Player Matchup

Merlin
Merlin
BigSquig
Merlin
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
316W - 342L
1,598 Elo+
Solo
Shiva
Shiva
Deformatron
Shiva
Level 82
God Stats
4W - 3L
1,593 SR
Queue Stats
29W - 13L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LowLife22
Ah Muzen Cab
Level 102
God Stats
7W - 4L
1,500 SR
Queue Stats
272W - 271L
1,529 Elo+
Solo
Nox
Nox
MARFRED
Nox
Level 109
God Stats
14W - 13L
1,519 SR
Queue Stats
127W - 122L
1,521 Elo+
Solo
Arachne
Arachne
Ozunia
Arachne
Level 109
God Stats
3W - 1L
1,830 SR
Queue Stats
43W - 32L
1,592 Elo+
Solo
Team Averages
Level 98
1,588 SR
1,577 Elo+

VS

Team Averages
Level 136
1,512 SR
1,514 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Cartballs
Ullr
Level 149
God Stats
12W - 8L
1,632 SR
Queue Stats
151W - 132L
1,559 Elo+
Party 1
Skadi
Skadi
LucidWRLD47
Skadi
Level 121
God Stats
0W - 3L
1,355 SR
Queue Stats
57W - 52L
1,461 Elo+
Solo
Aphrodite
Aphrodite
bigbaddavis
Aphrodite
Level 149
God Stats
2W - 1L
1,569 SR
Queue Stats
145W - 133L
1,565 Elo+
Solo
Susano
Susano
impulsiv411
Susano
Level 135
God Stats
15W - 18L
1,505 SR
Queue Stats
296W - 260L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigSquig
Merlin
15
1 / 1 / 4
9,063
533
9,041
7,396
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 6
10,499
618
20,864
18,050
13,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
LowLife22
Ah Muzen Cab
18
6 / 1 / 1
11,147
656
10,383
11,453
5,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
14
2 / 1 / 5
8,580
505
9,248
9,991
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
Ozunia
Arachne
17
5 / 3 / 6
10,164
598
8,153
17,812
8,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 3 / 1
8,607
506
10,083
21,078
13,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
14
2 / 4 / 3
8,670
510
12,272
15,450
7,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 4 / 0
5,659
333
2,273
6,969
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
bigbaddavis
Aphrodite
12
2 / 3 / 2
8,070
475
3,825
13,681
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
12
2 / 3 / 2
7,557
445
5,129
15,382
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
17
Kills
6
6
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
W
Merlin
BigSquig
Merlin
1
1
4
3
L
Ullr
2
4
3
0.88
W
3
0
6
6
W
Ah Muzen Cab
LowLife22
Ah Muzen Cab
6
1
1
6.5
L
0
4
0
0
W
Nox
2
1
5
4.5
W
Arachne
Ozunia
Arachne
5
3
6
2.67
L
Aphrodite
bigbaddavis
Aphrodite
2
3
2
1
L
Susano
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,689
Damage
33,582
64,702
Taken
72,560
36,461
Mitigated
40,207
21,174
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,083
2,799
0
8,529
21,078
13,695
0
2,267
18,811
0
77,753
W
Merlin
BigSquig
Merlin
9,041
641
0
1,339
7,396
2,994
1,079
299
7,097
64,110
0
L
Ullr
12,272
5,189
0
639
15,450
7,053
576
5,164
10,286
0
70,399
W
20,864
5,024
0
8,515
18,050
13,415
1,149
225
17,825
0
90,795
W
Ah Muzen Cab
LowLife22
Ah Muzen Cab
10,383
4,804
0
2,689
11,453
5,091
4,432
1,045
10,408
0
88,581
L
2,273
1,138
0
544
6,969
2,055
0
1,869
5,100
0
26,158
W
Nox
9,248
1,412
0
1,000
9,991
6,043
732
1,135
8,856
39,090
5,909
W
Arachne
Ozunia
Arachne
8,153
3,794
0
7,631
17,812
8,918
954
1,121
16,691
0
95,578
L
Aphrodite
bigbaddavis
Aphrodite
3,825
534
3,345
5,865
13,681
10,656
0
3,400
10,049
26,605
0
L
Susano
5,129
405
0
3,594
15,382
6,748
0
4,883
10,499
0
59,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,453
Gold Earned
38,563
602
Minions Killed
506
0
Camps Cleared
0
1,681,450
Distance Traveled
1,420,878
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,607
506
154
9
0
318,411
6
W
Merlin
9,063
533
100
6
0
314,446
2
L
Ullr
8,670
510
130
8
0
291,607
2
W
Shiva
10,499
618
152
9
0
355,536
1
W
Ah Muzen Cab
11,147
656
168
10
0
309,043
0
L
Skadi
5,659
333
51
3
0
154,380
2
W
Nox
8,580
505
60
4
0
314,930
5
W
Arachne
10,164
598
122
7
0
387,495
2
L
Aphrodite
8,070
475
67
4
0
288,657
2
L
Susano
7,557
445
104
6
0
367,823
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role