Player Matchup

Zhong Kui
Zhong Kui
Isopholes
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Achilles
Achilles
NikkiePooUwu
Achilles
Level 67
God Stats
1W - 2L
1,273 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Izanami
Izanami
NovelWyrm
Izanami
Level 122
God Stats
3W - 1L
1,605 SR
Queue Stats
302W - 274L
1,645 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,520 Elo+

VS

Team Averages
Level 64
1,358 SR
1,362 Elo+
Bastet
Bastet
HnHToxic
Bastet
Level 22
God Stats
1W - 3L
1,511 SR
Queue Stats
19W - 52L
1,210 Elo+
Party 2
Shiva
Shiva
IllegalJuiceBox
Shiva
Level 43
God Stats
0W - 4L
1,064 SR
Queue Stats
46W - 82L
1,288 Elo+
Party 2
Atlas
Atlas
andoker
Atlas
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 157L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Isopholes
Zhong Kui
16
4 / 2 / 11
11,078
692
20,413
11,972
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
NikkiePooUwu
Achilles
15
6 / 3 / 8
12,060
754
15,506
18,544
27,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Izanami
NovelWyrm
Izanami
17
5 / 1 / 8
11,468
717
21,410
11,076
4,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HnHToxic
Bastet
13
0 / 6 / 4
8,894
556
9,065
17,638
8,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 7 / 2
10,092
631
7,185
22,415
15,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
andoker
Atlas
15
2 / 2 / 4
10,893
681
12,550
26,548
40,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
5
6
Deaths
15
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
HnHToxic
Bastet
0
6
4
0.33
L
3
7
2
0.57
W
Zhong Kui
Isopholes
Zhong Kui
4
2
11
4.75
W
Achilles
NikkiePooUwu
Achilles
6
3
8
3.33
W
Izanami
NovelWyrm
Izanami
5
1
8
9
L
Atlas
andoker
Atlas
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,329
Damage
28,800
41,592
Taken
66,601
40,692
Mitigated
64,035
12,672
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
HnHToxic
Bastet
9,065
3,371
0
1,453
17,638
8,123
0
6,870
10,768
0
28,170
L
7,185
2,037
2,085
4,510
22,415
15,159
0
7,342
15,073
0
21,352
W
Zhong Kui
Isopholes
Zhong Kui
20,413
1,328
0
5,750
11,972
8,943
328
4,005
7,845
38,677
0
W
Achilles
NikkiePooUwu
Achilles
15,506
2,817
0
4,681
18,544
27,008
264
4,293
13,596
353
28,326
W
Izanami
NovelWyrm
Izanami
21,410
11,567
0
2,241
11,076
4,741
1,668
4,808
6,181
0
82,666
L
Atlas
andoker
Atlas
12,550
4,156
0
2,194
26,548
40,753
0
7,000
19,548
44,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,606
Gold Earned
29,879
190
Minions Killed
136
9
Camps Cleared
6
858,478
Distance Traveled
824,611
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,894
556
43
3
2
301,658
1
L
Shiva
10,092
631
45
3
1
238,170
0
W
Zhong Kui
11,078
692
45
3
2
285,112
0
W
Achilles
12,060
754
21
1
1
284,817
1
W
Izanami
11,468
717
124
8
6
288,549
5
L
Atlas
10,893
681
48
3
3
284,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role