Player Matchup

Shiva
Shiva
OJ-DaGod
Shiva
Level 28
God Stats
1W - 1L
1,474 SR
Queue Stats
10W - 11L
1,304 Elo+
Party 2
Ares
Ares
WAR_DOG19
Ares
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,075 Elo+
Party 2
Merlin
Merlin
YoUrSeLf20TiMeS
Merlin
Level 30
God Stats
1W - 7L
1,304 SR
Queue Stats
3W - 9L
1,075 Elo+
Party 2
Team Averages
Level 38
1,426 SR
1,151 Elo+

VS

Team Averages
Level 84
1,255 SR
1,394 Elo+
Chang'e
Chang'e
EpicFish3738
Chang'e
Level 98
God Stats
3W - 11L
1,123 SR
Queue Stats
86W - 141L
1,344 Elo+
Party 1
Arachne
Arachne
Pureray-
Arachne
Level 107
God Stats
1W - 1L
1,373 SR
Queue Stats
23W - 25L
1,520 Elo+
Solo
Danzaburou
Danzaburou
jayplum
Danzaburou
Level 47
God Stats
5W - 3L
1,269 SR
Queue Stats
28W - 42L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
OJ-DaGod
Shiva
12
0 / 10 / 1
7,930
566
7,387
20,008
13,809
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
4 / 6 / 0
9,930
709
4,428
18,059
18,128
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 2
9,551
682
10,234
12,453
6,025
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EpicFish3738
Chang'e
15
3 / 2 / 17
10,321
737
9,398
10,660
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Pureray-
Arachne
17
18 / 3 / 4
12,471
891
26,431
18,272
10,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
jayplum
Danzaburou
16
2 / 1 / 17
10,409
744
8,222
9,941
3,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
6
Kills
23
23
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EpicFish3738
Chang'e
3
2
17
5.75
L
Shiva
OJ-DaGod
Shiva
0
10
1
0.05
W
Arachne
Pureray-
Arachne
18
3
4
6.67
L
Ares
4
6
0
0.67
L
2
7
2
0.43
W
Danzaburou
jayplum
Danzaburou
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
44,051
50,520
Taken
38,873
37,962
Mitigated
18,964
3,143
Healing
20,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EpicFish3738
Chang'e
9,398
916
4,562
5,950
10,660
4,255
441
4,107
6,553
34,117
0
L
Shiva
OJ-DaGod
Shiva
7,387
1,444
609
1,298
20,008
13,809
0
3,155
16,853
196
17,983
W
Arachne
Pureray-
Arachne
26,431
15,458
0
5,279
18,272
10,834
311
7,156
11,116
0
55,816
L
Ares
4,428
415
22
876
18,059
18,128
0
3,850
14,209
9,476
0
L
10,234
507
0
338
12,453
6,025
0
2,732
9,721
45,220
0
W
Danzaburou
jayplum
Danzaburou
8,222
3,847
0
4,248
9,941
3,875
1,823
4,143
5,798
0
37,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,411
Gold Earned
33,201
123
Minions Killed
145
1
Camps Cleared
11
590,040
Distance Traveled
786,090
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,321
737
42
3
3
262,471
3
L
Shiva
7,930
566
20
1
0
187,800
0
W
Arachne
12,471
891
54
4
7
266,515
1
L
Ares
9,930
709
19
1
0
208,379
0
L
Merlin
9,551
682
84
6
1
193,861
0
W
Danzaburou
10,409
744
49
4
1
257,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role