Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Puzzle48
Loki
Level 67
God Stats
4W - 2L
1,889 SR
Queue Stats
60W - 71L
1,417 Elo+
Solo
Bellona
Bellona
猥琐三三
Bellona
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 60L
1,440 Elo+
Solo
Fenrir
Fenrir
练习两年半の鸡
Fenrir
Level 33
God Stats
24W - 16L
1,771 SR
Queue Stats
327W - 176L
1,764 Elo+
Solo
Team Averages
Level 60
1,632 SR
1,524 Elo+

VS

Team Averages
Level 110
1,588 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Alzero12
Arachne
Level 101
God Stats
9W - 1L
1,817 SR
Queue Stats
313W - 314L
1,495 Elo+
Solo
Sylvanus
Sylvanus
De8t0r
Sylvanus
Level 65
God Stats
8W - 7L
1,500 SR
Queue Stats
166W - 184L
1,430 Elo+
Solo
Pele
Pele
Oberraman
Pele
Level 148
God Stats
45W - 41L
1,625 SR
Queue Stats
1,130W - 1,102L
1,498 Elo+
Solo
Hachiman
Hachiman
Twink4Prez2024
Hachiman
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 2 / 0
5,772
525
2,483
5,320
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
 
Anhur
9
0 / 2 / 0
5,045
459
1,633
6,014
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
0 / 2 / 0
5,136
467
753
8,156
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
猥琐三三
Bellona
10
0 / 1 / 0
5,453
496
5,287
10,261
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 0 / 1
5,398
491
4,150
6,856
4,182
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 0 / 0
6,205
564
1,552
3,597
1,586
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Alzero12
Arachne
9
2 / 1 / 4
5,804
528
5,706
7,420
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
De8t0r
Sylvanus
9
0 / 0 / 2
5,523
502
2,487
6,614
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
1 / 0 / 0
6,857
623
7,267
8,906
4,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
11
3 / 0 / 1
6,328
575
4,801
4,892
1,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
7
7
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
0
0.5
L
Anhur
 
Anhur
0
2
0
0
W
Anubis
 
Anubis
1
0
0
1
W
Arachne
Alzero12
Arachne
2
1
4
4
W
Sylvanus
De8t0r
Sylvanus
0
0
2
1
W
Pele
1
0
0
1
L
Loki
0
2
0
0
W
Hachiman
3
0
1
3.5
L
Bellona
猥琐三三
Bellona
0
1
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,306
Damage
21,813
36,607
Taken
31,429
18,005
Mitigated
13,787
12,417
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,483
186
0
735
5,320
1,555
0
1,226
4,094
40,056
0
L
Anhur
 
Anhur
1,633
831
0
1,540
6,014
1,923
0
812
5,202
0
29,576
W
Anubis
 
Anubis
1,552
38
0
2,948
3,597
1,586
96
524
2,871
44,886
0
W
Arachne
Alzero12
Arachne
5,706
4,550
0
965
7,420
2,644
0
730
6,690
0
36,425
W
Sylvanus
De8t0r
Sylvanus
2,487
1,013
654
2,316
6,614
4,229
25
870
5,744
22,384
0
W
Pele
7,267
1,565
0
4,075
8,906
4,081
0
0
8,906
0
59,962
L
Loki
753
65
0
3,042
8,156
2,539
0
430
7,726
0
28,242
W
Hachiman
4,801
2,656
0
1,288
4,892
1,247
0
359
4,533
0
38,270
L
Bellona
猥琐三三
Bellona
5,287
1,334
0
4,418
10,261
7,806
0
0
10,261
0
37,844
L
4,150
1,334
0
2,682
6,856
4,182
0
1,571
5,285
0
17,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,804
Gold Earned
30,717
314
Minions Killed
360
0
Camps Cleared
0
964,045
Distance Traveled
988,895
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,772
525
90
8
0
193,639
0
L
Anhur
5,045
459
68
6
0
193,665
4
W
Anubis
6,205
564
89
8
0
189,514
4
W
Arachne
5,804
528
65
6
0
222,043
5
W
Sylvanus
5,523
502
33
3
0
176,915
4
W
Pele
6,857
623
98
9
0
195,352
4
L
Loki
5,136
467
61
6
0
188,327
3
W
Hachiman
6,328
575
75
7
0
205,071
1
L
Bellona
5,453
496
72
7
0
178,650
2
L
Fenrir
5,398
491
23
2
0
209,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role