Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Deathstroke Red
Hercules
Level 158
God Stats
2W - 4L
1,443 SR
Queue Stats
317W - 317L
1,419 Elo+
Party 1
Cupid
Cupid
SailingNose9003
Cupid
Level 43
God Stats
41W - 40L
1,499 SR
Queue Stats
154W - 168L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
SuperMario04180
Baron Samedi
Level 87
God Stats
22W - 23L
1,519 SR
Queue Stats
46W - 66L
1,397 Elo+
Party 1
Ravana
Ravana
qCroftz
Ravana
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 195L
1,446 Elo+
Party 1
Team Averages
Level 102
1,492 SR
1,434 Elo+

VS

Team Averages
Level 127
1,523 SR
1,434 Elo+
Osiris
Osiris
OREGOLDEN
Osiris
Level 129
God Stats
8W - 14L
1,347 SR
Queue Stats
445W - 480L
1,429 Elo+
Party 2
Tyr
Tyr
Silent_man007
Tyr
Level 117
God Stats
35W - 33L
1,601 SR
Queue Stats
147W - 149L
1,464 Elo+
Party 3
Ganesha
Ganesha
Socia1Outcast
Ganesha
Level 124
God Stats
44W - 27L
1,610 SR
Queue Stats
499W - 558L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Standupguy0
Nu Wa
Level 147
God Stats
6W - 4L
1,543 SR
Queue Stats
368W - 384L
1,474 Elo+
Party 3
Heimdallr
Heimdallr
VxDoubt
Heimdallr
Level 119
God Stats
13W - 14L
1,516 SR
Queue Stats
294W - 338L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 4 / 0
5,144
514
3,126
7,773
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
6
1 / 3 / 1
4,538
454
3,355
11,313
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 3 / 1
4,438
444
2,248
7,122
1,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SuperMario04180
Baron Samedi
8
0 / 4 / 1
4,849
485
2,963
6,111
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
qCroftz
Ravana
8
2 / 3 / 0
5,135
514
2,433
6,600
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
OREGOLDEN
Osiris
10
4 / 1 / 2
6,091
609
4,485
6,688
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 1
6,289
629
4,796
6,815
4,104
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ganesha
9
0 / 2 / 6
5,082
508
3,437
5,096
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
3 / 0 / 4
6,297
630
6,017
3,796
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
VxDoubt
Heimdallr
10
6 / 0 / 1
6,101
610
9,309
4,963
1,924

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
0
0
L
Hercules
1
3
1
0.5
W
Osiris
OREGOLDEN
Osiris
4
1
2
5
L
0
3
1
0.17
W
4
0
1
4.5
W
Ganesha
0
2
6
1.5
W
3
0
4
5
L
Baron Samedi
SuperMario04180
Baron Samedi
0
4
1
0.13
W
Heimdallr
VxDoubt
Heimdallr
6
0
1
6.5
L
Ravana
qCroftz
Ravana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,125
Damage
28,044
38,919
Taken
27,358
16,558
Mitigated
15,332
9,843
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,126
364
0
1,549
7,773
4,732
43
338
7,435
26,051
0
L
Hercules
3,355
1,139
0
2,432
11,313
5,521
0
2,760
8,548
0
14,300
W
Osiris
OREGOLDEN
Osiris
4,485
1,989
0
2,829
6,688
4,400
0
954
5,678
0
43,683
L
2,248
1,065
165
2,268
7,122
1,698
0
1,185
5,937
0
23,417
W
4,796
616
0
2,456
6,815
4,104
257
2,820
3,563
0
33,690
W
Ganesha
3,437
635
334
1,752
5,096
3,505
199
241
4,855
20,091
0
W
6,017
1,238
107
1,278
3,796
1,399
792
1,586
2,210
32,698
0
L
Baron Samedi
SuperMario04180
Baron Samedi
2,963
338
113
1,535
6,111
2,337
37
3,807
2,304
22,924
0
W
Heimdallr
VxDoubt
Heimdallr
9,309
3,932
0
750
4,963
1,924
963
0
4,963
0
36,068
L
Ravana
qCroftz
Ravana
2,433
924
0
1,781
6,600
2,270
0
1,364
5,236
0
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
29,860
220
Minions Killed
275
0
Camps Cleared
0
964,688
Distance Traveled
993,721
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,144
514
62
6
0
173,725
0
L
Hercules
4,538
454
21
2
0
240,579
2
W
Osiris
6,091
609
71
7
0
213,473
0
L
Cupid
4,438
444
41
4
0
184,167
0
W
Tyr
6,289
629
66
7
0
224,176
0
W
Ganesha
5,082
508
10
1
0
197,235
0
W
Nu Wa
6,297
630
53
5
0
182,080
1
L
Baron Samedi
4,849
485
42
4
0
168,429
0
W
Heimdallr
6,101
610
75
8
0
176,757
1
L
Ravana
5,135
514
54
5
0
197,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role