Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DontHitAutos
Mercury
Level 18
God Stats
13W - 0L
1,785 SR
Queue Stats
249W - 41L
1,799 Elo+
Party 1
Raijin
Raijin
MrMadyline
Raijin
Level 146
God Stats
12W - 12L
1,548 SR
Queue Stats
574W - 515L
1,588 Elo+
Party 1
Neith
Neith
UnstableDiabetic
Neith
Level 4
God Stats
6W - 0L
1,500 SR
Queue Stats
178W - 32L
1,530 Elo+
Party 1
Bacchus
Bacchus
simbasreveng102
Bacchus
Level 64
God Stats
11W - 7L
1,612 SR
Queue Stats
58W - 46L
1,635 Elo+
Party 1
Team Averages
Level 65
1,589 SR
1,610 Elo+

VS

Team Averages
Level 59
1,609 SR
1,476 Elo+
Eset
Eset
DKNIDKNI
Eset
Level 89
God Stats
2W - 2L
1,479 SR
Queue Stats
99W - 88L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Flagaboy
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,469 Elo+
Party 2
Nox
Nox
ILOVEBTS69
Nox
Level 20
God Stats
5W - 2L
1,816 SR
Queue Stats
53W - 40L
1,556 Elo+
Party 2
Hercules
Hercules
Nic8U4Lunch
Hercules
Level 69
God Stats
3W - 2L
1,752 SR
Queue Stats
48W - 43L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
TherMotherMasher
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 104L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
4 / 0 / 0
9,073
648
8,372
8,649
6,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
DontHitAutos
Mercury
15
12 / 2 / 1
8,877
634
10,170
11,618
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
MrMadyline
Raijin
13
1 / 0 / 7
8,211
587
6,494
6,542
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 1 / 6
8,477
606
9,438
7,091
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 3
6,247
446
1,692
11,648
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
1 / 5 / 0
6,335
453
3,796
8,948
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Flagaboy
Jing Wei
10
2 / 6 / 0
6,344
453
6,554
11,571
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 4 / 1
5,456
390
3,795
6,304
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Nic8U4Lunch
Hercules
9
0 / 2 / 0
5,470
391
2,343
11,689
8,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 6 / 0
6,656
475
4,952
15,062
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
22
Kills
4
5
Deaths
23
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
0
0
4
L
Eset
1
5
0
0.2
W
Mercury
DontHitAutos
Mercury
12
2
1
6.25
L
Jing Wei
Flagaboy
Jing Wei
2
6
0
0.33
L
0
4
1
0.13
W
Raijin
MrMadyline
Raijin
1
0
7
4.5
L
Hercules
Nic8U4Lunch
Hercules
0
2
0
0
L
1
6
0
0.17
W
5
1
6
8
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,166
Damage
21,440
45,548
Taken
53,574
28,568
Mitigated
24,438
11,914
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,372
1,342
0
4,924
8,649
6,983
0
2,114
6,497
67,466
0
L
Eset
3,796
395
153
517
8,948
3,404
0
2,431
6,517
44,681
0
W
Mercury
DontHitAutos
Mercury
10,170
7,391
0
1,477
11,618
4,389
0
2,228
9,390
0
74,282
L
Jing Wei
Flagaboy
Jing Wei
6,554
4,195
0
2,508
11,571
4,029
0
2,629
8,942
0
39,877
L
3,795
644
0
1,525
6,304
2,234
0
1,765
4,539
12,437
0
W
Raijin
MrMadyline
Raijin
6,494
351
0
928
6,542
2,934
684
2,543
3,999
64,823
0
L
Hercules
Nic8U4Lunch
Hercules
2,343
445
0
2,683
11,689
8,878
0
5,268
6,421
0
22,557
L
4,952
1,343
0
3,957
15,062
5,893
0
4,465
10,597
40,544
1,855
W
9,438
2,771
0
2,920
7,091
3,480
0
1,883
4,986
0
63,450
W
1,692
252
0
1,665
11,648
10,782
105
3,199
8,223
12,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
30,261
489
Minions Killed
281
0
Camps Cleared
0
1,377,437
Distance Traveled
1,292,017
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,073
648
140
10
0
255,255
4
L
Eset
6,335
453
90
6
0
260,154
2
W
Mercury
8,877
634
109
8
0
318,355
0
L
Jing Wei
6,344
453
54
4
0
251,691
1
L
Nox
5,456
390
25
2
0
254,933
0
W
Raijin
8,211
587
124
9
0
290,257
5
L
Hercules
5,470
391
48
3
0
267,924
1
L
Ao Kuang
6,656
475
64
5
0
257,315
0
W
Neith
8,477
606
101
7
0
237,689
3
W
Bacchus
6,247
446
15
1
0
275,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role