Player Matchup

Hades
Hades
Gold I
Ragnarok2740
Hades
Gold I
Level 159
God Stats
12W - 7L
1,755 SR
Queue Stats
83W - 91L
1,697 MMR
Party 1
Hera
Hera
Platinum IV
ShadowSushiman
Hera
Platinum IV
Level 149
God Stats
1W - 0L
1,397 SR
Queue Stats
167W - 153L
1,612 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
ll 2NiCE ll
Guan Yu
Platinum IV
Level 158
God Stats
24W - 27L
1,561 SR
Queue Stats
149W - 187L
1,824 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,571 SR
1,711 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,610 SR
1,707 MMR
Morgan Le Fay
Morgan Le Fay
Platinum IV
LokisTheName
Morgan Le Fay
Platinum IV
Level 155
God Stats
4W - 3L
1,620 SR
Queue Stats
160W - 163L
1,863 MMR
Solo
Achilles
Achilles
Gold III
pumpp_kin
Achilles
Gold III
Level 108
God Stats
4W - 2L
1,593 SR
Queue Stats
253W - 281L
1,557 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
xDarkLung
Cu Chulainn
Gold II
Level 137
God Stats
4W - 4L
1,618 SR
Queue Stats
285W - 294L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
17,845
714
43,830
36,721
20,306
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 10
16,398
656
23,364
16,699
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ll 2NiCE ll
Guan Yu
20
6 / 4 / 11
16,725
669
23,317
34,962
37,525
Heavy Mace

Heavy Mace

+30
Physical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ShivaCabrakanNeithBaron SamediAh Muzen Cab

VS

Bans
LancelotHorusAtlasCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LokisTheName
Morgan Le Fay
20
6 / 5 / 4
17,017
681
29,923
26,550
13,169
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
pumpp_kin
Achilles
19
3 / 8 / 5
15,121
605
17,644
35,593
43,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cu Chulainn
xDarkLung
Cu Chulainn
19
1 / 5 / 9
14,477
579
24,127
42,342
57,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
18
Kills
10
10
Deaths
18
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
LokisTheName
Morgan Le Fay
6
5
4
1.6
W
8
3
10
4.33
W
4
3
10
3
W
Guan Yu
ll 2NiCE ll
Guan Yu
6
4
11
2.88
L
Achilles
pumpp_kin
Achilles
3
8
5
0.69
L
Cu Chulainn
xDarkLung
Cu Chulainn
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,511
Damage
71,694
88,382
Taken
104,485
65,655
Mitigated
114,309
46,674
Healing
17,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
LokisTheName
Morgan Le Fay
29,923
2,317
0
4,947
26,550
13,169
602
16,950
9,183
104,168
0
W
43,830
1,858
1,457
18,070
36,721
20,306
1,774
10,737
23,593
119,115
0
W
23,364
8,409
1,473
2,562
16,699
7,824
794
5,801
10,360
86,941
0
W
Guan Yu
ll 2NiCE ll
Guan Yu
23,317
3,371
7,310
15,802
34,962
37,525
847
14,032
18,912
0
56,318
L
Achilles
pumpp_kin
Achilles
17,644
7,258
0
3,215
35,593
43,249
667
21,665
13,307
0
48,536
L
Cu Chulainn
xDarkLung
Cu Chulainn
24,127
3,927
0
9,365
42,342
57,891
215
29,220
12,219
1,152
66,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
46,615
307
Minions Killed
262
15
Camps Cleared
7
1,361,421
Distance Traveled
1,290,733
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
17,017
681
137
5
6
421,061
6
W
Hades
17,845
714
173
7
11
438,015
2
W
Hera
16,398
656
94
4
2
430,697
4
W
Guan Yu
16,725
669
40
2
2
492,709
5
L
Achilles
15,121
605
57
2
1
424,503
6
L
Cu Chulainn
14,477
579
68
3
0
445,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role