Player Matchup

Janus
Janus
Wrath 0f Snake
Janus
Level 48
God Stats
0W - 2L
1,796 SR
Queue Stats
10W - 29L
1,214 Elo+
Party 1
Osiris
Osiris
Ziggyz5486
Osiris
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 227L
1,348 Elo+
Party 1
Ishtar
Ishtar
chagaroo777
Ishtar
Level 86
God Stats
16W - 14L
1,749 SR
Queue Stats
147W - 153L
1,495 Elo+
Party 1
Team Averages
Level 77
1,682 SR
1,352 Elo+

VS

Team Averages
Level 115
1,398 SR
1,360 Elo+
Horus
Horus
drlimpnoodle69
Horus
Level 113
God Stats
36W - 47L
1,253 SR
Queue Stats
297W - 439L
1,296 Elo+
Party 2
Yu Huang
Yu Huang
ii_buggyj_ii
Yu Huang
Level 108
God Stats
25W - 47L
1,421 SR
Queue Stats
223W - 340L
1,278 Elo+
Party 2
Ishtar
Ishtar
x Sora 214 x
Ishtar
Level 124
God Stats
37W - 42L
1,521 SR
Queue Stats
220W - 195L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
11,060
614
13,740
17,002
6,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Ziggyz5486
Osiris
16
3 / 3 / 3
10,985
610
15,547
21,925
30,242
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
16
2 / 9 / 2
11,157
620
16,416
24,156
8,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
12,985
721
14,440
22,856
21,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
ii_buggyj_ii
Yu Huang
18
6 / 2 / 10
12,884
716
16,766
17,972
8,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
19
12 / 1 / 9
14,089
783
24,493
18,675
11,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
21
21
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Osiris
Ziggyz5486
Osiris
3
3
3
1.5
L
Ishtar
2
9
2
0.33
W
3
4
14
2.5
W
Yu Huang
ii_buggyj_ii
Yu Huang
6
2
10
5.5
W
Ishtar
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,703
Damage
55,699
63,083
Taken
59,503
44,924
Mitigated
42,123
7,849
Healing
20,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,740
843
0
500
17,002
6,301
34
4,635
12,367
46,197
0
L
Osiris
Ziggyz5486
Osiris
15,547
2,482
546
3,092
21,925
30,242
0
5,344
16,581
0
37,297
L
Ishtar
16,416
10,576
394
3,317
24,156
8,381
61
7,404
16,752
0
40,648
W
14,440
7,048
3,836
7,573
22,856
21,816
302
5,900
16,614
0
24,735
W
Yu Huang
ii_buggyj_ii
Yu Huang
16,766
1,653
560
5,063
17,972
8,978
596
3,808
13,832
60,611
0
W
Ishtar
24,493
12,258
0
3,774
18,675
11,329
1,472
3,584
14,811
0
67,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
39,958
173
Minions Killed
177
6
Camps Cleared
8
900,257
Distance Traveled
995,760
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,060
614
93
5
0
289,870
0
L
Osiris
10,985
610
27
2
2
341,859
3
L
Ishtar
11,157
620
53
3
4
268,528
4
W
Horus
12,985
721
15
1
2
336,098
0
W
Yu Huang
12,884
716
90
5
4
320,946
1
W
Ishtar
14,089
783
72
4
2
338,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role