Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
IProveFatal
Cupid
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,544 Elo+
Party 1
Thor
Thor
Kronologic
Thor
Level 107
God Stats
2W - 0L
1,681 SR
Queue Stats
23W - 14L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
Kuzenbro94
Jormungandr
Level 153
God Stats
1W - 3L
1,578 SR
Queue Stats
23W - 18L
1,551 Elo+
Party 1
Hades
Hades
Nighteye holy
Hades
Level 160
God Stats
1W - 0L
1,845 SR
Queue Stats
7W - 2L
1,717 Elo+
Party 1
Team Averages
Level 142
1,621 SR
1,582 Elo+

VS

Team Averages
Level 141
1,450 SR
1,518 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Aura7Magic
Aphrodite
Level 122
God Stats
89W - 97L
1,551 SR
Queue Stats
148W - 170L
1,506 Elo+
Party 2
Artio
Artio
Riverchance
Artio
Level 101
God Stats
20W - 20L
1,567 SR
Queue Stats
111W - 105L
1,497 Elo+
Party 2
Vamana
Vamana
YouGotWarts
Vamana
Level 160
God Stats
121W - 120L
1,526 SR
Queue Stats
1,110W - 1,061L
1,523 Elo+
Solo
Hera
Hera
deekyo
Hera
Level 160
God Stats
0W - 2L
1,105 SR
Queue Stats
197W - 185L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
6 / 0 / 5
9,654
1,207
11,420
8,750
6,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 0 / 5
7,491
936
2,035
859
320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 9
8,346
1,043
5,933
7,728
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Kuzenbro94
Jormungandr
14
2 / 1 / 7
8,881
1,110
11,300
7,590
8,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 1 / 7
8,934
1,117
8,826
8,535
6,611
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

335

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 1 / 1
8,376
1,047
4,594
7,312
5,523
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Aura7Magic
Aphrodite
13
0 / 2 / 1
8,068
1,009
5,539
4,884
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 3
8,008
1,001
6,926
11,891
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
13
1 / 3 / 1
8,190
1,024
9,885
15,318
10,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
deekyo
Hera
13
1 / 2 / 0
7,661
958
2,739
3,165
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
11
Kills
3
3
Deaths
11
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
5
8.5
L
Arachne
 
Arachne
1
1
1
1.5
L
Aphrodite
Aura7Magic
Aphrodite
0
2
1
0.25
W
0
0
5
2.5
W
1
1
9
5.5
W
Jormungandr
Kuzenbro94
Jormungandr
2
1
7
5.5
W
2
1
7
5.5
L
0
3
3
0.5
L
Vamana
1
3
1
0.5
L
Hera
deekyo
Hera
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
29,683
33,462
Taken
42,570
26,022
Mitigated
29,052
7,965
Healing
13,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,420
3,304
0
2,893
8,750
6,768
0
3,788
4,760
43
24,386
L
Arachne
 
Arachne
4,594
2,727
0
1,820
7,312
5,523
0
3,365
3,947
1,580
13,727
L
Aphrodite
Aura7Magic
Aphrodite
5,539
47
3,016
1,759
4,884
2,989
0
2,133
2,751
22,634
0
W
2,035
1,589
0
135
859
320
0
467
354
0
6,431
W
5,933
1,127
0
104
7,728
4,276
0
3,066
4,494
0
15,456
W
Jormungandr
Kuzenbro94
Jormungandr
11,300
3,436
0
265
7,590
8,047
0
3,791
3,520
30,048
0
W
8,826
938
1,354
3,214
8,535
6,611
0
3,883
4,427
32,274
0
L
6,926
501
1,932
3,306
11,891
9,453
0
6,228
5,663
11,048
0
L
Vamana
9,885
5,237
0
2,032
15,318
10,028
0
7,516
7,802
0
31,112
L
Hera
deekyo
Hera
2,739
401
0
0
3,165
1,059
0
927
2,238
9,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
40,303
169
Minions Killed
135
8
Camps Cleared
4
719,526
Distance Traveled
738,352
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,654
1,207
27
3
2
180,071
1
L
Arachne
8,376
1,047
31
4
1
151,404
0
L
Aphrodite
8,068
1,009
46
6
2
145,610
0
W
Cupid
7,491
936
9
1
1
73,611
0
W
Thor
8,346
1,043
29
4
2
162,589
1
W
Jormungandr
8,881
1,110
45
6
2
163,006
0
W
Hades
8,934
1,117
59
7
1
140,249
1
L
Artio
8,008
1,001
13
2
0
169,166
0
L
Vamana
8,190
1,024
39
5
1
185,849
1
L
Hera
7,661
958
6
1
0
86,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role