigan
5
1
1
5.5
W
Scylla
damianxo
Scylla
3
1
4
5
W
Fenrir
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
24,172
39,265
Taken
39,607
18,494
Mitigated
17,051
11,713
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,540
880
0
2,354
6,977
1,638
1,620
181
6,796
53,888
0
W
Anhur
 
Anhur
4,058
2,347
0
2,220
7,655
2,800
0
1,952
5,703
0
49,694
L
Ratatoskr
 
Ratatoskr
8,139
2,314
0
3,440
9,273
5,139
1,284
3,177
6,096
0
67,237
L
Hou Yi
 
Hou Yi
6,971
2,868
0
2,003
8,575
2,733
278
3,225
5,350
0
37,602
L
340
122
0
86
2,672
753
0
865
1,807
6,966
0
L
4,215
828
0
2,879
12,111
5,783
247
3,961
8,150
23,761
3,372
W
Atlas
Moxxie410
Atlas
4,639
2,133
0
2,371
8,405
7,183
0
1,638
6,767
20,967
3,707
L
The Morrigan
Ronaldo7340
The Morrigan
4,507
651
0
3,373
6,976
2,643
0
1,010
5,966
51,915
2,121
W
Scylla
damianxo
Scylla
5,443
593
0
160
5,057
2,022
1,122
1,473
3,584
40,692
0
W
Fenrir
2,624
310
0
4,608
11,171
4,851
0
2,213
8,958
0
52,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
33,236
367
Minions Killed
338
0
Camps Cleared
0
1,225,039
Distance Traveled
1,249,254
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,976
537
91
7
0
241,824
2
W
Anhur
6,555
504
86
7
0
226,560
2
L
Ratatoskr
8,186
630
120
9
0
259,877
1
L
Hou Yi
5,888
453
73
6
0
213,352
4
L
Janus
4,871
375
12
1
0
290,643
0
L
Geb
6,269
482
34
3
0
252,784
0
W
Atlas
7,505
577
29
2
0
254,673
4
L
The Morrigan
8,022
617
99
8
0
232,598
1
W
Scylla
7,349
565
66
5
0
224,388
2
W
Fenrir
7,541
580
95
7
0
277,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role