Player Matchup

Chernobog
Chernobog
DauthiThreyja
Chernobog
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
2,022 Elo+
Party 1
Cthulhu
Cthulhu
LaCamisaNegra
Cthulhu
Level 128
God Stats
1W - 0L
1,693 SR
Queue Stats
68W - 30L
1,644 Elo+
Party 1
Chronos
Chronos
Montime
Chronos
Level 109
God Stats
2W - 0L
1,741 SR
Queue Stats
70W - 46L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
MsSilentkill
Kukulkan
Level 58
God Stats
3W - 4L
1,485 SR
Queue Stats
207W - 213L
1,582 Elo+
Party 1
Serqet
Serqet
Shinjitsukan
Serqet
Level 125
God Stats
8W - 1L
1,605 SR
Queue Stats
45W - 22L
1,703 Elo+
Party 1
Team Averages
Level 105
1,605 SR
1,724 Elo+

VS

Team Averages
Level 131
1,591 SR
1,645 Elo+
Baron Samedi
Baron Samedi
ImCounter
Baron Samedi
Level 109
God Stats
1W - 2L
1,539 SR
Queue Stats
143W - 115L
1,580 Elo+
Solo
Nike
Nike
JarvoosTTV
Nike
Level 121
God Stats
1W - 2L
1,543 SR
Queue Stats
230W - 115L
1,609 Elo+
Party 2
Bakasura
Bakasura
LifesEntropy
Bakasura
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 165L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
Robux4Nudes
Kuzenbo
Level 140
God Stats
8W - 1L
1,715 SR
Queue Stats
75W - 36L
1,704 Elo+
Party 2
Izanami
Izanami
ºKatsura
Izanami
Level 140
God Stats
5W - 2L
1,659 SR
Queue Stats
217W - 64L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DauthiThreyja
Chernobog
18
4 / 2 / 15
10,231
787
18,840
10,418
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
18
4 / 2 / 9
10,063
774
13,504
14,574
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Montime
Chronos
16
2 / 2 / 14
9,353
719
8,024
18,069
8,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
MsSilentkill
Kukulkan
16
5 / 1 / 8
9,924
763
8,975
9,905
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
18
9 / 3 / 8
10,807
831
20,352
12,408
6,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImCounter
Baron Samedi
17
4 / 7 / 4
10,284
791
11,369
14,171
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 5 / 4
10,309
793
9,813
19,943
12,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
LifesEntropy
Bakasura
15
1 / 5 / 2
9,350
719
7,458
16,165
9,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Robux4Nudes
Kuzenbo
16
0 / 2 / 6
9,762
751
11,098
21,217
36,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ºKatsura
Izanami
14
1 / 6 / 0
8,241
634
6,718
13,544
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
24
Kills
10
10
Deaths
25
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DauthiThreyja
Chernobog
4
2
15
5.75
L
Baron Samedi
ImCounter
Baron Samedi
4
7
4
0.86
L
4
5
4
1.2
W
Cthulhu
4
2
9
4.25
L
Bakasura
LifesEntropy
Bakasura
1
5
2
0.4
W
Chronos
Montime
Chronos
2
2
14
4.5
W
Kukulkan
MsSilentkill
Kukulkan
5
1
8
9
L
Kuzenbo
Robux4Nudes
Kuzenbo
0
2
6
1.5
W
Serqet
9
3
8
4.33
L
Izanami
ºKatsura
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,695
Damage
46,456
65,374
Taken
85,040
39,446
Mitigated
70,946
9,780
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DauthiThreyja
Chernobog
18,840
12,729
0
1,405
10,418
4,840
1,900
3,063
7,285
0
41,246
L
Baron Samedi
ImCounter
Baron Samedi
11,369
531
1,265
3,419
14,171
7,266
762
5,000
8,516
34,425
0
L
9,813
828
0
966
19,943
12,502
1,333
7,092
11,684
0
22,375
W
Cthulhu
13,504
800
795
1,721
14,574
15,305
244
5,052
8,262
38,954
0
L
Bakasura
LifesEntropy
Bakasura
7,458
4,681
0
3,110
16,165
9,906
0
4,179
11,228
0
30,390
W
Chronos
Montime
Chronos
8,024
586
0
5,253
18,069
8,365
47
5,294
12,611
13,290
0
W
Kukulkan
MsSilentkill
Kukulkan
8,975
1,216
0
0
9,905
3,951
136
2,868
6,376
40,561
0
L
Kuzenbo
Robux4Nudes
Kuzenbo
11,098
3,944
436
6,370
21,217
36,229
32
7,590
12,643
24,411
0
W
Serqet
20,352
4,298
0
606
12,408
6,985
0
6,190
6,218
0
44,738
L
Izanami
ºKatsura
Izanami
6,718
4,360
0
1,603
13,544
5,043
63
4,311
8,255
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
47,946
264
Minions Killed
216
0
Camps Cleared
0
1,485,926
Distance Traveled
1,345,162
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,231
787
48
4
0
281,192
2
L
Baron Samedi
10,284
791
74
6
0
251,623
1
L
Nike
10,309
793
37
3
0
288,446
0
W
Cthulhu
10,063
774
71
5
0
307,896
0
L
Bakasura
9,350
719
58
4
0
301,639
0
W
Chronos
9,353
719
17
1
0
334,942
1
W
Kukulkan
9,924
763
62
5
0
259,902
1
L
Kuzenbo
9,762
751
19
1
0
287,094
2
W
Serqet
10,807
831
66
5
0
301,994
3
L
Izanami
8,241
634
28
2
0
216,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role