Player Matchup

Kumbhakarna
Kumbhakarna
BigDaddyTyr
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,513 Elo+
Party 2
Da Ji
Da Ji
Klipts
Da Ji
Level 125
God Stats
1W - 2L
1,169 SR
Queue Stats
77W - 74L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
Lucifresh
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 150L
1,453 Elo+
Solo
Merlin
Merlin
Qwsl
Merlin
Level 89
God Stats
17W - 4L
1,757 SR
Queue Stats
223W - 204L
1,513 Elo+
Party 2
Artemis
Artemis
RAGINGxBAC0N
Artemis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Party 2
Team Averages
Level 88
1,485 SR
1,529 Elo+

VS

Team Averages
Level 61
1,598 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
ADXxxWrld
Rama
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
86W - 130L
1,412 Elo+
Solo
Chronos
Chronos
SuperMcFamous
Chronos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,443 Elo+
Party 1
Sylvanus
Sylvanus
VJJTheJetPlane
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,610 Elo+
Party 1
Agni
Agni
WubDubWolf
Agni
Level 129
God Stats
8W - 5L
1,795 SR
Queue Stats
109W - 112L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigDaddyTyr
Kumbhakarna
18
5 / 4 / 19
11,732
838
6,666
25,578
34,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
Klipts
Da Ji
20
14 / 3 / 13
12,091
864
18,088
19,442
11,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Lucifresh
Guan Yu
17
4 / 6 / 17
10,327
738
11,395
27,568
29,958
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Qwsl
Merlin
20
5 / 2 / 17
11,743
839
22,207
11,742
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
RAGINGxBAC0N
Artemis
17
4 / 5 / 13
11,000
786
12,386
12,861
6,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 4 / 6
10,075
720
19,701
11,328
6,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
15
1 / 8 / 7
8,873
634
13,934
14,077
5,198
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
15
3 / 6 / 8
9,035
645
8,056
15,520
6,932
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
15
2 / 5 / 11
9,219
659
13,093
19,287
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 9 / 7
11,386
813
21,484
16,472
7,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
32
Kills
20
20
Deaths
32
79
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
6
2
L
Rama
1
8
7
0.56
W
Kumbhakarna
BigDaddyTyr
Kumbhakarna
5
4
19
3.63
W
Da Ji
Klipts
Da Ji
14
3
13
6.83
W
Guan Yu
Lucifresh
Guan Yu
4
6
17
2.08
W
Merlin
Qwsl
Merlin
5
2
17
6.75
W
Artemis
RAGINGxBAC0N
Artemis
4
5
13
2.1
L
Chronos
3
6
8
1.17
L
Sylvanus
2
5
11
1.5
L
9
9
7
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,742
Damage
76,268
97,191
Taken
76,684
88,501
Mitigated
48,174
36,662
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
19,701
6,479
0
1,814
11,328
6,121
0
4,873
6,455
0
34,791
L
Rama
13,934
7,410
410
171
14,077
5,198
160
4,397
9,680
0
27,458
W
Kumbhakarna
BigDaddyTyr
Kumbhakarna
6,666
1,002
1,735
3,908
25,578
34,172
407
9,907
15,397
14,517
0
W
Da Ji
Klipts
Da Ji
18,088
5,103
1,223
5,954
19,442
11,169
2,378
8,013
11,237
0
26,422
W
Guan Yu
Lucifresh
Guan Yu
11,395
1,490
6,884
9,472
27,568
29,958
152
11,130
16,162
0
16,813
W
Merlin
Qwsl
Merlin
22,207
1,380
2,305
3,002
11,742
6,448
1,150
5,370
6,124
62,764
0
W
Artemis
RAGINGxBAC0N
Artemis
12,386
6,081
0
2,179
12,861
6,754
2,782
6,975
5,638
0
21,529
L
Chronos
8,056
2,230
508
2,000
15,520
6,932
0
5,626
9,894
17,058
0
L
Sylvanus
13,093
3,772
4,309
6,505
19,287
22,634
60
7,496
11,791
18,184
0
L
21,484
1,959
32
1,904
16,472
7,289
0
6,481
9,991
33,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,893
Gold Earned
48,588
143
Minions Killed
113
0
Camps Cleared
0
1,267,715
Distance Traveled
1,021,352
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,075
720
31
2
0
219,787
0
L
Rama
8,873
634
28
2
0
169,000
3
W
Kumbhakarna
11,732
838
25
2
0
253,434
0
W
Da Ji
12,091
864
15
1
0
261,647
0
W
Guan Yu
10,327
738
11
1
0
271,163
0
W
Merlin
11,743
839
60
4
0
279,788
3
W
Artemis
11,000
786
32
2
0
201,683
0
L
Chronos
9,035
645
18
1
0
229,883
0
L
Sylvanus
9,219
659
6
0
0
193,265
0
L
Agni
11,386
813
30
2
0
209,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role