Player Matchup

Aphrodite
Aphrodite
LoRezSkunky
Aphrodite
Level 18
God Stats
3W - 0L
1,902 SR
Queue Stats
77W - 16L
1,771 Elo+
Party 1
Kali
Kali
VKrishna
Kali
Level 142
God Stats
6W - 2L
1,576 SR
Queue Stats
426W - 161L
1,588 Elo+
Party 1
Geb
Geb
kEnAnNiLaToR
Geb
Level 68
God Stats
33W - 18L
1,588 SR
Queue Stats
361W - 111L
1,620 Elo+
Party 1
Team Averages
Level 76
1,688 SR
1,660 Elo+

VS

Team Averages
Level 97
1,453 SR
1,420 Elo+
Bacchus
Bacchus
DustinGrande
Bacchus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 115L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
SERPENT_of_NIGHT
Cabrakan
Level 24
God Stats
14W - 16L
1,479 SR
Queue Stats
97W - 91L
1,382 Elo+
Party 2
Chaac
Chaac
TheCleggPlegg
Chaac
Level 109
God Stats
1W - 5L
1,380 SR
Queue Stats
154W - 142L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LoRezSkunky
Aphrodite
14
0 / 3 / 8
9,351
623
5,661
13,535
14,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
17
10 / 1 / 0
11,761
784
20,608
14,266
7,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 10
10,340
689
6,581
17,224
18,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DustinGrande
Bacchus
13
4 / 3 / 1
9,239
616
15,417
11,169
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 4
9,260
617
7,318
16,339
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 4
9,221
615
11,444
17,201
11,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
5
5
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DustinGrande
Bacchus
4
3
1
1.5
W
Aphrodite
LoRezSkunky
Aphrodite
0
3
8
1.33
L
0
4
4
0.5
L
1
3
4
1
W
Kali
10
1
0
10
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,850
Damage
34,179
45,025
Taken
44,709
41,477
Mitigated
41,655
22,136
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DustinGrande
Bacchus
15,417
1,032
134
1,550
11,169
7,935
42
3,173
7,996
33,233
0
W
Aphrodite
LoRezSkunky
Aphrodite
5,661
614
4,954
5,538
13,535
14,840
270
6,763
6,772
25,575
0
L
7,318
1,733
0
2,411
16,339
21,810
0
5,171
11,168
15,807
0
L
11,444
1,247
542
5,324
17,201
11,910
0
4,317
12,884
6
40,822
W
Kali
20,608
10,116
0
4,636
14,266
7,678
859
6,558
7,708
0
54,286
W
6,581
847
339
6,669
17,224
18,959
379
9,585
7,639
15,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
27,720
126
Minions Killed
136
6
Camps Cleared
2
882,539
Distance Traveled
772,557
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,239
616
53
4
2
255,641
1
W
Aphrodite
9,351
623
37
2
0
261,148
5
L
Cabrakan
9,260
617
19
1
0
242,832
2
L
Chaac
9,221
615
64
4
0
274,084
2
W
Kali
11,761
784
70
5
6
321,585
5
W
Geb
10,340
689
19
1
0
299,806
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role