Player Matchup

Atlas
Atlas
Bootytoofruity
Atlas
Level 42
God Stats
12W - 11L
1,671 SR
Queue Stats
153W - 129L
1,572 Elo+
Party 3
Hachiman
Hachiman
Ceezcheez
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,466 Elo+
Party 3
Janus
Janus
FaDe Havoc
Janus
Level 109
God Stats
0W - 1L
1,816 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Agni
Agni
GhostAcantha
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Thor
Thor
Snakeman54
Thor
Level 91
God Stats
4W - 4L
1,759 SR
Queue Stats
206W - 188L
1,613 Elo+
Party 3
Team Averages
Level 55
1,649 SR
1,530 Elo+

VS

Team Averages
Level 97
1,682 SR
1,493 Elo+
Artemis
Artemis
AfroCoach
Artemis
Level 15
God Stats
2W - 0L
1,750 SR
Queue Stats
7W - 20L
1,264 Elo+
Party 1
Zhong Kui
Zhong Kui
AlliumPanem
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 92L
1,557 Elo+
Party 2
Odin
Odin
Dragoxfire
Odin
Level 148
God Stats
6W - 1L
1,866 SR
Queue Stats
207W - 195L
1,512 Elo+
Party 1
Bakasura
Bakasura
Echto
Bakasura
Level 143
God Stats
3W - 0L
1,889 SR
Queue Stats
132W - 81L
1,609 Elo+
Party 2
Hera
Hera
phononical
Hera
Level 48
God Stats
5W - 6L
1,405 SR
Queue Stats
120W - 98L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
9,382
782
5,892
13,581
12,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Ceezcheez
Hachiman
15
0 / 3 / 6
8,269
689
4,829
10,934
4,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
16
4 / 6 / 3
9,149
762
8,948
11,582
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 8 / 3
7,788
649
3,155
10,945
6,537
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 1 / 4
9,722
810
14,535
14,177
6,484
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AfroCoach
Artemis
14
1 / 2 / 4
8,540
712
3,757
6,397
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
AlliumPanem
Zhong Kui
16
2 / 2 / 3
8,937
745
8,380
9,054
6,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 5
9,834
820
10,229
15,305
15,485
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Echto
Bakasura
18
11 / 3 / 2
10,789
899
17,729
14,946
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 5 / 8
9,768
814
14,941
10,072
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
13
Kills
20
20
Deaths
14
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
AfroCoach
Artemis
1
2
4
1.5
W
Zhong Kui
AlliumPanem
Zhong Kui
2
2
3
1.75
L
2
2
7
2.75
L
Hachiman
Ceezcheez
Hachiman
0
3
6
1
W
3
2
5
2.75
W
Bakasura
Echto
Bakasura
11
3
2
4
L
Janus
4
6
3
0.92
L
0
8
3
0.19
L
7
1
4
9
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
55,036
61,219
Taken
55,774
35,629
Mitigated
37,928
3,335
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AfroCoach
Artemis
3,757
2,284
0
609
6,397
2,789
1,594
1,718
4,679
0
15,959
W
Zhong Kui
AlliumPanem
Zhong Kui
8,380
1,086
0
2,829
9,054
6,625
1,054
2,322
6,732
28,526
0
L
5,892
1,852
272
1,968
13,581
12,737
0
7,389
5,789
24,772
0
L
Hachiman
Ceezcheez
Hachiman
4,829
3,264
0
753
10,934
4,634
0
4,750
5,420
0
21,114
W
10,229
891
0
625
15,305
15,485
0
4,443
10,862
0
31,481
W
Bakasura
Echto
Bakasura
17,729
10,579
0
3,552
14,946
8,337
2,576
5,220
9,726
0
31,908
L
Janus
8,948
145
0
0
11,582
5,237
744
4,113
7,404
31,346
0
L
3,155
814
0
217
10,945
6,537
0
1,827
6,815
13,254
0
L
14,535
3,842
0
125
14,177
6,484
0
5,242
8,265
0
42,211
W
14,941
3,117
0
500
10,072
4,692
695
4,292
5,780
44,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
47,868
215
Minions Killed
255
0
Camps Cleared
0
1,212,678
Distance Traveled
1,232,666
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,540
712
14
1
0
222,903
0
W
Zhong Kui
8,937
745
59
5
0
219,962
0
L
Atlas
9,382
782
32
3
0
258,953
1
L
Hachiman
8,269
689
45
4
0
256,744
0
W
Odin
9,834
820
47
4
0
288,806
0
W
Bakasura
10,789
899
62
5
0
278,227
1
L
Janus
9,149
762
60
5
0
220,274
0
L
Agni
7,788
649
25
2
0
218,074
3
L
Thor
9,722
810
53
4
0
258,633
1
W
Hera
9,768
814
73
6
0
222,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role