Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jotto128
King Arthur
Level 17
God Stats
2W - 8L
1,507 SR
Queue Stats
13W - 18L
1,439 Elo+
Party 1
Neith
Neith
LemonsForYouToo
Neith
Level 29
God Stats
11W - 17L
1,404 SR
Queue Stats
57W - 76L
1,381 Elo+
Party 1
Bellona
Bellona
Z0MBIEPUG
Bellona
Level 64
God Stats
6W - 6L
1,518 SR
Queue Stats
155W - 155L
1,489 Elo+
Party 1
Olorun
Olorun
gregdaguy
Olorun
Level 27
God Stats
3W - 3L
1,264 SR
Queue Stats
42W - 46L
1,438 Elo+
Party 1
Team Averages
Level 33
1,439 SR
1,449 Elo+

VS

Team Averages
Level 51
1,451 SR
1,431 Elo+
Thanatos
Thanatos
EthanCary
Thanatos
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 158L
1,505 Elo+
Party 2
Nox
Nox
Jurgenk
Nox
Level 76
God Stats
3W - 9L
1,388 SR
Queue Stats
53W - 54L
1,390 Elo+
Solo
Artemis
Artemis
Omnidestrophic
Artemis
Level 18
God Stats
4W - 6L
1,728 SR
Queue Stats
21W - 24L
1,397 Elo+
Party 2
Ares
Ares
TheLoser18
Ares
Level 49
God Stats
0W - 3L
1,136 SR
Queue Stats
78W - 67L
1,463 Elo+
Party 2
Tyr
Tyr
douzier
Tyr
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
62W - 51L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 8
7,663
511
6,719
12,252
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Jotto128
King Arthur
13
4 / 1 / 7
8,596
573
11,140
13,680
13,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
7 / 2 / 3
9,092
606
9,195
8,744
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Z0MBIEPUG
Bellona
13
1 / 0 / 3
7,934
529
5,123
10,291
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
gregdaguy
Olorun
13
4 / 1 / 7
8,326
555
10,784
10,019
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EthanCary
Thanatos
12
5 / 3 / 1
8,084
539
6,584
15,423
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
10
0 / 2 / 2
6,404
427
5,906
7,329
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,060
404
5,497
9,197
3,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 2
6,521
435
6,496
13,551
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyr
12
1 / 4 / 3
7,052
470
7,062
16,865
12,686
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
18
Kills
6
6
Deaths
18
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
8
3
L
Thanatos
EthanCary
Thanatos
5
3
1
1.83
W
King Arthur
Jotto128
King Arthur
4
1
7
7.5
L
Nox
0
2
2
0.5
W
7
2
3
4.25
L
0
5
1
0.1
L
0
4
2
0.25
W
Bellona
Z0MBIEPUG
Bellona
1
0
3
2.5
L
Tyr
1
4
3
0.63
W
Olorun
gregdaguy
Olorun
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,961
Damage
31,545
54,986
Taken
62,365
42,683
Mitigated
34,097
16,443
Healing
23,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,719
1,527
0
755
12,252
14,572
0
2,954
9,298
24,949
0
L
Thanatos
EthanCary
Thanatos
6,584
1,484
0
13,202
15,423
6,662
0
4,047
11,376
0
42,833
W
King Arthur
Jotto128
King Arthur
11,140
1,136
0
2,923
13,680
13,081
38
2,521
11,159
0
59,206
L
Nox
5,906
385
0
880
7,329
3,103
0
2,001
5,328
35,352
0
W
9,195
4,461
0
2,909
8,744
3,373
2,414
2,815
5,929
0
68,849
L
5,497
2,743
0
1,256
9,197
3,571
0
2,380
6,817
0
37,158
L
6,496
426
0
2,456
13,551
8,075
0
2,951
10,600
19,533
1,278
W
Bellona
Z0MBIEPUG
Bellona
5,123
1,550
0
4,013
10,291
6,534
1,214
1,574
8,717
0
57,307
L
Tyr
7,062
1,537
0
5,529
16,865
12,686
0
5,123
11,742
0
41,031
W
Olorun
gregdaguy
Olorun
10,784
4,979
769
5,074
10,019
5,123
1,502
2,327
7,692
54,841
5,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
34,121
438
Minions Killed
291
0
Camps Cleared
0
1,488,834
Distance Traveled
1,399,318
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,663
511
33
2
0
316,007
5
L
Thanatos
8,084
539
66
4
0
294,515
1
W
King Arthur
8,596
573
91
6
0
292,558
2
L
Nox
6,404
427
64
4
0
279,819
3
W
Neith
9,092
606
120
8
0
257,810
0
L
Artemis
6,060
404
68
5
0
246,025
1
L
Ares
6,521
435
28
2
0
297,357
3
W
Bellona
7,934
529
101
7
0
335,885
3
L
Tyr
7,052
470
65
4
0
281,602
1
W
Olorun
8,326
555
93
6
0
286,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role