Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JahzzIndo
Osiris
Level 159
God Stats
4W - 8L
1,332 SR
Queue Stats
595W - 514L
1,503 Elo+
Solo
Xbalanque
Xbalanque
Melica
Xbalanque
Level 105
God Stats
0W - 1L
1,395 SR
Queue Stats
7W - 12L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Oleje
Gilgamesh
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 64L
1,516 Elo+
Solo
He Bo
He Bo
Брыс
He Bo
Level 32
God Stats
1W - 3L
1,315 SR
Queue Stats
110W - 118L
1,433 Elo+
Solo
Team Averages
Level 94
1,408 SR
1,477 Elo+

VS

Team Averages
Level 128
1,530 SR
1,457 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bass Andy2688
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,412 Elo+
Solo
Artemis
Artemis
GrisLobo
Artemis
Level 86
God Stats
1W - 2L
1,179 SR
Queue Stats
101W - 99L
1,448 Elo+
Solo
Hercules
Hercules
KaczySan
Hercules
Level 154
God Stats
16W - 9L
1,674 SR
Queue Stats
1,323W - 1,380L
1,509 Elo+
Solo
Sol
Sol
kimmiroi
Sol
Level 129
God Stats
10W - 6L
1,798 SR
Queue Stats
379W - 393L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
7 / 5 / 3
12,129
674
15,525
22,871
12,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
JahzzIndo
Osiris
19
0 / 4 / 7
9,967
554
18,842
33,516
32,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Melica
Xbalanque
14
1 / 8 / 4
9,374
521
7,521
17,564
8,126
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Oleje
Gilgamesh
19
1 / 9 / 9
11,768
654
18,671
32,783
33,506
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
Брыс
He Bo
16
2 / 12 / 5
10,646
591
10,955
19,923
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
10 / 2 / 21
14,193
789
31,240
15,492
9,727
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
13
3 / 1 / 11
9,833
546
7,347
7,987
4,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
GrisLobo
Artemis
20
12 / 3 / 17
13,140
730
34,389
15,519
10,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
KaczySan
Hercules
20
6 / 2 / 23
13,227
735
15,174
34,501
56,509
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 20
12,307
684
27,082
20,330
11,907
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
130
11
Kills
38
38
Deaths
12
28
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
5
3
1.7
W
Discordia
 
Discordia
10
2
21
10.25
W
Izanami
3
1
11
8.5
W
Artemis
GrisLobo
Artemis
12
3
17
6.83
L
Osiris
JahzzIndo
Osiris
0
4
7
0.88
W
Hercules
KaczySan
Hercules
6
2
23
8.75
L
Xbalanque
Melica
Xbalanque
1
8
4
0.38
L
Gilgamesh
Oleje
Gilgamesh
1
9
9
0.61
W
7
4
20
4.25
L
He Bo
Брыс
He Bo
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,514
Damage
115,232
126,657
Taken
93,829
95,648
Mitigated
92,545
40,948
Healing
43,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
15,525
6,211
2,761
8,639
22,871
12,895
647
9,085
13,786
0
23,924
W
Discordia
 
Discordia
31,240
2,505
3,428
4,393
15,492
9,727
426
680
14,341
65,610
0
W
Izanami
7,347
4,785
616
1,552
7,987
4,057
1,399
342
7,352
0
14,536
W
Artemis
GrisLobo
Artemis
34,389
20,153
2,831
4,147
15,519
10,345
2,816
1,552
13,511
0
54,985
L
Osiris
JahzzIndo
Osiris
18,842
1,294
2,193
13,875
33,516
32,310
625
20,691
12,825
0
31,000
W
Hercules
KaczySan
Hercules
15,174
3,813
3,330
15,161
34,501
56,509
550
5,904
27,846
307
24,338
L
Xbalanque
Melica
Xbalanque
7,521
5,695
427
2,839
17,564
8,126
0
7,348
10,216
0
17,187
L
Gilgamesh
Oleje
Gilgamesh
18,671
2,915
3,419
4,223
32,783
33,506
432
11,817
20,966
714
42,590
W
27,082
9,215
2,051
6,373
20,330
11,907
2,646
2,760
17,047
47,882
0
L
He Bo
Брыс
He Bo
10,955
223
1,022
1,550
19,923
8,811
0
9,688
10,235
21,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
62,700
119
Minions Killed
189
0
Camps Cleared
0
1,503,605
Distance Traveled
1,449,212
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,129
674
19
1
0
327,489
2
W
Discordia
14,193
789
62
3
0
341,851
0
W
Izanami
9,833
546
16
1
0
170,143
0
W
Artemis
13,140
730
61
3
0
290,997
1
L
Osiris
9,967
554
21
1
0
373,850
0
W
Hercules
13,227
735
9
1
0
356,385
1
L
Xbalanque
9,374
521
16
1
0
229,718
0
L
Gilgamesh
11,768
654
36
2
0
305,749
0
W
Sol
12,307
684
41
2
0
289,836
0
L
He Bo
10,646
591
27
2
0
266,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role